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[OpenGL programfrustum

Description: 基于opengl实现的三维视锥裁减的一个小示例。由这个示例可以看出视锥体裁减对于提高显示速度的重要性。-on opengl achieve 3D cone reduction of a small sample. From this example can be seen as the cone reduction in the rate of increase shows importance.
Platform: | Size: 8077 | Author: 李四 | Hits:

[Other resourceROAM-LOD

Description: ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com) CONTROLS: MOUSE - Hold Left Mouse Button to Rotate View Angle Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture) O - Change View Mode (Observe, Follow, Drive, Fly) W/S - Move forward/back A/D - Rotate left/right (in Observe Mode only) F - Stop Animation R - Toggle Frustum Drawing 0/9 - More/Less Triangles per frame 1/2 - Adjust FOV
Platform: | Size: 381179 | Author: lifeng | Hits:

[OpenGL programOpenGL最全数学库

Description: OpenGL的数学库!分别处理数学和几何运算。3D 数学库-矩阵 向量 四元数 数学部分包含向量、矩阵、四元数的运算。以及其它的运算。 几何部分包含Box Frustum AABB OBB Ray Line Line-Segment Plan Triangle等的运算,详见代码
Platform: | Size: 974653 | Author: ourleven@yahoo.com.cn | Hits:

[OpenGL programFrustumCulling_OGL

Description: openGL下进行视锥剔除的算法-under cone removed algorithm
Platform: | Size: 53248 | Author: 陈亮 | Hits:

[OpenGL programfrustum

Description: 基于opengl实现的三维视锥裁减的一个小示例。由这个示例可以看出视锥体裁减对于提高显示速度的重要性。-on opengl achieve 3D cone reduction of a small sample. From this example can be seen as the cone reduction in the rate of increase shows importance.
Platform: | Size: 8192 | Author: 李四 | Hits:

[3D GraphicROAM-LOD

Description: ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) CONTROLS: MOUSE - Hold Left Mouse Button to Rotate View Angle Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture) O - Change View Mode (Observe, Follow, Drive, Fly) W/S - Move forward/back A/D - Rotate left/right (in Observe Mode only) F - Stop Animation R - Toggle Frustum Drawing 0/9 - More/Less Triangles per frame 1/2 - Adjust FOV-ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) CONTROLS: MOUSE- Hold Left Mouse Button to Rotate View Angle Q- Change Rendering Mode (Wireframe, Lit, Fill, Texture) O- Change View Mode (Observe, Follow, Drive, Fly) W/S- Move forward/back A/D- Rotate left/right (in Observe Mode only) F- Stop Animation R- Toggle Frustum Drawing 0/9- More/Less Triangles per frame 1/2- Adjust FOV
Platform: | Size: 380928 | Author: lifeng | Hits:

[GDI-Bitmap3DdrawingbyOpengG

Description: 在Visaul C++中实现OpenGl的三维绘图-In Visaul C++ Achieve OpenGL three-dimensional graphics
Platform: | Size: 735232 | Author: 冯建玉 | Hits:

[3D Graphicfrustumculling

Description: frustum culling helper class for opengl vison volume plane extraction
Platform: | Size: 8192 | Author: skyde | Hits:

[3D GraphicFrustumCulling_OGL

Description: opengl 视锥裁剪算法。对OpENGL加速适时渲染的最基本算法。-OPENGL frustum culling
Platform: | Size: 53248 | Author: cao | Hits:

[OpenGL programopenGLtest

Description: 使用c预言编写的OpenGL的入门程序,实现了线框球体的旋转和移动以及视景体的自动更新-Use c predicted entry written in OpenGL applications that implement the wireframe sphere rotation and movement, as well as automatic updates of view frustum
Platform: | Size: 3496960 | Author: liyanjie | Hits:

[OpenGL programopenGLTriangle

Description: 用openGL绘制三角形,使用了旋转,平移,缩放,以及视景体的大小调整-Draw a triangle with openGL, using rotation, translation, scaling, and adjusting the size of the view frustum
Platform: | Size: 220160 | Author: liyanjie | Hits:

[OpenGL programFrustumCulling

Description: 以OpenGL作api的视锥剪裁,对初学图形的很有帮助-frustum culling
Platform: | Size: 67584 | Author: fendou | Hits:

[OpenGL programVisualization_Library_SDK

Description: Visualization Library 是一个 C++ 的中间件用来开发基于 OpenGL 2.1 的 2D/3D 应用程序,支持高级特性包括 OpenGL Shading 语言、帧缓冲对象、多目标渲染、Vertex 以及点阵缓冲对象、KdTree/AABB frustum culling 等等。提供一个基于 Unicode 的多语言文本引擎、高级纹理、DDS cubemaps, mipmaps, compressed textures, 等等。特别适合用来开发 3D/2D 的可视化、虚拟现实、可视化模拟、数据展现、多媒体程序以及具有特效的三维和两维的游戏。-Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. Visualization Library is currently used by professionals, researchers and students to develop all sorts of 2D and 3D applications. Visualization Libray has been designed to be a fine-grained platform upon which a wide variety of highly-specialized 3D graphics applications can be effectively developed. Instead of abstracting the user from the underlying OpenGL API, Visualization Library stays as close as possible to it and defines a thin high-performance layer on top of it. The result is that many OpenGL functions and features have a 1 to 1 mapping to Visualization Library s classes. You can think of Visualization Library as a toolkit that provides you with the power and flexibility of OpenGL within a light and user friendly C++ object orie
Platform: | Size: 22465536 | Author: 李学艺 | Hits:

[Driver Developfrustum

Description: 基于opengl实现的三维视锥裁减的一个小示例。由这个示例可以看出视锥体裁减对于提高显示速度的重要性。-on opengl achieve 3D cone reduction of a small sample. From this example can be seen as the cone reduction in the rate of increase shows importance.
Platform: | Size: 8192 | Author: fu8164064 | Hits:

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