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Description: 与IBM Web Sphere MQ接口的C++代码-with IBM Web Sphere MQ interface C code
Platform: |
Size: 13350 |
Author: NiHui |
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Description: OPENGL球体显示-ball OpenGL display
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Size: 56095 |
Author: 阮晓宇 |
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Description: sphere decoding for MIMO communication system -sphere decoding for MIMO communication sy stem
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Size: 8614 |
Author: haiaoliu |
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Description: 自己写的一个小球球的运动,线控制的,初学者可以-wrote Registration Sphere of a small movement, the line of control, beginners can learn
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Size: 79661 |
Author: chenming |
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Description: 1,用经线和纬线画出一个三维球体,经线用不同的颜色表示,用帧交换技术实现球体的转动
2,在球体外部画1-3个小球,实现大球转动的同时,小球绕大球转及速度交互可调
3,考虑设计通用程序,实现小球的个数大小旋转的轨迹-one with warp and weft, paint a three-dimensional sphere, warp with different colors, Frame switching technology used to achieve the rotating ball two, ball in the external painting 1-3 small ball, and make major rotation of the ball, Small ball big balls turn around and adjustable speed interactive 3, the design of common procedures, the number of small balls the size of the rotating track
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Size: 2425 |
Author: 朱友勇 |
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Description: opengl sample used for making a triangle mesh of sphere-opengl sample used for making me a triangle sh sphere of
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Size: 42884 |
Author: patrick |
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Description: zemax源码:
This DLL models a standard ZEMAX surface type, either plane, sphere, or conic
The surface also demonstrates a user-defined apodization filter
The filter is defined as part of the real ray trace, case 5
The filter can be used at the stop to produce x-y Gaussian apodization similar to the Gaussian pupil apodization in ZEMAX but separate in x and y.
The amplitude apodization is of the form EXP[-(Gx(x/R)^2 + Gy(y/R)^2)]
The transmission is of the form EXP[-2(Gx(x/R)^2 + Gy(y/R)^2)]
where
x^2 + y^2 = r^2
R = semi-diameter
The tranmitted intensity is maximum in the center.
T is set to 0 if semi-diameter < 1e-10 to avoid division by zero.
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Size: 25467 |
Author: 狄拉克 |
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Description: 基于OPENGL的光照球体,点击可以变换多种色,-based on the OpenGL light sphere, it may change a variety of colors,
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Size: 7646 |
Author: ZHOUYAN |
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Description: 这个是OPENGL里面的光照用法的程序,里面的球体材质和光的反射程序-OpenGL is the light inside the use of the procedures, materials inside the ball - and the reflection process
Platform: |
Size: 1261 |
Author: terry |
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Description: 使用Raycasting算法进行体数据绘制,绘制了一个三维球体,并将体数据值输出保存在文本文档中,vc7环境-use Raycasting algorithm volume data mapping, mapping of a three-dimensional sphere, value and volume data stored in the output text file, the environment vc7
Platform: |
Size: 94897 |
Author: 何爽 |
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Description: 在视图窗口显现一个黑色的球体,背景为浅蓝色。颜色对比强烈-View window appear in a black sphere, as a light blue background. Strong color contrast
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Size: 32011 |
Author: 李展望 |
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Description: Plots 3D data on a sphere
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Size: 554095 |
Author: xj |
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Description: 球体生成,包括光照模型、网格生成等模型。适用于初学者-ball production, including the illumination model, mesh generation, and other models. Apply to beginners
Platform: |
Size: 58864 |
Author: chenglei |
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Description: 画出Cylinder、Cone、Torus、Sphere四种图形的骨架和填满且可以旋转和放大缩小-painted cylinder, Cone, Torus. Sphere four skeletons and graphics and can fill rotation and Zooming
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Size: 11626 |
Author: 林卉 |
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Description: 在计算机上用vb画出立体圆球体,曲面和圆环图像。这是上学时计算机绘图的课程设计希望对大家有所帮助-on computers using vb-painted three-dimensional sphere, and the ring surface images. This is the school's computer graphics curriculum design we want to help
Platform: |
Size: 798 |
Author: caiyan |
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Description: 1.立方体Cube
2.四面体(三角锥)Tetrahedron
3.六角锥Hexagonal Pyramid
4.球Sphere
这四种几何图形的产生及贴图
对于openGLt初学者是不错的学习程式-1. Cube Cube 2. Tetrahedron (1.30 cone) Tetrahedron 3. 20.60 H Cone exagonal Pyramid 4. Sphere ball four geometry and the map produced for o penGLt beginners is a good learning program
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Size: 2504 |
Author: 张嘉智 |
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Description: Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
Platform: |
Size: 1496 |
Author: 田先生 |
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Description: One program to simulation light passing through a glass sphere.
It is interesting and can be used in geometric optics.
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Size: 2549 |
Author: wu chao |
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Description: This file contains one-line descriptions of the geometry filters.
Geometry Manipulation
---------------------
flipply - flip the orientation of faces
normalsply - compute surface normal vectors at vertices
xformply - transform vertices (translation, scale, rotation)
Create PLY Files
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platoply - make any of the five Platonic solids
sphereply - create a sphere
File Conversion
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ply2ascii - convert polygon file to ASCII version
ply2binary - convert polygon file to binary version
ply2iv - convert to Inventor file format
obj2ply - convert from Wavefront .obj format
Information About Files
-----------------------
boundply - find bounding box of object and re-position if desired
headply - print out the entire file header
Support Routines
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ply.c - layout grammar parsing and file I/O for geometry filters
adjacency_module.c - determining ajacency between vertices and faces
Platform: |
Size: 53458 |
Author: 狗蛋 |
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Description: Program to Determine Fraction of Area in Latitude Bands on a Sphere
下载后不要解压,去掉zip就行
Platform: |
Size: 2168 |
Author: sdzfs |
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