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 Description: Octree Textures on the GPU Paiting tool Launch the demo from the exe directory. Please use the batch file "Paint- RUNME" Simulation: Liquid flowing along a surface Launch the demo from the exe directory. Please use the batch file "Simul- RUNME"
 Downloaders recently: [More information of uploader lsg6108]
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File list (Check if you may need any files):
readme.html
appendix\appendix.pdf
cg\genatlas\fp_gen_atlas.cg
..\liboctreegpu\fp_color_tree.cg
..\............\fp_tree.cg
..\............\fp_tree_lookup.cg
..\............\vp_tree.cg
..\paint\fp_diffus_color_tree.cg
..\.....\fp_diffus_interp_color_tree.cg
..\simul\fp_interp_simul_tree.cg
..\.....\fp_simul.cg
..\.....\fp_simul_render.cg
..\.....\fp_simul_tree.cg
..\.....\fp_simul_upd.cg
..\.....\vp_simul_render.cg
exe\cg.dll
...\cgGL.dll
...\default.tga
...\Paint - RUNME.bat
...\paint.exe
...\Simul - RUNME.bat
...\simul.exe
meshes\laddy.3ds
......\readme.txt
......\torus.3ds
picts\dog-shot0000.png
.....\dog-shot0001.png
.....\drops.png
.....\liquid.png
.....\pict0.png
.....\pict1.png
.....\Thumbs.db
src\common\CCoreException.h
...\......\CGL3DSMesh.cpp
...\......\CGL3DSMesh.h
...\......\common.h
...\......\CProfiler.cpp
...\......\CProfiler.h
...\......\help.cpp
...\......\help.h
...\......\MovieMaker.cpp
...\......\MovieMaker.h
...\......\noise.cpp
...\......\noise.h
...\......\pbuffer.cpp
...\......\pbuffer.h
...\liboctreegpu\CBox.cpp
...\............\CBox.h
...\............\cg_load.cpp
...\............\cg_load.h
...\............\CHrdwTree.cpp
...\............\CHrdwTree.h
...\............\CLibOctreeGPUException.h
...\............\config.h
...\............\config_hrdwtree.h
...\............\CPolygon.cpp
...\............\CPolygon.h
...\............\CQuaternion.cpp
...\............\CQuaternion.h
...\............\CVertex.cpp
...\............\CVertex.h
...\............\CVertex.inl
...\............\liboctreegpu.vcproj
...\............\MgcBox3.cpp
...\............\MgcBox3.h
...\............\MgcBox3.inl
...\............\MgcIntr3DBoxBox.cpp
...\............\MgcIntr3DBoxBox.h
...\............\MgcMath.cpp
...\............\MgcMath.h
...\............\MgcMath.inl
...\............\MgcVector3.cpp
...\............\MgcVector3.h
...\............\MgcVector3.inl
...\............\utils.cpp
...\............\utils.h
...\octreetex.sln
...\octreetex.suo
...\paint\CGenAtlas.cpp
...\.....\CGenAtlas.h
...\.....\CPaintNode.cpp
...\.....\CPaintNode.h
...\.....\CPaintTree.cpp
...\.....\CPaintTree.h
...\.....\default.tga
...\.....\help_text_paint.cpp
...\.....\paint.cpp
...\.....\paint.vcproj
...\readme.txt
...\simul\CHrdwSimulTree.cpp
...\.....\CHrdwSimulTree.h
...\.....\config.h
...\.....\CSimulNode.cpp
...\.....\CSimulNode.h
...\.....\CSimulTree.cpp
...\.....\CSimulTree.h
...\.....\default.tga
...\.....\half\CVS\Entries
...\.....\....\...\Repository
...\.....\....\...\Root
    

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