Description: The basic snake segmentation (2d and 3d). A snake is an active (moving) contour, in which the points are attracted by edges and other boundaries. To keep the contour smooth, an membrame and thin plate energy is used as regularization.
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BasicSnake_version2e\DrawSegmentedArea2D.m
....................\ExternalForceImage2D.m
....................\ExternalForceImage3D.m
....................\GetContourNormals2D.m
....................\GVFOptimizeImageForces2D.m
....................\GVFOptimizeImageForces3D.m
....................\ImageDerivatives2D.m
....................\ImageDerivatives3D.m
....................\imgaussian.m
....................\InterpolateContourPoints2D.m
....................\MakeContourClockwise2D.m
....................\MakeContourClockwise3D.m
....................\PatchNormals3D.m
....................\PatchNormalsDouble.c
....................\PatchNormalsDouble.m
....................\SeparateKernel.m
....................\Snake2D.m
....................\Snake3D.m
....................\SnakeInternalForceMatrix2D.m
....................\SnakeInternalForceMatrix3D.m
....................\SnakeMoveIteration2D.m
....................\SnakeMoveIteration3D.m
....................\SphereMesh.mat
....................\testimage.png
....................\testimage2.png
....................\testvolume.mat
BasicSnake_version2e