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[OpenGL programraytracer1

Description: 本实验是光线追踪问题,采用了opengl和vc++进行编程。采用了不同场景和方法-this experiment is ray tracing, and use the opengl vc for programming. Using different scenarios and methods
Platform: | Size: 11264 | Author: 李柳 | Hits:

[OpenGL programRayTrace1.1

Description: 这个是在结合opengl中写的一个光线跟踪的程序,可以自己改变观察的视点位置,然后进行渲染图片,我花了很久才写完的 哦-This is in conjunction with opengl wrote a ray-tracing procedure, can change the location of observation point of view, and then proceed to play up the picture, I have spent a long time before writing the Oh
Platform: | Size: 158720 | Author: yaokai | Hits:

[.netRayTracing

Description: 光线跟踪算法实现。正确无误。 在debug目录下有obj文件可以使用-Ray-tracing algorithm. Correct. In the debug directory has obj file can be used
Platform: | Size: 1201152 | Author: 杨峰 | Hits:

[3D GraphicRayTracer

Description: 是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪-Is an example of read 3DS model file folder in the model, the first opengl display, then click the menu button, they can carry out ray-tracing
Platform: | Size: 8987648 | Author: Tina | Hits:

[OpenGL programray_trace

Description: 实现光线跟踪算法,opengl实现,在一个小盒子里可以看到反射,透射,折射-Realize ray tracing algorithm, opengl realize, in a yard box can see the reflection, transmission, refraction
Platform: | Size: 7168 | Author: gongyiling | Hits:

[3D Graphicnehe-template

Description: 这是NeHe教程里基于MFC的OpenGL模板,挺好用的,可省去大量编程工作。-This is the NeHe tutorial in the OpenGL-based MFC template, very good use, and can save a large number of programming.
Platform: | Size: 340992 | Author: dongfangjack | Hits:

[OpenGL programRayTraciny

Description: opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
Platform: | Size: 828416 | Author: 神方舟 | Hits:

[OpenGL programOpenGL.RayTrace

Description: 本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps of OpenGL to achieve, mainly to do more than the static light source, material properties of the light effects, dynamic lighting to display the work of three areas.
Platform: | Size: 828416 | Author: 王瑞 | Hits:

[Special EffectsRayTrace

Description: 光线跟踪程序,即由光源发出的光到达景物表面后,产生反射和折射。光就改变方向,沿着反射方向和折射方向继续前进,直到遇到新的景物。光经场景景物间的多次反射、折射后投射到离视点最近的景物表面,最终进入人眼。由于实际光线跟踪算法的跟踪方向与光传播的方向是相反的,所以我们可以由视点向屏幕象素发出一根射线,与第一个景物相交后,在其反射与折射方向上分别进行跟踪,继续与第二个景物相交……重复上述过程,直到被跟踪的光线射出画面或跟踪深度达到某个设定的最大递归深度时,停止跟踪。-Ray tracing program, the light emitted from light source reach the scene surface, generate reflection and refraction. Light to change direction, the direction of reflection and refraction along the direction to move forward until the face of new features. Light scene by scene several times between reflection, refraction is cast on the surface from the point of view the recent scene, eventually entering the human eye. As the actual ray tracing algorithm to track the direction of light propagation direction is opposite, so we can issue from the viewpoint to the screen a pixel ray, intersects with the first scene after the reflection and refraction in the direction of the track were to continue intersects with the second scene ... ... repeat the process until the light tracked injection depth of the screen or to track a set maximum recursion depth, stop the trace.
Platform: | Size: 564224 | Author: wangge | Hits:

[OpenGL programRayTrace_3.2

Description: Ray tracing library in OpenGL
Platform: | Size: 3868672 | Author: almehdi | Hits:

[OpenGL programRayTracing

Description: 借助OpenGL实现的一个简单地光线跟踪程序,非常利于光线跟踪原理的学习。已在VC6.0上调试通过。-With OpenGL implementation of a simple ray tracing program, is very conducive to the learning of the ray tracing principle. In VC6.0 debugging through.
Platform: | Size: 545792 | Author: 侯能 | Hits:

[Special EffectsAn-interactive-computer-graphics

Description: 本书向读者讲授如何用OpenGL从初级阶段快速制作优质的交互式计算机图形实例,OpenGL是业界广泛采用的三维图形API,本书藉此向读者提供了在计算机图形学领域更广阔空间内发展的坚实基础。书中内容覆盖了计算机图形学基础课程所需的所有论题,如光景交互作用、图形明暗处理、图形建模、曲线与曲面、偏差预防、纹理映射和图形组合,还探讨了计算机硬件方面的问题。本版为配合计算机图形学领域最新进展,增加了更具广度和深度的内容,包括图像处理、多重透视、并行透视等,并运用选择模式、仿真模拟、面向对象图形学与实景图像、射线跟踪等方法讲解了图形交互的内容。随书所附光盘包括OpenGL指令集参考、OpenGL手册、书中源码代码和附加的实用案例。本书适用于高等院校本科高年级和研究生的计算机图形学、交互式计算机系统等课程。 -This book teaches readers how to use OpenGL quickly from the primary stage production of high quality interactive computer graphics instance, OpenGL is a widely used 3 d graphics API, through this book offers readers in the field of computer graphics, a broader space for the development of solid foundation. Computer graphics foundation course content in the book covers all the topics, such as sight interaction, graphics processing, graphical modeling, curve and curved surface, light and shade deviation prevention, texture mapping and graphics, computer hardware problems are discussed in this article. This edition is in line with the recent advances in the field of computer graphics, and increased more breadth and depth of content, including image processing, multiple perspectives, such as parallel perspective, and choose model, simulation and object-oriented graphics and real images, ray tracing method on the graphics interactive content. CD attached with books, OpenGL OpenGL instructi
Platform: | Size: 11813888 | Author: wuyong | Hits:

[3D Graphicvolvis2001

Description: vc6.0实现三维数据的体绘制,所用是经典的光线追踪法,效果可以。-Devoted to OpenGL programming techniques. In order to combine the vc6.0 achieve volume rendering three-dimensional data, the use of a classic ray tracing method, the effect can be.
Platform: | Size: 99328 | Author: khabcwc | Hits:

[OpenGL programRayTrace-master

Description: 提到Computer Graphics,众所周知的是如OpenGL、Direct3D这样非常流行的光栅化渲染器。事实上,这些大部分应用于游戏制作的API主要为实时渲染(Real-time Rendering)而设置,而它们所采用的光栅化(Rasterization)的渲染方式,通过渲染大量的三角形(或者其他的几何图元种类(Primitive types)),是与本文介绍的光线跟踪相对的一种渲染方式。这种基于光栅化的渲染系统,往往只支持局部照明(Local Illumination)。局部照明在渲染几何图形的一个像素时,光照计算只能取得该像素的信息,而不能访问其他几何图形的信息。(Referring to Computer Graphics, it is well known that raster renderer such as OpenGL and Direct3D is very popular. In fact, most of these applications in game API mainly for real-time rendering (Real-time Rendering) and set up, and they used the grating (Rasterization) rendering, by rendering a large number of triangles (or other types of geometric primitives (Primitive, types)) is a relative and rendering method is introduced in this paper ray tracing. This rasterization based rendering system often supports only partial illumination (Local Illumination). When local illumination is used to render a pixel of the geometric figure, the light calculation can only obtain the information of the pixel, but can not access the information of other geometric figures.)
Platform: | Size: 101376 | Author: 蔡进炮 | Hits:

[OpenGL programCG

Description: ray trace基本代码 C++ openGL glfw(ray tracing code in C++ glfw opengl)
Platform: | Size: 67584 | Author: wukong511115 | Hits:

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