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Description: 是sourceforge的一个开源项目G3D - 3D Engine,它所提供的C++ 3D graphics library对3D游戏开发的开发者,研究者,学生都有很好的帮助,做3D游戏开发的朋友怎么能够不下载呢!?-it is sourceforge open source projectG3D - 3D engine. the 3d graphics library will do good to game developer,researcher,student,it is very precious for 3d game developer.
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Size: 8787657 |
Author: 李川 |
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Description: “国产凌凌發(008)” 3D 系列游戏
本软件基于微软VC 6.0(MFC)为开发工具,运用了3D STATE最新的图形
引擎3D STATE engine API Version 6.0和声效引擎FireMOD(FMOD) 3.32。
具有艺术级的画面质量和动感的声音效果,能够设计出功能强大、娱乐性较
高的3D游戏来。同时本软件为开源软件,可到作者主页自由下载源代码。-"homemade Lingling made (008)," the 3D game software based on Microsoft VC 6.0 (MFC) development tools STATE use of the latest 3D graphics engine 3D engine API Version STATE engine 6.0 and costume FireMOD (FMOD) 3.32. With art picture quality and dynamic sound effects, to design powerful, high on entertainment 3D games. In addition, the software for open-source software can be downloaded free author Home source code.
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Size: 20350356 |
Author: li |
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Description: 是sourceforge的一个开源项目G3D - 3D Engine,它所提供的C++ 3D graphics library对3D游戏开发的开发者,研究者,学生都有很好的帮助,做3D游戏开发的朋友怎么能够不下载呢!?-it is sourceforge open source projectG3D- 3D engine. the 3d graphics library will do good to game developer,researcher,student,it is very precious for 3d game developer.
Platform: |
Size: 8786944 |
Author: 李川 |
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Description: “国产凌凌發(008)” 3D 系列游戏
本软件基于微软VC 6.0(MFC)为开发工具,运用了3D STATE最新的图形
引擎3D STATE engine API Version 6.0和声效引擎FireMOD(FMOD) 3.32。
具有艺术级的画面质量和动感的声音效果,能够设计出功能强大、娱乐性较
高的3D游戏来。同时本软件为开源软件,可到作者主页自由下载源代码。-"homemade Lingling made (008)," the 3D game software based on Microsoft VC 6.0 (MFC) development tools STATE use of the latest 3D graphics engine 3D engine API Version STATE engine 6.0 and costume FireMOD (FMOD) 3.32. With art picture quality and dynamic sound effects, to design powerful, high on entertainment 3D games. In addition, the software for open-source software can be downloaded free author Home source code.
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Size: 20349952 |
Author: li |
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Description: S60 3D游戏引擎开发案例 S60 3D游戏引擎开发案例-S60 3D game engine case S60 open 3D game engine the case
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Size: 993280 |
Author: SuperChen |
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Description: Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
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Size: 2536448 |
Author: Charwavid |
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Description: 中国著名开发人员所编写的开源3D引擎xreal3d.-China s well-known developer prepared by open-source 3D engine xreal3d.
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Size: 1385472 |
Author: Malc |
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Description: irrlicht 是一个开源的 3d engine ,而 mirrlicht 则将这个开源的引擎移植到了 nokia s60,而且 mirrlicht 这个项目的计划是让所有的手机操作系统都可以支持 irrlicht-irrlicht is an open source 3d engine, which will be the open source mirrlicht engine transplanted into a nokia s60, but the project mirrlicht plan is to allow all mobile phone operating system can support irrlicht
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Size: 12893184 |
Author: 郭侃 |
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Description: HGE是一个高效的2D游戏引擎,它是完全开源的(基于VC++),授权是慷慨的ZLib License,
任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。
HGE简单的说,就是以3D加速实现2D图像的做法,它的作品可以在很低配置的电脑就能高效运作,
目前,国外人士评价HGE为最好的非商业2D游戏引擎。官方首页:http://hge.relishgames.com/
国内游戏爱好者研究专区http://www.hgechina.com.
这是在HGE中播放FLASH的方案-HGE is an efficient 2D game engine, it is completely open source (based on VC++), Authorization is generous ZLib License, any person can be almost unlimited use of it, or the core of the development of technology-based engine. HGE Simply put, is to accelerate the realization of 2D images 3D approach, which works in a very low configuration computer can be highly efficient operation, at present, foreign persons HGE evaluation for the best non-commercial 2D game engine. Official Home: http://hge.relishgames.com/ domestic game enthusiasts research area http://www.hgechina.com. This is a player in the HGE in FLASH program
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Size: 711680 |
Author: 吴志强 |
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Description: Torus 3D Engine is an open-source OpenGL ES 3D Engine for creating your own games in BREW environment.
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Size: 2040832 |
Author: Kraze |
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Description: 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。
引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for demonstration of the engine in the production of surface, outdoor scenes, rpg games functions. Scene by scene engine done by the editor. This procedure contains a total of two scenes of the demonstration. Engine is based on plug-ins and LUA script, with the source code that contains the presentation related to the source plug-ins. In addition to all " . Sct" file that is a script file, you can use Notepad to open.
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Size: 13962240 |
Author: 一招鲜 |
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Description: away3d开源的flash 3D引擎,非常强大!可以用于三维仿真,游戏开发等-away3d open source flash 3D engine, very powerful! can be used in three-dimensional simulation, game development, etc.
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Size: 395264 |
Author: 宋晶 |
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Description: 基于车辆动力学的作战坦克仿真源码,能较真实地模拟车辆的运动性能。-Tank Simulator is a software tool to simulate a battle Tank based on its vehicle dynamics. Vehicle dynamics allow simulations to contain parameters that most clearly approximate the dynamic performance of the vehicle. Tank Simulator is still under development and currently simulates only few vehicle parameters like weight, dimension, velocity, suspension and braking effects. The complete version will be one which will have all the vehicle parameters included and exhibits Track-Terrain interaction. The developmental activity uses a computational engine called Open Dynamics Engine (ODE), which is an industrial standard library to simulate articulated bodies. It provides interactive or real-time simulation. 3D Visual environment of the simulator uses a Graphics Library that is packaged with ODE. Functions have been added to this library to suit to the application’s need. The complete software is packaged as an integrated environment in Visual C++.
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Size: 1467392 |
Author: 王刚 |
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Description: Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. Here are some examples using ODE.
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Size: 1993728 |
Author: Vinh |
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Description: 一个开源的flash 3d引擎,实现常用的3d功能,但是由于flash本身的功能制约,还不能进行大规模应用。
-An open-source flash 3d engine, 3d achieve the commonly used features, but due to flash their functions and constraints, it can not be large-scale application.
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Size: 25600 |
Author: wangcheng |
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Description: Rap3d是自己写的一个轻量级3D引擎,自己觉得比较好用。
我在sourceforge上申请了开源项目,在那里可以下载到Rap3d SDK.
http://rap3d.sf.net/
Rap3d SDK 中有引擎的使用说明和几个例子,上手很快的-Rap3d write their own 3D engine, a lightweight, feel relatively easy to use. I have applied for open-source project on sourceforge, where you can download to Rap3d SDK. Http://rap3d.sf.net/ Rap3d SDK contains the instructions for use engine, and a few examples, get started quickly
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Size: 822272 |
Author: 思哦 |
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Description: Irrlicht (pronounced [ˈ ɪ ɐ ̯ lɪ ç t] in German) is an open source 3D engine written in C++. It is cross-platform, officially running on Windows, Mac OS X, Linux and Windows CE and due to its open nature ports to other systems are available, including Xbox, PlayStation Portable,[1] SymbianOS[2] and iPhone.[3]
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Size: 1024 |
Author: kanur |
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Description: Silverlight 5的3D引擎开源项目,基于Silverlight 5平台。
支持以下功能: Collisions Diffuse channel Ambient channel Textures (including light maps) Per-pixel per-vertex shader Models/cameras and lights 项目开源,可自行修改!-Silverlight 5 3D engine open source project, based on Silverlight 5 platform. Supports the following features: Collisions Diffuse channel Ambient channel Textures (including light maps) Per-pixel per-vertex shader Models/cameras and lights project open source, free to modify!
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Size: 4952064 |
Author: liuhuan |
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Description: 公开3位引擎ogre的粒子效果编辑工具。 是很有用的。-Open 3D engine ogre particle effects editing tools. Is useful.
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Size: 3794944 |
Author: xfc |
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Description: Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.
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Size: 1709711 |
Author: kekoukoule |
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