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Title: sourcecode1 Download
 Description: 3d game development based on source code, suitable for beginners to learn to use
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游戏开发编程基础1SourceCode\Chapter 1\D3D9 Init\chap1_0.jpg
...........................\.........\.........\d3dInit.cpp
...........................\.........\.........\d3dUtility.cpp
...........................\.........\.........\d3dUtility.h
...........................\........2\no samples for chap2.txt
...........................\........3\Cube\chap3_1.jpg
...........................\.........\....\cube.cpp
...........................\.........\....\d3dUtility.cpp
...........................\.........\....\d3dUtility.h
...........................\.........\D3DXCreate\chap3_3.jpg
...........................\.........\..........\d3dUtility.cpp
...........................\.........\..........\d3dUtility.h
...........................\.........\..........\d3dxcreate.cpp
...........................\.........\Teapot\chap3_2.jpg
...........................\.........\......\d3dUtility.cpp
...........................\.........\......\d3dUtility.h
...........................\.........\......\teapot.cpp
...........................\.........\.riangle\chap3_0.jpg
...........................\.........\........\d3dUtility.cpp
...........................\.........\........\d3dUtility.h
...........................\.........\........\triangle.cpp
...........................\........4\Colore Triangle\chap4_0.jpg
...........................\.........\...............\colorTriangle.cpp
...........................\.........\...............\d3dUtility.cpp
...........................\.........\...............\d3dUtility.h
...........................\........5\directional light\chap5_1.jpg
...........................\.........\.................\d3dUtility.cpp
...........................\.........\.................\d3dUtility.h
...........................\.........\.................\directionalLight.cpp
...........................\.........\lit pyramid\chap5_0.jpg
...........................\.........\...........\d3dUtility.cpp
...........................\.........\...........\d3dUtility.h
...........................\.........\...........\litPyramid.cpp
...........................\.........\point light\chap5_2.jpg
...........................\.........\...........\d3dUtility.cpp
...........................\.........\...........\d3dUtility.h
...........................\.........\...........\pointLight.cpp
...........................\.........\spotlight\chap5_3.jpg
...........................\.........\.........\d3dUtility.cpp
...........................\.........\.........\d3dUtility.h
...........................\.........\.........\spotLight.cpp
...........................\........6\AddressModes\addressModes.cpp
...........................\.........\............\chap6_2.jpg
...........................\.........\............\d3dUtility.cpp
...........................\.........\............\d3dUtility.h
...........................\.........\............\dx5_logo.bmp
...........................\.........\TexCube\chap6_1.jpg
...........................\.........\.......\crate.jpg
...........................\.........\.......\cube.cpp
...........................\.........\.......\cube.h
...........................\.........\.......\d3dUtility.cpp
...........................\.........\.......\d3dUtility.h
...........................\.........\.......\texCube.cpp
...........................\.........\.......\vertex.h
...........................\.........\...Quad\chap6_0.jpg
...........................\.........\.......\d3dUtility.cpp
...........................\.........\.......\d3dUtility.h
...........................\.........\.......\dx5_logo.bmp
...........................\.........\.......\texQuad.cpp
...........................\........1\D3D9 Init
...........................\........3\Cube
...........................\.........\D3DXCreate
...........................\.........\Teapot
...........................\.........\Triangle
...........................\........4\Colore Triangle
...........................\........5\directional light
...........................\.........\lit pyramid
...........................\.........\point light
.............

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