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Title: Example1_8 Download
 Description: In C#, there is a default ColorMap class, defined in the System.Drawing.Imaging namespace. This class defines a mapping between existing colors and the new colors to which they are to be converted. When the map is applied, any pixel of the old color is converted to the new color. This class is useful for image processing applications. However, in some graphics and chart applications, you may need the custom color maps to achieve specific visual effects. These color maps are simply tables or lists of colors that are organized in some desired fashion. The surface, patch, and image objects can be associated with a custom color map. This article shows you how to create such custom color maps.
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Example1_8
..........\Example1_8
..........\..........\bin
..........\..........\...\Debug
..........\..........\...\.....\Example1_8.exe
..........\..........\...\.....\Example1_8.pdb
..........\..........\...\.....\Example1_8.vshost.exe
..........\..........\ColorMap.cs
..........\..........\Example1_8.csproj
..........\..........\Form1.cs
..........\..........\Form1.Designer.cs
..........\..........\obj
..........\..........\...\Debug
..........\..........\...\.....\Example1_8.csproj.GenerateResource.Cache
..........\..........\...\.....\Example1_8.exe
..........\..........\...\.....\Example1_8.pdb
..........\..........\...\.....\Example1_8.Properties.Resources.resources
..........\..........\...\.....\TempPE
..........\..........\...\Example1_8.csproj.FileList.txt
..........\..........\Program.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\Resources.Designer.cs
..........\..........\..........\Resources.resx
..........\..........\..........\Settings.Designer.cs
..........\..........\..........\Settings.settings
..........\Example1_8.sln
    

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