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Title: Engine_v0.2 Download
 Description: Game development engine, the whole comparison. Hope useful for everyone.
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File list (Check if you may need any files):
Engine_v0.2
...........\Engine_v0.2
...........\...........\Ability
...........\...........\alapp.cpp
...........\...........\alapp.h
...........\...........\bsp.cpp
...........\...........\bsp.h
...........\...........\ChangeLog
...........\...........\collide.cpp
...........\...........\collide.h
...........\...........\console.cpp
...........\...........\console.h
...........\...........\COPYING
...........\...........\data
...........\...........\....\cross.tga
...........\...........\....\engine
...........\...........\....\......\fog_depth_to_rgb.shader
...........\...........\....\......\fog_fail.shader
...........\...........\....\......\fog_final.shader
...........\...........\....\......\fog_pass.shader
...........\...........\....\......\screen.mat
...........\...........\....\......\screen.shader
...........\...........\....\......\shadow_volume.shader
...........\...........\....\engine.conf
...........\...........\....\fire.wav

...........\...........\....\physic
...........\...........\....\......\lamp
...........\...........\....\......\....\lamp.conf
...........\...........\....\......\....\lamp.mesh
...........\...........\....\......\....\lamp.txt
...........\...........\....\......\materials
...........\...........\....\......\.........\barrel.mat
...........\...........\....\......\.........\big_monitor.mat
...........\...........\....\......\.........\box.mat
...........\...........\....\......\.........\ceiling_0.mat
...........\...........\....\......\.........\ceiling_1.mat
...........\...........\....\......\.........\chair.mat
...........\...........\....\......\.........\default.mat
...........\...........\....\......\.........\engine_v0.2.mat
...........\...........\....\......\.........\fire.mat
...........\...........\....\......\.........\flash_light.mat
...........\...........\....\......\.........\floor_0.mat
...........\...........\....\......\.........\floor_1.mat
...........\...........\....\......\.........\lamp_light.mat
...........\...........\....\......\.........\robot_body.mat
...........\...........\....\......\.........\robot_camera.mat
...........\...........\....\......\.........\robot_wheel.mat
...........\...........\....\......\.........\smoke.mat
...........\...........\....\......\.........\spotlight.mat
...........\...........\....\......\.........\ufo_body.mat
...........\...........\....\......\.........\ufo_eyes.mat
...........\...........\....\......\.........\ufo_glass.mat
...........\...........\....\......\.........\ufo_screen.mat
...........\...........\....\......\.........\wall.mat
...........\...........\....\......\meshes
...........\...........\....\......\......\barrel.mesh
...........\...........\....\......\......\box.mesh
...........\...........\....\......\......\chair.mesh
...........\...........\....\......\......\door.mesh
...........\...........\....\......\......\physic.mesh
...........\...........\....\......\......\robot.mesh
...........\...........\....\......\......\robot_wheel.mesh
...........\...........\....\......\......\ufo.mesh
...........\...........\....\......\physic.map
...........\...........\....\......\shaders
...........\...........\....\......\.......\engine_v0.2_ambient.shader
...........\...........\....\......\textures




...........\...........\....\......\........\big_monitor_n.png
...........\...........\....\......\........\box_bs.png
...........\...........\....\......\........\box_e.png
...........\...........\....\......\........\box_n.png
...........\...........\....\......\........\bsod.png
...........\...........\....\......\........\ceiling_0_bs.png
...........\...........\....\......\........\ceiling_0_n.png
...........\...........\....\......\........\ceiling_1_bs.png
...........\...........\....\......\........\ceiling_1_n.png
...........\...........\....\......\........\chair_bs.png
...........\...........\....\......\........\chair_n.png
...........\...........\....\......\........\colormap.png
...........\...........\....\......\........\cube
...........\...........\....\......\........\....\flashlight_nx.

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