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Title: Delphi.3d.game.code.design.Chuen Download
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  • 3D Graphic
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  • [Text]
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  • 1.89mb
  • Update:
  • 2012-11-26
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  • Uploaded by:
  • nvk
 Description: Delphi 3d game code design Chuen
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Delphi 3d打砖游戏代码设计\说明.txt
.........................\资源\声音\Ball Accelerate.wav
.........................\....\....\Ball Decelerate.wav
.........................\....\....\Ball Penetratable.wav
.........................\....\....\Bomb Number Increase.wav
.........................\....\....\Break Unbreakable.wav
.........................\....\....\Brick All Down.wav
.........................\....\....\Brick All Up.wav
.........................\....\....\Brick Appear.wav
.........................\....\....\Brick Break.wav
.........................\....\....\Fire Ball Hit.wav
.........................\....\....\Get Other MagicBox.wav
.........................\....\....\Gun Fire.wav
.........................\....\....\Hit Brick.wav
.........................\....\....\Hit Unbreakable.wav
.........................\....\....\Layer Accelerate.wav
.........................\....\....\Layer Decelerate.wav
.........................\....\....\Level Pass.wav
.........................\....\....\Life Add.wav
.........................\....\....\Life Perish.wav
.........................\....\....\Menu Select.wav
.........................\....\....\Plate Enlarge.wav
.........................\....\....\Plate Flip In.wav
.........................\....\....\Plate Gun.wav
.........................\....\....\Plate Rebound.wav
.........................\....\....\Plate Shrink.wav
.........................\....\....\Plate Sticky.wav
.........................\....\....\Pop Out MagicBox.wav
.........................\....\....\Resilient Plate Rebound.wav
.........................\....\....\Wall Rebound.wav
.........................\....\....\Zap Brick.wav
.........................\....\图片\FireBall.bmp
.........................\....\....\Gun.bmp
.........................\....\....\Penetratable.bmp
.........................\....\....\Plate Resilient.bmp
.........................\....\....\Plate Sticky.bmp
.........................\....\....\Texture.jpg
.........................\....\....\Thumbs.db
.........................\....\....\MagicBox\Ball_Accelerate.bmp
.........................\....\....\........\Ball_Decelerate.bmp
.........................\....\....\........\Ball_FireBall.bmp
.........................\....\....\........\Ball_King.bmp
.........................\....\....\........\Ball_Penetratable.bmp
.........................\....\....\........\Brick_AllAscend.bmp
.........................\....\....\........\Brick_AllDescend.bmp
.........................\....\....\........\Brick_BombExplode.bmp
.........................\....\....\........\Brick_BombNumberIncrease.bmp
.........................\....\....\........\Brick_ZapBrick.bmp
.........................\....\....\........\Layer_Accelerate.bmp
.........................\....\....\........\Layer_Decelerate.bmp
.........................\....\....\........\Level_Pass.bmp
.........................\....\....\........\Life_Increase.bmp
.........................\....\....\........\Life_Perish.bmp
.........................\....\....\........\Obstacle_Whirlwind.bmp
.........................\....\....\........\Plate_Autolocate.bmp
.........................\....\....\........\Plate_Enlarge.bmp
.........................\....\....\........\Plate_Gun.bmp
.........................\....\....\........\Plate_Resilient.bmp
.........................\....\....\........\Plate_Shrink.bmp
.........................\....\....\........\Plate_Sticky.bmp
.........................\....\....\........\Plate_SuperShrink.bmp
.........................\....\....\........\Thumbs.db
.........................\....\....\Fissure\f1 1.bmp
.........................\....\....\.......\f1 2.bmp
.........................\....\....\.......\f1 3.bmp
.........................\....\....\.......\f1 4.bmp
.........................\....\....\.......\f2 1.bmp
.........................\....\....\.......\f2 2.bmp
.........................\....\....\.......\f2 3.bmp
.........................\....\....\.......\f2 4.bmp
.........................\....\....\.......\Thumbs.db
.........................\....\关卡源文件\Scene1 Level1.lvl
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