Description: Tian Long Ba Bu server source code, this little introduction, that is the source of Dragon Games
- [tlbb] - The use of new statistical methods to id
- [EGameTools] - IGE legendary engine toolkit source code
- [TLBB] - Dragon battle near far faster than it ap
- [tianlong] - Tianlong This is the source code plug-in
- [rxjh] - RXJH_source
- [tianlongbabu] - tianlonggame
- [etm_scene] - Tian Long Ba Bu terrain, do not compile
- [7pv-20070820-8] - Easy registrar handed down a set of sour
- [LoginGate] - IGE LoginGate source of the legendary Ma
File list (Check if you may need any files):
Common\Assertx.cpp
......\Assertx.h
......\BaseType.h
......\BuffImpactMgr.cpp
......\BuffImpactMgr.h
......\CampDataMgr.cpp
......\CampDataMgr.h
......\Chain.cpp
......\Chain.h
......\.ombat\CampAndStand.cpp
......\......\CampAndStand.h
......\......\DataRecords.cpp
......\......\DataRecords.h
......\......\readme.txt
......\......\SpecialObjData.cpp
......\......\TemplateManager.cpp
......\......\TemplateManager.h
......\Combat
......\DataBase\TLBB_DBC.cpp
......\........\TLBB_DBC.h
......\DataBase
......\.BSystem\DataBase\DBAbilityList.cpp
......\........\........\DBAbilityList.h
......\........\........\DBCharFullData.cpp
......\........\........\DBCharFullData.h
......\........\........\DBCharList.cpp
......\........\........\DBCharList.h
......\........\........\DBCoolDownInfo.cpp
......\........\........\DBCoolDownInfo.h
......\........\........\DBCreateCharOp.cpp
......\........\........\DBCreateCharOp.h
......\........\........\DBDeleteCharOp.cpp
......\........\........\DBDeleteCharOp.h
......\........\........\DBEquipBaseList.cpp
......\........\........\DBEquipBaseList.h
......\........\........\DBGuildInfo.cpp
......\........\........\DBGuildInfo.h
......\........\........\DBImpactList.cpp
......\........\........\DBImpactList.h
......\........\........\DBInterface.cpp
......\........\........\DBInterface.h
......\........\........\DBItemList.cpp
......\........\........\DBItemList.h
......\........\........\DBItemSerial.cpp
......\........\........\DBItemSerial.h
......\........\........\DBMailInfo.cpp
......\........\........\DBMailInfo.h
......\........\........\DBManager.cpp
......\........\........\DBManager.h
......\........\........\DBPetList.cpp
......\........\........\DBPetList.h
......\........\........\DBPrivateInfo.cpp
......\........\........\DBPrivateInfo.h
......\........\........\DBRelationList.cpp
......\........\........\DBRelationList.h
......\........\........\DBSkillList.cpp
......\........\........\DBSkillList.h
......\........\........\DBTaskList.cpp
......\........\........\DBTaskList.h
......\........\........\DBTitleInfo.cpp
......\........\........\DBTitleInfo.h
......\........\........\DBTypes.h
......\........\........\DBWebShopInfo.cpp
......\........\........\DBWebShopInfo.h
......\........\........\DBXinFaList.cpp
......\........\........\DBXinFaList.h
......\........\........\ODBCBase.cpp
......\........\........\ODBCBase.h
......\........\........\ODBCInterface.cpp
......\........\........\ODBCInterface.h
......\........\........\SqlTemplate.cpp
......\........\........\SqlTemplate.h
......\........\DataBase
......\DBSystem
......\DB_Struct.cpp
......\DB_Struct.h
......\DirectlyImpactMgr.cpp
......\DirectlyImpactMgr.h
......\FileDataMgr.cpp
......\FileDataMgr.h
......\GameDefine.h
......\GameDefine2.h
......\GameDefine_Attr.h
......\GameDefine_City.h
......\GameDefine_Guild.h
......\GameDefine_Item.h
......\GameDefine_PlayerShop.h
......\GameDefine_Result.cpp
......\GameDefine_Result.h
......\GameDefine_Scene.h
......\GameStruct.cpp
......\GameStruct.h
......\GameStruct_Camp.h
......\GameStruct_City.h
......\GameStruct_Finger.cpp
......\GameStruct_Finger.h
......\GameStruct_Guild.h
......\GameStruct_Impact.h
......\GameStruct_Item.h
......\GameStruct_MinorPasswd.cpp