Description: Three sons, VC++ source code chess games (like backgammon) third son of chess games, games are played like backgammon, the game popular in some places, like backgammon, like, try to make their pieces make up the ' three' , then you can put any other destroy a child (the child will be gray, erupted after finished, it will be removed). The game main program points and client service, automatic monitoring port, lay the foundation for the online play, VC beginners to this game is also very impressive as an example
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File list (Check if you may need any files):
SanQi\1111\SanQi\BtnST.cpp
.....\....\.....\BtnST.h
.....\....\.....\ChatBtmDlg.cpp
.....\....\.....\ChatBtmDlg.h
.....\....\.....\chatview.cpp
.....\....\.....\chatview.h
.....\....\.....\Client\BtnST.cpp
.....\....\.....\......\BtnST.h
.....\....\.....\......\ChatBtmDlg.cpp
.....\....\.....\......\ChatBtmDlg.h
.....\....\.....\......\chatview.cpp
.....\....\.....\......\chatview.h
.....\....\.....\......\Collection.cpp
.....\....\.....\......\Collection.h
.....\....\.....\......\face\1-1.bmp
.....\....\.....\......\face
.....\....\.....\......\FaceList.cpp
.....\....\.....\......\FaceList.h
.....\....\.....\......\GameButton.cpp
.....\....\.....\......\GameButton.h
.....\....\.....\......\GameFrame.cpp
.....\....\.....\......\GameFrame.h
.....\....\.....\......\GameView.cpp
.....\....\.....\......\GameView.h
.....\....\.....\......\Global.cpp
.....\....\.....\......\Global.h
.....\....\.....\......\hand\1.bmp
.....\....\.....\......\hand
.....\....\.....\......\htmlviewex.cpp
.....\....\.....\......\htmlviewex.h
.....\....\.....\......\lock.h
.....\....\.....\......\MainFrm.cpp
.....\....\.....\......\MainFrm.h
.....\....\.....\......\PictureEx.cpp
.....\....\.....\......\PictureEx.h
.....\....\.....\......\res\bchess.bmp
.....\....\.....\......\...\BEEAT.WAV
.....\....\.....\......\...\ComeIn.WAV
.....\....\.....\......\...\comment.bmp
.....\....\.....\......\...\DIE.WAV
.....\....\.....\......\...\EAT.WAV
.....\....\.....\......\...\EQUAL.WAV
.....\....\.....\......\...\HAND.CUR
.....\....\.....\......\...\harrow.cur
.....\....\.....\......\...\hopepeace.bmp
.....\....\.....\......\...\inwargame.bmp
.....\....\.....\......\...\left_time.bmp
.....\....\.....\......\...\loadinfo.bmp
.....\....\.....\......\...\MINEOK.WAV
.....\....\.....\......\...\MOVE.WAV
.....\....\.....\......\...\nextstep.bmp
.....\....\.....\......\...\NOMOVE.WAV
.....\....\.....\......\...\openfile.bmp
.....\....\.....\......\...\prevstep.bmp
.....\....\.....\......\...\rchess.bmp
.....\....\.....\......\...\ReadyTo.WAV
.....\....\.....\......\...\readytogame.bmp
.....\....\.....\......\...\SanQi.ico
.....\....\.....\......\...\SanQi.rc2
.....\....\.....\......\...\SanQiDoc.ico
.....\....\.....\......\...\saveinfo.bmp
.....\....\.....\......\...\saveinfos.bmp
.....\....\.....\......\...\SELECT.WAV
.....\....\.....\......\...\SHOWCHESS.WAV
.....\....\.....\......\...\SHOWFLAG.WAV
.....\....\.....\......\...\srcmoveflag.bmp
.....\....\.....\......\...\startgame.bmp
.....\....\.....\......\...\surrender.bmp
.....\....\.....\......\...\TakeDown.wav
.....\....\.....\......\...\token_order.bmp
.....\....\.....\......\...\Toolbar.bmp
.....\....\.....\......\...\waithand.bmp
.....\....\.....\......\...\watch_offline.bmp
.....\....\.....\......\res
.....\....\.....\......\Resource.h
.....\....\.....\......\richeditctrlex.cpp
.....\....\.....\......\richeditctrlex.h
.....\....\.....\......\SanQi.clw
.....\....\.....\......\SanQi.cpp
.....\....\.....\......\SanQi.dsp
.....\....\.....\......\SanQi.dsw
.....\....\.....\......\SanQi.h
.....\....\.....\......\SanQi.ncb
.....\....\.....\......\SanQi.opt
.....\....\.....\......\SanQi.plg
.....\....\.....\......\SanQi.rc
.....\....\.....\......\SanQiDoc.cpp
.....\....\.....\......\SanQiDoc.h
.....\....\.....\......\SanQiView.cpp
.....\....\.....\......\SanQiView.h
.....\....\.....\......\splitterwndex.cpp
.....\....\.....\......\splitterwndex.h
.....\....\.....\......\StatusBarDlg.cpp
.....\....\.....\......\StatusBarDlg.h
.....\....\.....\......\StdAfx.cpp
.....\....\.....\......\StdAfx.h
.....\....\.....\......\threads.cxx
.....\....\.....\......\threads.h
.....\....\.....\......\topbardlg.cpp
.....\....\.....\......\topbardlg.h