Description: More graphics/Game programming sources..GFXFX2. Collection of graphics based sources. Made by Bas van Gaalen. Major topics: 3d rotation, Polygons (triple and quad), Flat-Shading, Gouraud Shading, Texture Mapping, Hidden face removal, Mode-X, Mode-12h, Mode 13h, Coppers, Fractals, Game techniques, Demo coding, Mouse routines, Palette routines, Plasma s, File-Format viewer: GIF, PCX, BMP, LBM, RIX and CEL, Scaling, Ten (10) different scrolls (horizontal, vertical, hardware, text, graphics, etc.), Sprites (normal, transparent), Voxel space, cross-fading, and more...
File list (Check if you may need any files):
3D_13H.PAS
3D_FCUBE.PAS
3D_HOLE.PAS
3D_LINE.PAS
3D_MDX1.PAS
3D_STARS.PAS
3D_TMAP1.PAS
3D_TMAP2.PAS
3D_TMAP3.PAS
3D_TRANS.PAS
640X480.PAS
ANSI.INC
BOTS.PCX
BOTS.SCI
BOUNCE.PAS
BP70CRT.ZIP
BP70UNIT.ZIP
CANNON.PAS
CHARS.INC
CHARSET.INC
CHARSET.PAS
CONVERT.PAS
COPPER1.PAS
COPPER2.PAS
COPPER3.PAS
COPPER4.PAS
DESCRIPT.ION
DOTS1.PAS
DOTS2.PAS
DOTS3.PAS
FILES.GFX
FILE_ID.DIZ
FILLTEST.PAS
FRACTAL1.PAS
FRACTAL2.PAS
GFXFX2.CEL
GFXFX2.DOC
GFXFX2.PCX
LENS.PAS
LIST.PAS
MDX_MODE.INC
MINIGAME.PAS
MODEX.PAS
MOUSTEST.PAS
PALTEST.PAS
PIXELATE.PAS
PLASMA1.PAS
PLASMA2.PAS
PLASMAT.PAS
PV.PAS
REFRESH.PAS
REGISTER.GFX
ROTATE1.PAS
ROTATE2.PAS
SAVEPCX.PAS
SCALE.PAS
SCR_DYPP.PAS
SCR_HRES.PAS
SCR_HUGE.PAS
SCR_SIN.PAS
SCR_SMTH.PAS
SCR_SPRL.PAS
SCR_TXT1.PAS
SCR_TXT2.PAS
SCR_UP.PAS
SCR_VGA.PAS
SPRITES1.PAS
SPRITES2.PAS
SPRITES3.PAS
STARS.PAS
STRETCH.PAS
SVGA.PAS
SVGA256.BGI
SWITCH.PAS
TESTTXT.PAS
TP60UNIT.ZIP
TXTMOUSE.PAS
UNITINT.ZIP
VIEWGIF.PAS
VIEWPCX.PAS
VIEWSCI1.PAS
VIEWSCI2.PAS
VOXEL.PAS
WAVY.PAS
WORMHOL1.PAS
WORMHOL2.PAS
XFADE.PAS