Description: This a very simple game barrage example, using the touch-screen control of, but the basic algorithm is common, as for the full barrage expansion should not be difficult, in Android2.2 the real machine environment, you can go FPS60 or more. (Moreover, LGame AVG module itself provides a natural fit to do barrage)
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File list (Check if you may need any files):
BarrageTest\.classpath
...........\.project
...........\.settings\org.eclipse.core.resources.prefs
...........\0.png
...........\AndroidManifest.xml
...........\bin\BarrageTest.apk
...........\...\classes.dex
...........\...\org\loon\test\barrage\Ball.class
...........\...\...\....\....\.......\Barrage.class
...........\...\...\....\....\.......\EnemyA.class
...........\...\...\....\....\.......\EnemyBall.class
...........\...\...\....\....\.......\Main.class
...........\...\...\....\....\.......\MyBarrage$1.class
...........\...\...\....\....\.......\MyBarrage$2.class
...........\...\...\....\....\.......\MyBarrage.class
...........\...\...\....\....\.......\R$attr.class
...........\...\...\....\....\.......\R$drawable.class
...........\...\...\....\....\.......\R$layout.class
...........\...\...\....\....\.......\R$string.class
...........\...\...\....\....\.......\R.class
...........\...\res\a.png
...........\...\...\b.png
...........\...\...\b1.png
...........\...\...\b2.png
...........\...\...\c.png
...........\...\...\d.png
...........\...\resources.ap_
...........\default.properties
...........\gen\org\loon\test\barrage\R.java
...........\libs\admob-sdk-android.jar
...........\....\LGame-Android-0.2.8S.jar
...........\res\drawable\icon.png
...........\...\layout\main.xml
...........\...\values\strings.xml
...........\src\org\loon\test\barrage\Main.java
...........\...\...\....\....\.......\MyBarrage.java
...........\...\res\a.png
...........\...\...\b.png
...........\...\...\b1.png
...........\...\...\b2.png
...........\...\...\c.png
...........\...\...\d.png
SLGTest\.classpath
.......\.project
.......\.settings\org.eclipse.core.resources.prefs
.......\1.png
.......\AndroidManifest.xml
.......\bin\classes.dex
.......\...\org\loon\test\slg\Main.class
.......\...\...\....\....\...\Map.class
.......\...\...\....\....\...\Menu.class
.......\...\...\....\....\...\R$attr.class
.......\...\...\....\....\...\R$drawable.class
.......\...\...\....\....\...\R$layout.class
.......\...\...\....\....\...\R$string.class
.......\...\...\....\....\...\R.class
.......\...\...\....\....\...\Role.class
.......\...\...\....\....\...\SLG.class
.......\...\res\icon.png
.......\...\...\list.png
.......\...\...\map.png
.......\...\...\map.txt
.......\...\...\unit.png
.......\...\resources.ap_
.......\...\SLGTest.apk
.......\default.properties
.......\gen\org\loon\test\slg\R.java
.......\libs\admob-sdk-android.jar
.......\....\LGame-Android-0.2.8S.jar
.......\res\drawable\icon.png
.......\...\layout\main.xml
.......\...\values\strings.xml
.......\src\org\loon\test\slg\Main.java
.......\...\...\....\....\...\Map.java
.......\...\...\....\....\...\Menu.java
.......\...\...\....\....\...\Role.java
.......\...\...\....\....\...\SLG.java
.......\...\res\icon.png
.......\...\...\list.png
.......\...\...\map.png
.......\...\...\map.txt
.......\...\...\unit.png
BarrageTest\bin\org\loon\test\barrage
...........\gen\org\loon\test\barrage
...........\src\org\loon\test\barrage
SLGTest\bin\org\loon\test\slg
.......\gen\org\loon\test\slg
.......\src\org\loon\test\slg
BarrageTest\bin\org\loon\test
...........\gen\org\loon\test
...........\src\org\loon\test
SLGTest\bin\org\loon\test
.......\gen\org\loon\test
.......\src\org\loon\test
BarrageTest\bin\org\loon
...........\gen\org\loon
...........\src\org\loon
SLGTest\bin\org\loon
.......\gen\org\loon
.......\src\org\loon