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[OpenGL programogl_shadow_mapping_nv

Description: shadow map方法实现硬阴影,opengl编写, 易于学习
Platform: | Size: 266661 | Author: 陈婉 | Hits:

[OpenGL programOpenGLshadowmapdemo

Description: opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。
Platform: | Size: 253517 | Author: zhangwei | Hits:

[OpenGL programShadersShadowMappingPCF_GL

Description: 实时动态光影效果.用OPENGL实现.非常的酷-real-time dynamic lighting effects. Using OpenGL. Very Cool
Platform: | Size: 212992 | Author: xuxiandi | Hits:

[OpenGL programogl_shadow_mapping_nv

Description: shadow map方法实现硬阴影,opengl编写, 易于学习-shadow map method to achieve a hard shadow, opengl to prepare, easy to learn
Platform: | Size: 266240 | Author: 陈婉 | Hits:

[OpenGL programOpenGLshadowmapdemo

Description: opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。-opengl shadow mapping tutorial sample scenes about how to use the shadow map to generate the shadow.
Platform: | Size: 252928 | Author: zhangwei | Hits:

[OpenGL programsimple_shadow_map_render_depth_texture

Description: 简单的阴影映射深度纹理,基于vc++和opengl开发-err
Platform: | Size: 317440 | Author: 任学亮 | Hits:

[OpenGL programhw_shadowmaps_simple

Description: 又一个阴影映射的例子,基于vc++和opengl的。-Another example of the shadow map, based on vc and opengl
Platform: | Size: 841728 | Author: 任学亮 | Hits:

[OpenGL programOpenGLexample

Description: 通过OpenGL函数在视图区绘制茶壶,球何多边形,并可以设置体显示模式(点,线,实体),同时可以设置光照,阴影,反走样何改变颜色和几何变换,不愧是一个好例子。-Through the OpenGL functions in the view area map teapot, the ball Ho polygon, and can set the Display mode (point, line, entities), at the same time can be set as light, shadow, anti-aliasing Ho to change colors and geometric transformations are worthy of being called a good example.
Platform: | Size: 66560 | Author: huangzhong | Hits:

[3D Graphiccascaded_shadow_maps

Description: NVIDIA SDK10 shadow map GLSL OpenGL
Platform: | Size: 2116608 | Author: Armya | Hits:

[OpenGL programshadowmap

Description: opengl编程指南的shadow map 源码-opengl programming guide shadow map source
Platform: | Size: 4096 | Author: zhaokai | Hits:

[Graph programOGLPSSM(shadowmap)

Description: 用OpenGL实现阴影图的算法,场景真实,实时性高-shadow map
Platform: | Size: 6621184 | Author: 陈阁 | Hits:

[OpenGL programGLUI_Window_Template_exe

Description: Opengl GUI, help you make gui in opengl enviroment
Platform: | Size: 87040 | Author: aa | Hits:

[Embeded-SCM DevelopOpenGL

Description: 嵌入式GUI OpenGL源代码。OpenGL是嵌入式开发中常用的一种GUI系统。-Embedded GUI OpenGL source code. OpenGL is commonly used in embedded development system, a GUI.
Platform: | Size: 4571136 | Author: 林博恒 | Hits:

[OpenGL programopenGL-pyramid

Description: 用openGL实现金字塔绘制,使用了贴图及阴影效果-OpenGL drawing with the realization of the pyramid, the use of the map and the shadow effect
Platform: | Size: 487424 | Author: 陈炜 | Hits:

[OpenGL programShadowMap

Description: Opengl超级宝典阴影贴图的例子,例子利用深度缓冲区实现阴影贴图。-Opengl Super Bible examples of shadow maps, examples of using the depth buffer to achieve a shadow map.
Platform: | Size: 4023296 | Author: 杨扬 | Hits:

[OtherGame2

Description: 基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
Platform: | Size: 6523904 | Author: 罗洋 | Hits:

[OpenGL programShadowMapping

Description: 使用OpenGL和C++编写的阴影贴图代码-Using OpenGL and C++ code written in the shadow map. . . .
Platform: | Size: 2172928 | Author: Tsunami0102 | Hits:

[OpenGL programPSSMDemo_

Description: shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version
Platform: | Size: 37888 | Author: | Hits:

[OpenGL programbasic-shadow-map

Description: 用opengl和glsl编写的基本纹理阴影demo-Written with opngl and glsl texture shadows demo
Platform: | Size: 499712 | Author: lin | Hits:

[3D GraphicShadow-map

Description: 利用OpenGL實作shadow map,程式碼可以直接執行。 1.利用鍵盤方向十字鍵可以控制光的位置。 2.F1鍵可以決定是用mipmap還是anisotropic filter。 3.滑鼠的中間滾輪點擊一下,可以使camera自動旋轉,再按一下就停止轉動。 4.PageDown降低camera的高度,PageUp則是增加camera的高度。-OpenGL implementation shadow map, the code can be executed directly. 1 use the keyboard direction the Arrows can control the position of the light. 2.F1 key is supplied mipmap or anisotropic filter can decide. The middle mouse wheel click, you can make the camera automatically rotates, and click stop turning. 4.PageDown reduce the height of the camera, PageUp is to increase the height of the camera.
Platform: | Size: 5474304 | Author: chister789 | Hits:
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