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[Game Hook Crackryl2

Description: 如意令外挂原代码,能实现骑士挂机,攻击100%成功。-wishful so extrapolated original code, able to hook Knight, 100% successful attack.
Platform: | Size: 839680 | Author: hwk | Hits:

[Game Programryl

Description: 天堂二技术资料 让事大家很好学习 开放四章技能,地图,帮你一条龙服务,架设安全维护, L2SERVER是经过自己汇编的,不是市场的漏洞版. 本版本是针对世面上的商业化SF设计,之前已经有免费版本推出过 分简体版本和繁体版本,-Paradise II technical information to allow everyone a good thing to learn skills and opening up of four chapters, maps, help you through-train service, set up security, L2SERVER is a compilation of their own, not the market version of the loopholes. This version is targeted at the surface of the commercialization of the World SF design, have the free version before the introduction of over-simplified version and Traditional version
Platform: | Size: 5877760 | Author: 小军 | Hits:

[Algorithmleast-squares

Description: * FILE: least-squares.c * This program computes a linear model for a set of given data. * * PROBLEM DESCRIPTION: * The method of least squares is a standard technique used to find * the equation of a straight line from a set of data. Equation for a * straight line is given by * y = mx + b * where m is the slope of the line and b is the y-intercept. * * Given a set of n points {(x1,y1), x2,y2),...,xn,yn)}, let * SUMx = x1 + x2 + ... + xn * SUMy = y1 + y2 + ... + yn * SUMxy = x1*y1 + x2*y2 + ... + xn*yn * SUMxx = x1*x1 + x2*x2 + ... + xn*xn * * The slope and y-intercept for the least-squares line can be * calculated using the following equations: * slope (m) = ( SUMx*SUMy - n*SUMxy ) / ( SUMx*SUMx - n*SUMxx ) * y-intercept (b) = ( SUMy - slope*SUMx ) / n * * AUTHOR: Dora Abdullah (Fortran version, 11/96) * REVISED: RYL (converted to C, 12/11/96)- * FILE: least-squares.c * This program computes a linear model for a set of given data. * * PROBLEM DESCRIPTION: * The method of least squares is a standard technique used to find * the equation of a straight line from a set of data. Equation for a * straight line is given by * y = mx + b * where m is the slope of the line and b is the y-intercept. * * Given a set of n points {(x1,y1), x2,y2),...,xn,yn)}, let * SUMx = x1 + x2 + ... + xn * SUMy = y1 + y2 + ... + yn * SUMxy = x1*y1 + x2*y2 + ... + xn*yn * SUMxx = x1*x1 + x2*x2 + ... + xn*xn * * The slope and y-intercept for the least-squares line can be * calculated using the following equations: * slope (m) = ( SUMx*SUMy - n*SUMxy ) / ( SUMx*SUMx - n*SUMxx ) * y-intercept (b) = ( SUMy - slope*SUMx ) / n * * AUTHOR: Dora Abdullah (Fortran version, 11/96) * REVISED: RYL (converted to C, 12/11/96)
Platform: | Size: 1024 | Author: xuwenhao2005 | Hits:

[OtherRYL auto picker

Description: autopicker item for ryl2 .. any ryl2 can use this
Platform: | Size: 198656 | Author: wanchai | Hits:

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