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Title: DirectPlay_FPSGameCode Download
 Description: This is the game to participate in training courses in the internal data is a network of FPS shooting game code, although of a relatively backward DirectPlay tool kit to achieve, but the game structure, game images and game logic is still very worth learning from implementation
 Downloaders recently: [More information of uploader shfnoopy1228]
 To Search:
  • [Tank_fight] - A real-time, more than the distribution
  • [GAME] - Functions/Classes:
  • [shot] - Shooting the beginning of the game mode
  • [Lesson10] - Wrote it myself, a simulation of CS, C++
File list (Check if you may need any files):
使用DirectPlay的FPS游戏\Engine\AnimatedObject.h
.......................\......\BoundingVolume.h
.......................\......\CollisionDetection.h
.......................\......\DeviceEnumeration.h
.......................\......\Engine.h
.......................\......\Engine.lib
.......................\......\Font.h
.......................\......\Geometry.h
.......................\......\Input.cpp
.......................\......\Input.h
.......................\......\LinkedList.h
.......................\......\Material.h
.......................\......\Mesh.h
.......................\......\Network.h
.......................\......\RenderCache.h
.......................\......\Resource.h
.......................\......\Resource.rc
.......................\......\ResourceManagement.h
.......................\......\SceneManager.h
.......................\......\SceneObject.h
.......................\......\Scripting.h
.......................\......\SoundSystem.h
.......................\......\SpawnerObject.h
.......................\......\State.h
.......................\......\ViewFrustum.h
.......................\Engine
.......................\Game\Assets\Characters\Marine.dds
.......................\....\......\..........\Marine.dds.txt
.......................\....\......\..........\Marine.txt
.......................\....\......\..........\Marine.x
.......................\....\......\..........\Thumbs.db
.......................\....\......\Characters
.......................\....\......\Crosshair.dds
.......................\....\......\Crosshair.dds.txt
.......................\....\......\Objects\Gun1\1st Person.x
.......................\....\......\.......\....\3rd Person.x
.......................\....\......\.......\....\Flash1_1.dds
.......................\....\......\.......\....\Flash1_1.dds.txt
.......................\....\......\.......\....\Flash1_2.dds
.......................\....\......\.......\....\Flash1_2.dds.txt
.......................\....\......\.......\....\Gun1.txt
.......................\....\......\.......\....\Texture.dds
.......................\....\......\.......\....\Texture.dds.txt
.......................\....\......\.......\....\Thumbs.db
.......................\....\......\.......\Gun1
.......................\....\......\.......\Gun1.txt
.......................\....\......\.......\...2\1st Person.x
.......................\....\......\.......\....\3rd Person.x
.......................\....\......\.......\....\Flash1_1.dds
.......................\....\......\.......\....\Flash1_1.dds.txt
.......................\....\......\.......\....\Flash1_2.dds
.......................\....\......\.......\....\Flash1_2.dds.txt
.......................\....\......\.......\....\Gun2.txt
.......................\....\......\.......\....\Texture.dds
.......................\....\......\.......\....\Texture.dds.txt
.......................\....\......\.......\....\Thumbs.db
.......................\....\......\.......\Gun2
.......................\....\......\.......\Gun2.txt
.......................\....\......\.......\...3\1st Person.x
.......................\....\......\.......\....\3rd Person.x
.......................\....\......\.......\....\Flash2_1.dds
.......................\....\......\.......\....\Flash2_1.dds.txt
.......................\....\......\.......\....\Flash2_2.dds
.......................\....\......\.......\....\Flash2_2.dds.txt
.......................\....\......\.......\....\Flash2_3.dds
.......................\....\......\.......\....\Flash2_3.dds.txt
.......................\....\......\.......\....\Gun3.txt
.......................\....\......\.......\....\Texture.dds
.......................\....\......\.......\....\Texture.dds.txt
.......................\....\......\.......\....\Thumbs.db
.......................\....\......\.......\Gun3
.......................\....\......\.......\Gun3.txt
.......................\....\......\Objects
.......................\....\......\Scenes\Abandoned City.txt
.......................\....\......\......\Abandoned City.x
.......................\....\......\......\Asphalt.dds
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