Description: c++ to write a vertical version of the aircraft shooting game, you need directx library support, I feel pretty good.
To Search:
- [DirectX] - directx game vc source skeleton animatio
- [3970992Mesh] - A load directX mesh mesh example is very
- [3DGame(DX9)] - Little Fire Dragon 3D game programming b
- [game] - Written by VC' s DirectDraw a game, w
- [Direct3DCore] - Direct3D game engine core technology res
File list (Check if you may need any files):
飞机射击\Ddraw.cpp
........\Ddutil.cpp
........\Ddutil.h
........\.ebug\1.mid
........\.....\1.wav
........\.....\2.wav
........\.....\Bkg.bmp
........\.....\Bmp.bmp
........\.....\Ddraw.obj
........\.....\Ddraw.sbr
........\.....\Ddutil.obj
........\.....\Ddutil.sbr
........\.....\Main.obj
........\.....\Main.sbr
........\.....\Npcdraw.obj
........\.....\Npcdraw.sbr
........\.....\sky95.bsc
........\.....\sky95.exe
........\.....\sky95.ilk
........\.....\sky95.pch
........\.....\sky95.pdb
........\.....\Skydutil.obj
........\.....\Skydutil.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\wassert.obj
........\.....\wassert.sbr
........\.....\wave.obj
........\.....\wave.sbr
........\Main.cpp
........\Npcdraw.cpp
........\Sky.h
........\sky95\1.mid
........\.....\1.wav
........\.....\2.wav
........\.....\Bkg.bmp
........\.....\Bmp.bmp
........\.....\sky95.exe
........\sky95.001
........\sky95.dsp
........\sky95.dsw
........\sky95.ncb
........\sky95.opt
........\sky95.plg
........\Skydutil.cpp
........\wassert.c
........\wassert.h
........\wave.c
........\wave.h
........\Debug
........\sky95
飞机射击