Description: An animation of the source grid, the grid implementation of the skeleton to read, exercise generated animation
To Search:
- [bloddd_skeleton] - this paper will provide a skeleton moves
- [simpleSkinning] - skeletal animation source code. Use Tool
- [skeleton] - Opencv prepared with a skeleton extracti
- [robot] - OpenGL based on a simple drawing program
- [Tweening] - Senior Windows dx sdk example grid model
File list (Check if you may need any files):
VertexBlend
...........\.DS_Store
...........\binary
...........\......\.DS_Store
...........\......\ATI_VertexBlend.exe
...........\......\glut32.dll
...........\data
...........\....\test.skl
...........\include
...........\.......\glextension.h
...........\.......\gltext.h
...........\.......\image_t.h
...........\.......\physics_t.h
...........\.......\trackball_t.h
...........\lib
...........\...\gltext.lib
...........\...\gltext_d.lib
...........\...\image_t.lib
...........\...\image_t_d.lib
...........\...\matrix.lib
...........\...\matrix_d.lib
...........\...\physics_t.lib
...........\...\physics_t_d.lib
...........\...\trackball_t.lib
...........\...\trackball_t_d.lib
...........\source
...........\......\ATI_VertexBlend.dsp
...........\......\ATI_VertexBlend.dsw
...........\......\ATI_VertexBlend.ncb
...........\......\ATI_VertexBlend.opt
...........\......\ATI_VertexBlend.plg
...........\......\Debug
...........\......\main.cpp
...........\......\skeleton.cpp
...........\......\skeleton.h