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[Other3D_Game_Development_with_Microsoft_Silverlight_3_

Description: A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine 1. Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF 2. Integrate Balder 3D engine 1.0, Farseer Physics Engine 2.1, and advanced object-oriented techniques to simplify the game development process 3. Enhance development with animated 3D characters, sounds, music, physics, stages, gauges, and backgrounds 4. Packed with inspiring, realistic examples offering impressive graphics, strong performance, and a rich interactive experience
Platform: | Size: 10980352 | Author: THY | Hits:

[Windows DevelopPackt.-.3D.Game.Development.with.Microsoft.Silver

Description: A practical guide to creating real-time responsive online 3D games in SilverLight 3 using C#, XBAP, WPF, XAML, Balder, and Farseer Physics Engine.
Platform: | Size: 10977280 | Author: szedlacsek | Hits:

[Game ProgramGameTutorial

Description: C#开发WPFSilverlight动画及游戏系列教程(Game Tutorial): 自从QXGame(WPF GAME ENGINE)游戏引擎公布以来,受到很多朋友的热切关注,于是乎有了写教程的想法。那么从今天开始,我将带领大家一步一步的学会如何使用纯C#开发WPF/Silverlight游戏引擎,过程中我会尽量的开源,并对相关小技巧进行解释和介绍,比较复杂的算法原理我会给大家一条绝对可行的思路,至于如何处理这些复杂的算法,那是仁者见仁,智者见智了,或许您写的算法比我的更好呢。-Since QXGame (WPF GAME ENGINE) game engine released, by the many friends of great concern, Ever had the idea to write tutorials. Well, from today, I will guide you step by step how to use pure C# Developer WPF/Silverlight game engine, the process I will try to open source, and tips related to the interpretation and presentation, the more complex algorithm principle I will give you an absolutely feasible idea as to how to deal with these complex algorithms, it is benevolent see benevolence and the wise see wisdom, and perhaps you write a better algorithm than I do.
Platform: | Size: 9539584 | Author: karl | Hits:

[Game EngineQXGameEngine0112MMORPG

Description: Silverlight-MMORPG游戏引擎0112源码 这里要说明的,此完成度约50 的2D-ARPG游戏引擎存在地图未切割、多线程未优化、算法未优化、无寻路等诸多毛病, 总结原因是架构上一开始就存在着问题,因此我不打算对其再进行完善及后续制作了。至于它的开源,或许对所有的朋友有大害而无一益, 那么就让它深藏吧。但是就是因为有了它的存在,才会有了本教程以一个更为优雅、简约时尚的姿态出现。我将在本例中完全屏弃 它所有的弱点,实现它未实现的所有功能,让所有的朋友们均能用WPF/Silverlight进行游戏深度开发 可以通过对App.xaml的StartupUri参数进行修改,实现不同的Window启动首选项 如果编译不通过: 可能为您的.NET版本问题(建议使用.NET3.5,开发工具为VS2008+版本);、DLL文件的引用错误。本系列教程所用到的DLL文件均 放在DLL文件夹中,大家可以自行重新引用。 新增功能: 主角属性面板及加点器 精美的可任意拖放对象的物品栏及装备栏 飞行模式 远距离单体攻击与单体魔法 -Silverlight-MMORPG game engine code 0112 Here we note that this completion is about 50 of the 2D-ARPG game engine, there is no map cutting, multi-threading is not optimized, the algorithm is not optimized, no way to find and many other problems, Summary of the reasons is the structure the outset there were problems, so I do not intend to conduct a comprehensive and its follow-up produced. As it s open source, and perhaps all of the friends of the great harm to beneficial, Then it hidden it. But that is because of its existence, will have this tutorial is a more elegant, simple style of popping. I completely reject, in this case All its weaknesses, it does not achieve the realization of all functions, so that all of my friends can use WPF/Silverlight-depth development of the game App.xaml by the StartupUri can modify the parameters to achieve different preferences Window start If the compiler does not pass: You may be. NET version of the problem (recommended. NET3.
Platform: | Size: 61606912 | Author: 阿宽 | Hits:

[CSharpWPF_runGame

Description: wpf是微软新一代的图形渲染引擎。这个是wpf开发的游戏,希望对你有所启发。-WPF is Microsoft s new generation of graphics rendering engine. This is the WPF development game, hope to inspire you.
Platform: | Size: 131072 | Author: gg | Hits:

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