Description: Smooth object mapping. Draw four objects, sphere, square, sphere, cylinder. The four surfaces are smooth, can be mapped around the scene. And the cube is spinning, and the mapping out of the scene around the time of the change.
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File list (Check if you may need any files):
SmoothMappingOfObjects
......................\bin
......................\...\GetOpenGLInfo.exe
......................\...\glut32.dll
......................\...\ShadowMap_Demo.exe
......................\...\ShadowMap_Demo.ilk
......................\...\SimpleMirror.exe
......................\...\SimpleObjects.exe
......................\...\SimpleScene.exe
......................\...\SimpleScene2.exe
......................\...\SimpleScene2.ilk
......................\include
......................\.......\GL
......................\.......\..\glext.h
......................\.......\..\glut.h
......................\.......\jconfig.h
......................\.......\jerror.h
......................\.......\jmorecfg.h
......................\.......\jpeglib.h
......................\lib
......................\...\glut32.lib
......................\...\jpeg.lib
......................\SimpleScene
......................\...........\Camera.cpp
......................\...........\Camera.h
......................\...........\gl_ext_helper.cpp
......................\...........\gl_ext_helper.h
......................\...........\ImageLib.cpp
......................\...........\ImageLib.h
......................\...........\MathLib.cpp
......................\...........\MathLib.h
......................\...........\Mesh.cpp
......................\...........\Mesh.h
......................\...........\SimpleScene.cpp
......................\...........\SimpleScene.dsp
......................\...........\SimpleScene.dsw