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Downloads SourceCode Graph program OpenGL program
Title: openGL Download
 Description: _ Based on the use of opengl in vc++ to develop software to import 3ds model to modify the model visualization
 Downloaders recently: [More information of uploader 735338750]
  • [3DSLOADER] - VC OpenGL, 3DS loading source model
  • [chunkdemo-2002-08-06] - with OpenGL written procedures exaggerat
  • [opengl_3ds] - based on the 3D model opengl (*. 3ds) th
  • [3dsFormat] - 3ds file format that 3ds file to carry o
  • [Billboard] - 3D scenes in the game to do a prototype
  • [Exam01] - 3DSMAX files for OpenGL calls, which are
  • [3DEDITOR] - Based on the opengl use vc++ Developed s
  • [textureex3] - openGL Mountain Light Series III procedu
  • [3DRetrieval_v1.8] - Complete 3D model retrieval, the use of
  • [opengl] - To achieve graphics translation, rotatio
File list (Check if you may need any files):
3DEDITOR
........\3DEDITOR.APS
........\3DEDITOR.CLW
........\3DEDITOR.CPP
........\3DEDITOR.DSP
........\3DEDITOR.DSW
........\3DEDITOR.H
........\3DEDITOR.NCB
........\3DEDITOR.OPT
........\3DEDITOR.PLG
........\3DEDITOR.RC
........\3DEDITORDOC.CPP
........\3DEDITORDOC.H
........\3DEDITORVIEW.CPP
........\3DEDITORVIEW.H
........\AVICAPTURE.CPP
........\AVICAPTURE.H
........\CHILDFRM.CPP
........\CHILDFRM.H
........\CHUNKFILE.CPP
........\CHUNKFILE.H
........\CLASSLIB.CPP
........\CLASSLIB.H
........\DEBUG
........\DEFS.H
........\DLGCAPTUREMOVIE.CPP
........\DLGCAPTUREMOVIE.H
........\DLGIMPORT.CPP
........\DLGIMPORT.H
........\DLGMAPPING.CPP
........\DLGMAPPING.H
........\DLGMATERIAL.CPP
........\DLGMATERIAL.H
........\DLGPROPERTIES.CPP
........\DLGPROPERTIES.H
........\DLGRAYTRACE.CPP
........\DLGRAYTRACE.H
........\EXPORT3DS.CPP
........\GLMEMORYDC.CPP
........\GLMEMORYDC.H
........\IMAGECAPTURE.CPP
........\IMAGECAPTURE.H
........\IMPEXP3DS.H
........\IMPORT3DS.CPP
........\IMPORT3DS_PM.CPP
........\IMPORT3DS_PM.H
........\IMPORTPROGRESS.CPP
........\IMPORTPROGRESS.H
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\MAINFRM.CPP
........\MAINFRM.H
........\OBJECT.CPP
........\OBJECT.H
........\PICTURE.CPP
........\PICTURE.H
........\PNG.H
........\PNGCONF.H
........\RAYTRACE.CPP
........\README.TXT
........\RELEASE
........\RENDERVIEW.CPP
........\RENDERVIEW.H
........\RES

........\...\3DEDITOR.RC2

........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR

........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\RESOURCE.H
........\SAMPLES
........\.......\111.3DS

........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS




........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\BRICK.TGA
........\.......\BUNNY.3DP
........\.......\CASTALIA.3DS
    

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