Description: The compressed file contains the source, one is to read and display images, one is in the OpenGL environment of three-dimensional model of a document read
To Search:
- [facebmp] - use opengl realize read image files and
- [lhxy] - Game林海雪原a full set of source code, I bou
- [SD] - In vc++ Realize read off paper images ar
- [readbmp] - openGL How to read bmp file source
- [openGLfly] - In VC++, openGL platform surfaces using
File list (Check if you may need any files):
新建文件夹
..........\3DSLoader
..........\.........\3DSLoader.aps
..........\.........\3DSLoader.clw
..........\.........\3DSLoader.cpp
..........\.........\3DSLoader.dsp
..........\.........\3DSLoader.dsw
..........\.........\3DSLoader.h
..........\.........\3DSLoader.ncb
..........\.........\3DSLoader.opt
..........\.........\3DSLoader.plg
..........\.........\3DSLoader.rc
..........\.........\3DSLoaderDoc.cpp
..........\.........\3DSLoaderDoc.h
..........\.........\3DSLoaderView.cpp
..........\.........\3DSLoaderView.h
..........\.........\3dsReader.cpp
..........\.........\3dsReader.h
..........\.........\basicRead.h
..........\.........\Debug
..........\.........\.....\3DSLoader.exe
..........\.........\.....\3DSLoader.ilk
..........\.........\.....\3DSLoader.obj
..........\.........\.....\3DSLoader.pch
..........\.........\.....\3DSLoader.pdb
..........\.........\.....\3DSLoader.res
..........\.........\.....\3DSLoaderDoc.obj
..........\.........\.....\3DSLoaderView.obj
..........\.........\.....\3dsReader.obj
..........\.........\.....\MainFrm.obj
..........\.........\.....\StdAfx.obj
..........\.........\.....\TriList.obj
..........\.........\.....\TriObject.obj
..........\.........\.....\vc60.idb
..........\.........\.....\vc60.pdb
..........\.........\glStructures.h
..........\.........\MainFrm.cpp
..........\.........\MainFrm.h
..........\.........\ReadMe.txt
..........\.........\res
..........\.........\...\3DSLoader.rc2
..........\.........\resource.h
..........\.........\StdAfx.cpp
..........\.........\StdAfx.h
..........\.........\TriList.cpp
..........\.........\TriList.h
..........\.........\TriObject.cpp
..........\.........\TriObject.h
..........\City3DLine
..........\..........\ChildFrm.cpp
..........\..........\ChildFrm.h
..........\..........\City3DLine.aps
..........\..........\City3DLine.clw
..........\..........\City3DLine.cpp
..........\..........\City3DLine.dsp
..........\..........\City3DLine.dsw
..........\..........\City3DLine.exe
..........\..........\City3DLine.h
..........\..........\City3DLine.ncb
..........\..........\City3DLine.opt
..........\..........\City3DLine.plg
..........\..........\City3DLine.rc
..........\..........\City3DLineDoc.cpp
..........\..........\City3DLineDoc.h
..........\..........\City3DLineView.cpp
..........\..........\City3DLineView.h
..........\..........\City3DLine_D.exe
..........\..........\Debug
..........\..........\.....\ChildFrm.obj
..........\..........\.....\ChildFrm.sbr
..........\..........\.....\City3DLine.bsc
..........\..........\.....\City3DLine.exe
..........\..........\.....\City3DLine.ilk
..........\..........\.....\City3DLine.obj
..........\..........\.....\City3DLine.pch
..........\..........\.....\City3DLine.pdb
..........\..........\.....\City3DLine.res
..........\..........\.....\City3DLine.sbr
..........\..........\.....\City3DLineDoc.obj
..........\..........\.....\City3DLineDoc.sbr
..........\..........\.....\City3DLineView.obj
..........\..........\.....\City3DLineView.sbr
..........\..........\.....\Draw3DLine.obj
..........\..........\.....\Draw3DLine.sbr
..........\..........\.....\Edit3DLine.obj
..........\..........\.....\Edit3DLine.sbr
..........\..........\.....\MainFrm.obj
..........\..........\.....\MainFrm.sbr
..........\..........\.....\StdAfx.obj
..........\..........\.....\StdAfx.sbr
..........\..........\.....\vc60.idb
..........\..........\.....\vc60.pdb
..........\..........\Draw3DLine.cpp
..........\..........\Draw3DLine.h
..........\..........\Edit3DLine.cpp
..........\..........\Edit3DLine.h
..........\..........\glew32.dll