Description: DragonRaja Client source version 1.4+
this source allow players join in (Hades Warfield or Monsters warfield).
When you compile in debug mode, it is GMtool.
else compile in release mode, it is Normal player.
- [PicViewerDemo] - very useful images of the source, the im
- [LegendSource] - Korean official version of Legend-client
- [RPGONline] - RPGOnline
- [mir2] - Delphi Writing a game engine, feeling qu
- [ClientLatest] - Dragon Raja Source Code of the Client- c
- [DBDemon] - Dragon Raja Server files- DBDemon- compl
- [AutoPatch] - Dragon Raja Auto Patcher source full !
File list (Check if you may need any files):
Client104
.........\Ability.cpp
.........\Ability.h
.........\ArenaManager.cpp
.........\ArenaManager.h
.........\auction.cpp
.........\auction.h
.........\Battle.cpp
.........\Battle.h
.........\BattleMgr.cpp
.........\BattleMgr.h
.........\char.cpp
.........\char.h
.........\CharDataTable.cpp
.........\CharDataTable.h
.........\Chat.cpp
.........\Chat.h
.........\chigamec.h
.........\ClientLogon.dll
.........\ClientLogon.tlh
.........\ClientLogon.tli
.........\CMessage.cpp
.........\CMessage.h
.........\CombatSys.cpp
.........\CombatSys.h
.........\Compress.cpp
.........\Compress.h
.........\convert565to555.cpp
.........\convert565to555.h
.........\Counseler.cpp
.........\Counseler.h
.........\CrackMgr.cpp
.........\CrackMgr.h
.........\CReadArgument.cpp
.........\CReadArgument.h
.........\cScreenEffect.cpp
.........\cScreenEffect.h
.........\CSharedMem.h
.........\CurrentMsgMgr.cpp
.........\CurrentMsgMgr.h
.........\cursor4.cur
.........\DebugLog.cpp
.........\DebugLog.h
.........\DesDll.lib
.........\directdraw.cpp
.........\directdraw.h
.........\directinput.cpp
.........\directinput.h
.........\directsound.cpp
.........\directsound.h
.........\dragon.aps
.........\dragon.cpp
.........\dragon.dsp
.........\dragon.dsw
.........\dragon.h
.........\dragon.ico
.........\dragon.ncb
.........\dragon.opt
.........\dragon.plg
.........\dragon.rc
.........\DualMgr.cpp
.........\DualMgr.h
.........\EditWndMgr.cpp
.........\EditWndMgr.h
.........\Effect.cpp
.........\Effect.h
.........\exchangemgr.cpp
.........\exchangemgr.h
.........\FileMgr.h
.........\FrameMgr.cpp
.........\FrameMgr.h
.........\ftwbrk.cpp
.........\ftwbrk.h
.........\gameproc.cpp
.........\gameproc.h
.........\Hangul.cpp
.........\Hangul.h
.........\Hong_Light.cpp
.........\Hong_Light.h
.........\Hong_Sprite.cpp
.........\Hong_Sprite.h
.........\Hong_Sub.cpp
.........\Hong_Sub.h
.........\Horse.cpp
.........\Horse.h
.........\House.cpp
.........\house.h
.........\HSEL.h
.........\HSEL.lib
.........\HunterSystem.cpp
.........\HunterSystem.h
.........\icon2.ico
.........\ijl.h
.........\ijl11.lib
.........\item.cpp
.........\Item.h
.........\ItemTable.cpp
.........\ItemTable.h
.........\Kein_stl.h
.........\kh_cpp.cpp