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Title: MediaPlay Download
 Description: In the tcpmp' s common.dll secondary development on the basis of a small player Y2440 of the sdk
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 To Search: TCPMP COMM tcpmp tcpmp d
  • [wmv] - WMV decoder under WinCE the directshow f
  • [live] - live555 latest code, I have to convert i
  • [Russia_block] - Wince Next Tetris Deluxe Edition, functi
  • [TCPMP_MyUI] - Based on TCPMP' s common.dll to creat
  • [ARMV4I-TCPMP] - The official source code under the under
  • [DEVICEEMULATORWINCE6.0BSP] - This document is wince6.0 system, one fo
File list (Check if you may need any files):
MediaPlay\CeBtnST.cpp
.........\CeBtnST.h
.........\common\advanced.c
.........\......\advanced.h
.........\......\ARMV4IRel\adler32.cod
.........\......\.........\adler32.obj
.........\......\.........\advanced.cod
.........\......\.........\advanced.obj
.........\......\.........\arm.lst
.........\......\.........\arm.obj
.........\......\.........\association_win32.cod
.........\......\.........\association_win32.obj
.........\......\.........\asx.cod
.........\......\.........\asx.obj
.........\......\.........\audio.cod
.........\......\.........\audio.obj
.........\......\.........\bitstrm.cod
.........\......\.........\bitstrm.obj
.........\......\.........\blit_arm_fix.cod
.........\......\.........\blit_arm_fix.obj
.........\......\.........\blit_arm_gray.cod
.........\......\.........\blit_arm_gray.obj
.........\......\.........\blit_arm_half.cod
.........\......\.........\blit_arm_half.obj
.........\......\.........\blit_arm_packed_yuv.cod
.........\......\.........\blit_arm_packed_yuv.obj
.........\......\.........\blit_arm_rgb16.cod
.........\......\.........\blit_arm_rgb16.obj
.........\......\.........\blit_arm_stretch.cod
.........\......\.........\blit_arm_stretch.obj
.........\......\.........\blit_arm_yuv.cod
.........\......\.........\blit_arm_yuv.obj
.........\......\.........\blit_mips_fix.cod
.........\......\.........\blit_mips_fix.obj
.........\......\.........\blit_mips_gray.cod
.........\......\.........\blit_mips_gray.obj
.........\......\.........\blit_sh3_fix.cod
.........\......\.........\blit_sh3_fix.obj
.........\......\.........\blit_sh3_gray.cod
.........\......\.........\blit_sh3_gray.obj
.........\......\.........\blit_soft.cod
.........\......\.........\blit_soft.obj
.........\......\.........\blit_wmmx_fix.cod
.........\......\.........\blit_wmmx_fix.obj
.........\......\.........\block_c.cod
.........\......\.........\block_c.obj
.........\......\.........\block_half.cod
.........\......\.........\block_half.obj
.........\......\.........\block_mips64.cod
.........\......\.........\block_mips64.obj
.........\......\.........\block_wmmx.cod
.........\......\.........\block_wmmx.obj
.........\......\.........\buffer.cod
.........\......\.........\buffer.obj
.........\......\.........\codec.cod
.........\......\.........\codec.obj
.........\......\.........\color.cod
.........\......\.........\color.obj
.........\......\.........\common.exp
.........\......\.........\common.lib
.........\......\.........\common.pch
.........\......\.........\common.pdb
.........\......\.........\context.cod
.........\......\.........\context.obj
.........\......\.........\context_win32.cod
.........\......\.........\context_win32.obj
.........\......\.........\cpu.cod
.........\......\.........\cpu.obj
.........\......\.........\crc32.cod
.........\......\.........\crc32.obj
.........\......\.........\dmo_win32.cod
.........\......\.........\dmo_win32.obj
.........\......\.........\dyncode.cod
.........\......\.........\dyncode.obj
.........\......\.........\dyncode_arm.cod
.........\......\.........\dyncode_arm.obj
.........\......\.........\dyncode_mips.cod
.........\......\.........\dyncode_mips.obj
.........\......\.........\dyncode_sh3.cod
.........\......\.........\dyncode_sh3.obj
.........\......\.........\dyncode_x86.cod
.........\......\.........\dyncode_x86.obj
.........\......\.........\equalizer.cod
.........\......\.........\equalizer.obj
.........\......\.........\file_win32.cod
.........\......\.........\file_win32.obj
.........\......\.........\flow.cod
.........\......\.........\flow.obj
.........\......\.........\format.cod
.........\......\.........\format.obj
.........\......\.........\format_base.cod
.........\......\.........\format_base.obj
.........\......\.........\format_subtitle.cod
.........\......\.........\format_subtitle.obj
.........\......\.........\gzip.cod
.........\......\.........\gzip.obj
.........\......\.........\helper_base.cod
.........\......\.........\helper_base.obj
.........\......\.........\helper_video.cod
.........\......\.........\helper_video.obj
    

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