Description: Modeled on Microsoft' s XNA Game Studio game development package developed simulator based on C++, design patterns which game developers should learn from you
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File list (Check if you may need any files):
Utilities\CoordinateHelper.h
VTune\PureGame.vpj
.....\PureGame.vws
Console.cpp
Console.h
FreeImage.dll
GDIDevice.cpp
GDIDevice.h
GDISprite.cpp
GDISprite.h
GDITexture.cpp
GDITexture.h
Graphics.cpp
Graphics.h
GraphicsDef.h
GraphicsDevice.h
MainWindow.cpp
MainWindow.h
ObjMeshLoader.cpp
ObjMeshLoader.h
PureGame.aps
PureGame.cpp
PureGame.icproj
PureGame.rc
PureGame.sln
PureGame.vcproj
resource.h
SubRoutine.h
ThreadObject.cpp
ThreadObject.h
Timer.h
SystemInfo.h
SysOverviewsDialog.cpp
SysOverviewsDialog.h
OptionDialog.h
OptionDialog.cpp
AboutDialog.cpp
AboutDialog.h
SimulatorParams.h
FreeImage\FreeImage.h
.........\FreeImage.lib
IRUI\CommonDialog.cpp
....\CommonDialog.h
....\Dialog.cpp
....\IRUI.cpp
....\IRUI.h
....\SysOverviewsDialog.cpp
....\SysOverviewsDialog.h
....\Window.cpp
Math\Color.cpp
....\Color.h
....\irMath.h
....\MathHelper.cpp
....\MathHelper.h
....\Matrix.cpp
....\Matrix.h
....\Matrix.inl
....\Vector2.cpp
....\Vector2.h
....\Vector3.h
....\Vector3.inl
....\Vector4.cpp
....\Vector4.h
.edia\benz_slk_amg.jpg
.....\ChairDiff.dds
.....\firefly.bmp
.....\teaport.obj
Utilities
VTune
FreeImage
IRUI
Math
Media