Description: D3D achieve realistic rendering of the bushes and showed that the interface is simple, real-time display帧速, realistic rendering effects can be displayed full screen or window.
- [grass] - mimic natural grass movement. With DX9 p
- [d3d_grass] - use DirectX 3D Drafting code for the lar
- [grass] - Grassland simulation code, using the Irr
- [nature] - This program uses a lot of OpenGL high-l
- [billboard] - In the VC environment, the use of OpenGL
- [02_PixelFog] - D3D pixel atomization, atomization of a
File list (Check if you may need any files):
framework
.........\d3dapp.cpp
.........\d3dapp.h
.........\d3dfile.cpp
.........\d3dfile.h
.........\d3dfont.cpp
.........\d3dfont.h
.........\d3dres.h
.........\d3dutil.cpp
.........\d3dutil.h
.........\dxutil.cpp
.........\dxutil.h
Grass.cpp
Grass.dsp
Grass.dsw
Grass.exe
media
.....\GRASS_GROUND.tga
.....\thingrass0000.tga
README.txt
resource.h
shaders
.......\grass.psh
.......\grass.vsh
winmain.rc