Description: The code uses OpenGL, the VC environment to draw three-dimensional rotating graphics, and loads the two-dimensional graphics
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File list (Check if you may need any files):
DynViews\Debug\DynViews.exe
........\.....\DynViews.ilk
........\.....\DynViews.obj
........\.....\DynViews.pch
........\.....\DynViews.pdb
........\.....\DynViews.res
........\.....\DynViews.sbr
........\.....\DynViewsDlg.obj
........\.....\DynViewsDlg.sbr
........\.....\MyView.obj
........\.....\MyView.sbr
........\.....\OpenGLView.obj
........\.....\OpenGLView.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\DynViews.aps
........\DynViews.clw
........\DynViews.cpp
........\DynViews.dsp
........\DynViews.dsw
........\DynViews.h
........\DynViews.ncb
........\DynViews.opt
........\DynViews.plg
........\DynViews.rc
........\DynViewsDlg.cpp
........\DynViewsDlg.h
........\MyView.cpp
........\MyView.h
........\OpenGLView.cpp
........\OpenGLView.h
........\ReadMe.txt
........\res\DynViews.ico
........\...\DynViews.rc2
........\...\Thumbs.db
........\resource.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug
........\res
DynViews