Description: The simplest HDR, using D3D written good results
- [hdr05] - The use of sub-band structure of compres
- [tt] - HDR rendering of a code. Definitely very
- [tonemapping] - High Dynamic Range Image (HDR) color map
- [jingpinfangchanwang] - 脥酶脮 戮 脨脜脧 垄 鹿 脺脌铆 拢 潞 http://脛茫渭脛脫貌脙没/ a
- [LSB] - LSB method used to achieve information h
- [8086] - vhdl 8086 core
- [HDR_TONE_MAPPING] - An Effective Tone Mapping Operator for H
- [nbody] - Fast N-Body Simulation with CUDA
- [HDRtest] - HDR Lith with cubemap,using DirectX&HLSL
- [HDR] - standford paper/implementation for hdr
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