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Title: GlVideoManager Download
 Description: With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
 Downloaders recently: [More information of uploader mzong]
File list (Check if you may need any files):
VideoMan_0.5
............\bin
............\...\glut32.dll
............\...\opencvLKdemo.exe
............\...\opencvSimple.exe
............\...\VideoMan.dll
............\...\VideoMan.lib
............\...\VMDirectShow.dll
............\...\VMwithDirectShow.exe
............\...\VMwithDirectShowMultiVideo.exe
............\CMakeLists.txt
............\cmake_install.cmake
............\control
............\.......\inputs
............\.......\......\UserInput.cpp
............\.......\......\UserInput.h
............\.......\......\VideoManInputController.cpp
............\.......\renderers
............\.......\.........\VideoManRenderer.cpp
............\.......\.........\VideoManRenderer.h
............\.......\.........\VideoManRendererOGL.cpp
............\.......\.........\VideoManRendererOGL.h
............\.......\VideoManControl.cpp
............\.......\VideoManFactory.cpp
............\.......\VideoManFactory.h
............\.......\VideoManInputFormat.cpp
............\examples
............\........\opencvLKdemo.cpp
............\........\opencvSimple.cpp
............\........\VMwithDirectShow.cpp
............\........\VMwithDirectShowMultiVideo.cpp
............\include
............\.......\CameraInput.h
............\.......\VideoFileInput.h
............\.......\VideoInput.h
............\.......\VideoManControl.h
............\.......\VideoManInputController.h
............\.......\VideoManInputFormat.h
............\inputs
............\......\VMDirectShow
............\......\............\CaptureDeviceDShow.cpp
............\......\............\CaptureDeviceDShow.h
............\......\............\DirectShowHelpers.cpp
............\......\............\DirectShowHelpers.h
............\......\............\Instructions.txt
............\......\............\stdafx.cpp
............\......\............\stdafx.h
............\......\............\VideoFileDShow.cpp
............\......\............\VideoFileDShow.h
............\......\............\VideoInputDShow.cpp
............\......\............\VideoInputDShow.h
............\......\............\VMDirectShow.cpp
............\......\VMIDSFalcon
............\......\...........\IDSFalconFrameGrabber.cpp
............\......\...........\IDSFalconFrameGrabber.h
............\......\...........\VMIDSFalcon.cpp
............\......\VMmoduleBase.cpp
............\......\VMPointGrey
............\......\...........\IPGRController.h
............\......\...........\PGRCamera.cpp
............\......\...........\PGRCamera.h
............\......\...........\PGRController.cpp
............\......\...........\PGRController.h
............\......\...........\VMPointGrey.cpp
............\readme.txt
    

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