File list (Check if you may need any files):
svn\.project
...\branches
...\tags
...\....\Initial_Release
...\....\...............\Classes
...\....\...............\.......\ConstantsAndMacros.h
...\....\...............\.......\gluLookAt.h
...\....\...............\.......\gluLookAt.m
...\....\...............\.......\GLView.h
...\....\...............\.......\GLView.m
...\....\...............\.......\GLViewController.h
...\....\...............\.......\GLViewController.m
...\....\...............\.......\OpenGLTexture3D.h
...\....\...............\.......\OpenGLTexture3D.m
...\....\...............\.......\OpenGLWaveFrontCommon.h
...\....\...............\.......\OpenGLWaveFrontGroup.h
...\....\...............\.......\OpenGLWaveFrontGroup.m
...\....\...............\.......\OpenGLWaveFrontMaterial.h
...\....\...............\.......\OpenGLWaveFrontMaterial.m
...\....\...............\.......\OpenGLWaveFrontObject.h
...\....\...............\.......\OpenGLWaveFrontObject.m
...\....\...............\.......\Wavefront_OBJ_LoaderAppDelegate.h
...\....\...............\.......\Wavefront_OBJ_LoaderAppDelegate.m
...\....\...............\Info.plist
...\....\...............\main.m
...\....\...............\MainWindow.xib
...\....\...............\Models
...\....\...............\......\cube_template_Cube.tga
...\....\...............\......\cube_template_Cube-256.pvr4
...\....\...............\......\cylinder2.mtl
...\....\...............\......\cylinder2.obj
...\....\...............\......\earth.mtl
...\....\...............\......\earth.obj
...\....\...............\......\plane3.mtl
...\....\...............\......\plane3.obj
...\....\...............\......\sphere-256.pvr4
...\....\...............\......\texture1-128.pvr4
...\....\...............\......\uvcube2.mtl
...\....\...............\......\uvcube2.obj
...\....\...............\Wavefront OBJ Loader.xcodeproj
...\....\...............\..............................\project.pbxproj
...\....\...............\Wavefront_OBJ_Loader_Prefix.pch
...\trunk
...\.....\Classes
...\.....\.......\ConstantsAndMacros.h
...\.....\.......\gluLookAt.h
...\.....\.......\gluLookAt.m
...\.....\.......\GLView.h
...\.....\.......\GLView.m
...\.....\.......\GLViewController.h
...\.....\.......\GLViewController.m
...\.....\.......\OpenGLTexture3D.h
...\.....\.......\OpenGLTexture3D.m
...\.....\.......\OpenGLWaveFrontCommon.h
...\.....\.......\OpenGLWaveFrontGroup.h
...\.....\.......\OpenGLWaveFrontGroup.m
...\.....\.......\OpenGLWaveFrontMaterial.h
...\.....\.......\OpenGLWaveFrontMaterial.m
...\.....\.......\OpenGLWaveFrontObject.h
...\.....\.......\OpenGLWaveFrontObject.m
...\.....\.......\Wavefront_OBJ_LoaderAppDelegate.h
...\.....\.......\Wavefront_OBJ_LoaderAppDelegate.m
...\.....\Info.plist
...\.....\main.m
...\.....\MainWindow.xib
...\.....\Models
...\.....\......\cube_template_Cube.tga
...\.....\......\cube_template_Cube-256.pvr4
...\.....\......\cylinder2.mtl
...\.....\......\cylinder2.obj
...\.....\......\earth.mtl
...\.....\......\earth.obj
...\.....\......\plane3.mtl
...\.....\......\plane3.obj
...\.....\......\sphere-256.pvr4
...\.....\......\texture1-128.pvr4
...\.....\......\uvcube2.mtl
...\.....\......\uvcube2.obj
...\.....\Wavefront OBJ Loader.xcodeproj
...\.....\..............................\project.pbxproj
...\.....\Wavefront_OBJ_Loader_Prefix.pch