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[OpenGL programopengl_mksw

Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\\vc7\\platformSDK下 参考资料 nehe.gamedev.net 特别经典的opengl教程 www.codeguru.com -opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate / glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut - 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \\ vc7 \\ platformSDK under s
Platform: | Size: 74378 | Author: 周立 | Hits:

[Other resourcegameDev

Description: 一个游戏开发文件,详细讲述了游戏软件的开发过程的技术-a game development document, a detailed account of the game software development process technology
Platform: | Size: 131114 | Author: 江洪洪 | Hits:

[WEB CodeGameDevPrime

Description: 游戏编程知识结构GameDev Prime
Platform: | Size: 5976536 | Author: 李少龙 | Hits:

[OpenGL programOpenGLGameProgramming源码

Description: OpenGL Game Programming 一书的源代码,相当具有参考价值!包含书中的所有的例子! Beginning OpenGL Game Programming(OpenGl游戏程序设计高级入门),说高级是因为这本书确实不同一般,深入讲解OpenGL的游戏开发过程.而说是入门教程:它是一步一步的引导读者去学习.从最基础到高级. GameDev.net的两个站长写的书,这本书不只提供了一个极好的OPENGL的入门,而是整体讲述了3D程序设计. 本书是对OpenGL开发函数库的介绍,让读者对当今流行的开发语言有深入的了解;游戏设计的基本功:2D算法,3D算法,数学、物理算法,让读者从本质上掌握如何制作出真实、可信的游戏;精心设计的范例在潜移默化中引导读者学习游戏设计的细节! With "Beginning OpenGL Game Programming", you'll learn how to use OpenGL to develop games using high-performance graphics and game libraries. Focusing solely on topics related to graphics and OpenGL, this comprehensive guide gives you the skills you need to unleash the power of OpenGL 1.5 and create realistic, real-time graphics. If you are just getting started in 3D game development and are comfortable programming in C++, this guide is your ideal introduction to OpenGL. By the time you finish this book, you'll understand the basics of OpenGL and be able to apply your newfound skills as you create your own games!
Platform: | Size: 7803958 | Author: ourleven@yahoo.com.cn | Hits:

[VC/MFCGameDev

Description: GameDeveloper杂志2009年11月版,电子版
Platform: | Size: 9736895 | Author: gg@gg.com | Hits:

[OpenGL programopengl_mksw

Description: opengl做为一款强大的3D API,渲染速度快,效率高。可以为我们实现自己的3D世界。 本程序使用了glut库(下载到http://www.xmission.com/~nate/glut.html),他不仅包含了gl.h, glu.h glaux.h还扩充了一些其他高级的功能。所以在我们以后的程序中,只需包含glut.h头文件。 实现细节请下载源代码,熟悉opengl编程的朋友可以从代码中看出,在AX中实现opengl跟在普通应用程序中是一致的。 glut库的安装 目前的glut库是glut-3.7.6.包含glut.h,glut32.lib,glut32.dll 把glut.h放到 vc的include目录中 把glut32.lib放到vc的lib目录中 把glut32.dll放到system32下 对于vs.net include和lib在..\vc7\platformSDK下 参考资料 nehe.gamedev.net 特别经典的opengl教程 www.codeguru.com -opengl as one powerful 3D API, rendering speed, high efficiency. We can achieve our 3D world. The procedures for the use of a glut (download http://www.xmission.com/ ~ nate/glut.html), he embodies gl.h, glu.h glaux.h has also expanded the number of other senior function. So in our future proceedings, just include glut.h headers. Implementation details please download the source code, the programming opengl familiar friends can see from the code in AX achieve opengl application with the ordinary procedure is the same. Glut library installation for the current glut of glut- 3.7.6. Included glut.h, glut32.lib, glut32.dll put into vc glut.h include the directory into vc glut32.lib put the lib directory put into glut32.dll for system32 vs.net include and lib in .. \ vc7 \ platformSDK under s
Platform: | Size: 132096 | Author: 周立 | Hits:

[OthergameDev

Description: 一个游戏开发文件,详细讲述了游戏软件的开发过程的技术-a game development document, a detailed account of the game software development process technology
Platform: | Size: 131072 | Author: | Hits:

[Game Programgamedev

Description: 介绍了游戏开发的各个环节和方法,比较适合初学者学习游戏编程-Introduced in all aspects of game development and methods, more suitable for beginners to learn game programming
Platform: | Size: 2477056 | Author: jctc | Hits:

[J2MEGameDev

Description: it is also a game related subject
Platform: | Size: 27648 | Author: prosen | Hits:

[Shot GameGameDev

Description: VC++6.0环境,C++编写,带伪3D效果的推箱子游戏-VC++6.0 environment, C++ to prepare, with the effect of pseudo-3D Sokoban Game
Platform: | Size: 808960 | Author: 朱侨 | Hits:

[Other Riddle gamesMY_GameDev

Description: 2.5D推箱子游戏,界面优美,45度角,有过关自己生成新一关游戏关卡效果,源码值得参考学习.-Sokoban Game 2.5D, beautiful interface, 45-degree angle, there is one pass their own game to generate new crossing effects, it is also useful to study source.
Platform: | Size: 23552 | Author: chinaprint | Hits:

[VC/MFCGameDev

Description: vc++经典的仿3D的推箱子游戏,设计巧妙,值得一看。-vc++ classic imitation of Sokoban 3D games, so cleverly designed and worth a visit.
Platform: | Size: 814080 | Author: Sturtle | Hits:

[Game EngineGameDev

Description: 《游戏编程指南》这本书的配套代码,里面有几十个代码.书建议去下载电子书~-" Game Programming Guide" This book matching code, there are dozens of code. Recommended to download e-books ~
Platform: | Size: 47104 | Author: Delaware | Hits:

[Other Riddle gamesGameDev

Description: 实现仿3D推箱子游戏,界面做的不错,希望大家能互相学习-3D Sokoban game to achieve imitation, a good interface to do, hope that we can learn from each other
Platform: | Size: 24576 | Author: 杜海燕 | Hits:

[Game Enginegamedev

Description: 游戏开发资料,自己在网络上面搜集整理的,希望对学习游戏开发的人有用-Information on game development, its own collection of finishing top in the network, and I hope to learn useful for game development
Platform: | Size: 288768 | Author: jayboy | Hits:

[GDI-BitmapGAMEDEV

Description: 推箱子游戏,是一个仿3D游戏,实际上还是2D的。基本思路是按照win32程序的程序接口结构,设计一个游戏,实现一个“人”作为主动方,应该直接由游戏玩家通过键盘直接控制。被推的“箱子”,箱子作为被动方,应该能自动根据“人”的推动来进行移动,实现“被推”的移动效果。至于地图的绘制,应该由外部文件导入来完成,然后通过对应的图片剪切,将地图画好。-Push Box game, is an imitation 3D game, in fact, or 2D,. The basic idea is in accordance with the procedural win32 interface structure, design a game to achieve a "person" as the active side, it should be directly from the direct control of the game players via the keyboard. Pushed the "box", a box as a passive party, should be able to automatically "person" to carry out the promotion movement, to achieve "pushed" the movement effect. As for the map drawing, it should be imported from an external file to complete, and then the corresponding image shearing, will be in good pictures.
Platform: | Size: 24576 | Author: 醉花痴 | Hits:

[Other Riddle gamesGameDev

Description: 推箱子游戏(位图操作、总共14关) WIN32应用程序。-push box game
Platform: | Size: 870400 | Author: xiepeng | Hits:

[Other Riddle gamesGameDev

Description: 一个3D推箱子游戏源码,基于VC++的,可以参考-A 3D Sokoban game source code, based on VC++, and can refer to
Platform: | Size: 809984 | Author: 杨凯 | Hits:

[Chess Poker gamesGameDev

Description: 这是一个推箱子的小游戏!用木桶推小箱子到特定的地点-This is a Sokoban game! Pushing a small box with the barrel to a specific location
Platform: | Size: 24576 | Author: xuchuan | Hits:

[Home Personal applicationA_3D_RPG_E153777212003

Description: A 3D RPG Engine This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for normal triangles. As seen in the screenshot, it contains texturing, and implements the particle engine I submitted in January. In the top left corner is the Frames per secons, and there are 3 modes of movement/graphics. When you press M , it changes the mode between constant FPS, variable FPS and constant movement, and variable FPS and movement. In this version, there is a sample map with fogging and a test of most of the implemented features. Thanks to NeHe s OpenGL tutorials for helping me learn OpenGL. http://nehe.gamedev.net If you like this code, please leave feedback and vote. Sorry for the bad textures, the good ones took too up much space. If it gives you a really low FPS, like 8, press M a couple of times. -A 3D RPG Engine This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for normal triangles. As seen in the screenshot, it contains texturing, and implements the particle engine I submitted in January. In the top left corner is the Frames per secons, and there are 3 modes of movement/graphics. When you press M , it changes the mode between constant FPS, variable FPS and constant movement, and variable FPS and movement. In this version, there is a sample map with fogging and a test of most of the implemented features. Thanks to NeHe s OpenGL tutorials for helping me learn OpenGL. http://nehe.gamedev.net If you like this code, please leave feedback and vote. Sorry for the bad textures, the good ones took too up much space. If it gives you a really low FPS, like 8, press M a couple of times.
Platform: | Size: 101376 | Author: Behrad Niazmand | Hits:
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