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[Other resourceReadOBJFile

Description: OBJ文件在很多游戏开发中都得到大量应用 本源码用VC++对实现了OBJ文件的读取与可视化,是很好的学习材料 -OBJ document in the development of many games have been large-scale application of the source code used to achieve the VC OBJ documents Reading and visualization, is a very good learning materials
Platform: | Size: 872673 | Author: 雷鹏飞 | Hits:

[OpenGL programOBJ

Description: OBJ文件的读取和显示程序 由vc++和OpenGL开发
Platform: | Size: 257361 | Author: oxz | Hits:

[Windows DevelopVC视图绘制动态曲线图

Description: ======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : TestDrawCurve_26 ======================================================================== AppWizard has created this TestDrawCurve_26 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your TestDrawCurve_26 application. TestDrawCurve_26.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TestDrawCurve_26.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTestDrawCurve_26App application class. TestDrawCurve_26.cpp This is the main application source file that contains the application class CTestDrawCurve_26App. TestDrawCurve_26.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. TestDrawCurve_26.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\TestDrawCurve_26.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file TestDrawCurve_26.rc. res\TestDrawCurve_26.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in TestDrawCurve_26.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: TestDrawCurve_26Doc.h, TestDrawCurve_26Doc.cpp - the document These files contain your CTestDrawCurve_26Doc class. Edit these files to add your special document data and to implement file saving and loading (via CTestDrawCurve_26Doc::Serialize). TestDrawCurve_26View.h, TestDrawCurve_26View.cpp - the view of the document These files contain your CTestDrawCurve_26View class. CTestDrawCurve_26View objects are used to view CTestDrawCurve_26Doc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TestDrawCurve_26.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 1967656 | Author: xiayang168 | Hits:

[OpenGL programOBJ_OpenGl

Description: 在VC++6.0下读入OBJ文件并在OpenGl环境下惊醒显示-in VC 6.0 read OBJ file and the environment awakened OpenGl show
Platform: | Size: 2423808 | Author: 肖树才 | Hits:

[OpenGL programopenglOBJ

Description: 利用opengl读取obj3d文件 开发平台:VC++ 希望站长多多支持-use opengl read obj3d development platform document : VC hope that the head of the generous support
Platform: | Size: 824320 | Author: 肖锋 | Hits:

[OpenGL programPickObj

Description: 这是一个教你如何在vc+OpenGL中读取.obj文件的程序-teach you how to read vc OpenGL. Obj documentation procedures
Platform: | Size: 4249600 | Author: 高扬 | Hits:

[OpenGL programhw2_starter

Description: Glut,QT 及VC写的读取Obj文件的示例-Glut, QT and the VC was read Obj document examples
Platform: | Size: 3591168 | Author: 张山 | Hits:

[OpenGL programreadfilw

Description: vc++编写的可读入.obj文件的源代码,指定文件名,可以将.obj文件中的数据存入数组-vc prepared readable entry. Obj the source code, the designated file name can be. obj document, the data are stored in the array
Platform: | Size: 2129920 | Author: 刘Pudn | Hits:

[3D GraphicReadOBJFile

Description: OBJ文件在很多游戏开发中都得到大量应用 本源码用VC++对实现了OBJ文件的读取与可视化,是很好的学习材料 -OBJ document in the development of many games have been large-scale application of the source code used to achieve the VC OBJ documents Reading and visualization, is a very good learning materials
Platform: | Size: 872448 | Author: 雷鹏飞 | Hits:

[OpenGL programXdai

Description: 用vc++ 和openGL编写的obj loader. 可以load .obj格式的模型-With vc++ And openGL prepared obj loader. Can load. Obj format model
Platform: | Size: 129024 | Author: davii | Hits:

[OpenGL programobjloaderExample

Description: 用opengl and VC++编写的用于load obj文件的程序
Platform: | Size: 2623488 | Author: davii | Hits:

[OpenGL programoperate_obj_model

Description: 使用VC++和OpenGL语言,操作obj三维模型-Use VC++ And OpenGL language, to operate three-dimensional model obj
Platform: | Size: 1719296 | Author: anweihua | Hits:

[3D GraphicOBJReadandRender

Description: 用VC++写的读取用3D Max做的obj文件的程序,并实现了3D模型的渲染和绘制,以及对模型位置、光线的调节等功能。此源码一定可以通过编译运行,请放心使用-Using VC++ to write the read 3D Max to do with obj files, and the rendering of 3D models and rendering, as well as the location of the model, light regulation and other functions. This source will be able to run through the compiler, please rest assured that the use of ~ ~
Platform: | Size: 6517760 | Author: 于汉超 | Hits:

[DirextXObjModels

Description: 项目实现在DirectX程序利用objLoader类读取obj文件,在3dmax中建好的模型不必转换成X文件格式。-Project implementation procedures for the use of the DirectX class objLoader read obj files, 3dmax models built in do not have to convert the X file format.
Platform: | Size: 147456 | Author: wangbaotu | Hits:

[Crack HackVC

Description: SafeNet宏狗VC调用的例子,里面有COM ,DLL ,OBJ,Staticlib库-VC call the dog SafeNet macro examples, which are COM, DLL, OBJ, Staticlib Library
Platform: | Size: 280576 | Author: cox | Hits:

[OpenCV3D

Description: a for opencv Vc++ used , need a carma and 3D s picture for AutoCAD or Something ! And you ll see.
Platform: | Size: 4644864 | Author: ju-wei-zu | Hits:

[OpenGL programobj--loader

Description: 用vc++ 和openGL编写的obj loader.-Using vc++ and openGL written obj loader.
Platform: | Size: 74752 | Author: zy | Hits:

[GDI-BitmapOBJLoader

Description: 导入obj文件 ,比较全的代码。 vc 单文档程序 obj格式 一些obj模型-Obj file to import, compare all of the code.
Platform: | Size: 4317184 | Author: | Hits:

[OpenGL programOBJLoader

Description: 本代码用Vc++语言与OpenGL函数库编写,可以导入OBJ格式的三维图像,并绘制出来,可实现简单交互,适用于opengl初学者。-This code with Vc++ language and OpenGL libraries written in OBJ format can be imported into three-dimensional image, and draw out simple interaction can be achieved, for opengl beginners.
Platform: | Size: 836608 | Author: eric | Hits:

[OpenGL programOBJ-File-Loader

Description: 用VC++开发的三维物体建模软件,可以进行三维重建、旋转,光照等变化。里面有详细的注释。非常适合进行三维重建方面研究的学者。-3D reconstruction
Platform: | Size: 23475200 | Author: 廖海斌 | Hits:
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