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Title: SolarSystemSimulation Download
 Description: The simulation of solar system, with functioins including change of angle, change of speed and music.
 Downloaders recently: [More information of uploader fxl1008]
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File list (Check if you may need any files):
xlfeng - 2011.8.3 14点\CreateDevice.sdf
......................\CreateDevice.sln
......................\CreateDevice.suo
......................\............\App.cpp
......................\............\bgm.wav
......................\............\Bloom.cpp
......................\............\Bloom.h
......................\............\Camera.cpp
......................\............\Camera.h
......................\............\CreateDevice.vcxproj
......................\............\CreateDevice.vcxproj.filters
......................\............\CreateDevice.vcxproj.user
......................\............\D3DInit.cpp
......................\............\D3DInit.h
......................\............\dxstdafx.cpp
......................\............\dxstdafx.h
......................\............\DXUT.cpp
......................\............\DXUT.h
......................\............\DXUTenum.cpp
......................\............\DXUTenum.h
......................\............\DXUTgui.cpp
......................\............\DXUTgui.h
......................\............\DXUTMesh.cpp
......................\............\DXUTMesh.h
......................\............\DXUTmisc.cpp
......................\............\DXUTmisc.h
......................\............\DXUTRes.cpp
......................\............\DXUTRes.h
......................\............\DXUTsettingsdlg.cpp
......................\............\DXUTsettingsdlg.h
......................\............\Earth.cpp
......................\............\Earth.h
......................\............\Font.cpp
......................\............\Font.h
......................\............\FxShader.cpp
......................\............\FxShader.h
......................\............\GUI.cpp
......................\............\GUI.h
......................\............\header.h
......................\............\Mesh.cpp
......................\............\Mesh.h
......................\............\Planet.cpp
......................\............\Planet.h
......................\............\Posteffect.fx
......................\............\ProgramWindow.cpp
......................\............\resource.h
......................\............\shadowmap.fx
......................\............\SkyBox.cpp
......................\............\SkyBox.h
......................\............\Stream.cpp
......................\............\Stream.h
......................\............\Sun.cpp
......................\............\Sun.h
......................\............\sun.jpg
......................\............\sun.X
......................\............\Debug\App.obj
......................\............\.....\Bloom.obj
......................\............\.....\Camera.obj
......................\............\.....\CL.read.1.tlog
......................\............\.....\CL.write.1.tlog
......................\............\.....\CreateDevice.exe.embed.manifest
......................\............\.....\CreateDevice.exe.embed.manifest.res
......................\............\.....\CreateDevice.exe.intermediate.manifest
......................\............\.....\CreateDevice.lastbuildstate
......................\............\.....\CreateDevice.log
......................\............\.....\CreateDevice_manifest.rc
......................\............\.....\D3DInit.obj
......................\............\.....\dxstdafx.obj
......................\............\.....\DXUT.obj
......................\............\.....\DXUTenum.obj
......................\............\.....\DXUTgui.obj
......................\............\.....\DXUTMesh.obj
......................\............\.....\DXUTmisc.obj
......................\............\.....\DXUTRes.obj
......................\............\.....\DXUTsettingsdlg.obj
......................\............\.....\Earth.obj
......................\............\.....\Font.obj
......................\............\.....\FxShader.obj
......................\............\.....\link-cvtres.read.1.tlog
......................\............\.....\link-cvtres.write.1.tlog
......................\.........

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