Welcome![Sign In][Sign Up]
Location:
Search - fog

Search list

[Other resourcerandomc

Description: Uniform random number generators by Agner Fog, 2001 - 2007 randomc.zip contains a C++ class library of uniform random number generators of good quality. The random number generators found in standard libraries are often of a poor quality, insufficient for large Monte Carlo calculations. This C++ implementation provides random number generators of a much better quality: Better randomness, higher resolution, and longer cycle lengths. The same random number generators are available as libraries coded in assembly language for higher speed. These libraries can be linked into projects coded in other programming languages under Windows, Linux, BSD, etc. The library files are available in the archive asmlib.zip. Non-uniform random number generators are provided in stocc.zip.
Platform: | Size: 102418 | Author: lilin | Hits:

[OpenGL programfog

Description: 一个OPENGL程序,一个场景的漫游系统,有一个小球和圆环组成
Platform: | Size: 3075 | Author: 大胸 | Hits:

[OpenGL program3D

Description: 3D地形模拟2(带纹理)PocketPC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果,其实在PPC上能够体现出来的性能极其有限了。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。
Platform: | Size: 346696 | Author: JEFFSON | Hits:

[OpenGL programfog

Description: 我总结了NeNe教程第七八课的代码,用VC++MFC模式下编写,并增加了雾的效果,可以通过键盘来控制物体的远近,纹理的效果,物体转动的速度,和雾化的模式,来观察不同的效果,希望对大家的学习有所帮助
Platform: | Size: 193202 | Author: 流沙 | Hits:

[OpenGL programOpenGL中雾的应用

Description: OpenGL中雾的应用的例子程序-OpenGL fog examples of the application of procedures
Platform: | Size: 40027 | Author: seafloat11 | Hits:

[Other resourcefog

Description: 使用顶点渲染器和象素渲染器实现体积雾的例子.
Platform: | Size: 423407 | Author: mark | Hits:

[Graph program3Ddx1

Description: 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 运行时,按左右将重新生成随机地形,按下退出。
Platform: | Size: 54008 | Author: kk | Hits:

[OpenGL programMyTerrain1

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。
Platform: | Size: 101183 | Author: g | Hits:

[Other resourceVolumeFog

Description: The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the back side. The fog is mixed with the scene by accumulating an in/out test at every pixel -- that is, back-facing fog polygons will add, while front-facing ones will subtract. If the value is non zero, then the scene intersects the fog and the scene s depth value is used. In order to get better results, this demo uses 12 bits of precision by encoding high and low bits in different color channels.
Platform: | Size: 28923 | Author: 姚俊光 | Hits:

[Graph programtorus雾

Description: 一个雾的好程序,快点下啊-a fog of the program quickly under ah
Platform: | Size: 2549 | Author: 缪益慢 | Hits:

[Other resourceFog

Description: 生成雾气的效果 ,非常逼真,用MFC写的
Platform: | Size: 26194 | Author: gg | Hits:

[OpenGL programFog

Description: OpenGl雾化效果 实现了3中纹理映射特效
Platform: | Size: 15746 | Author: limeng | Hits:

[OpenGL programOpenGL中雾效果的源程序

Description: OpenGL中构造雾效果的源程序-OpenGL tectonic fog effect of the source
Platform: | Size: 236452 | Author: 李穿石 | Hits:

[OpenGL programVOLFOG

Description: 介绍如何在VC下用OpenGL绘制体雾 极具参考价值-how the VC Rendering with OpenGL body fog of great reference value
Platform: | Size: 41812 | Author: yfq | Hits:

[SCMLED

Description: FOG电子文档
Platform: | Size: 638 | Author: 03081126@163.com | Hits:

[SourceCode粒子系统

Description: 图形编程中重要的一个内容——粒子系统,用来模拟不规则自然形态,如云、雨、烟、雾等,这是我收集的一个论文集-Graphical programming in an important content- particle system to simulate natural irregular shape, like clouds, rain, smoke, fog, etc. This is what I gathered a collection of
Platform: | Size: 3512320 | Author: 李飞刀 | Hits:

[Windows Developproppage

Description: directx show 的帮助文档是一个很好的参考资料。可是里面的很多东西都讲得太多了,而我们在开始接触的时候,都想从最简单的东西入手,然后逐渐深入,可是参考SDK里面的例子程序,总是云里雾里,特别是自己动手写FILTER,要拨开它的丛丛雾水,还真有些不容易。 -DirectX show with the help documentation is a good reference. But there are a lot of things they said too much, and we start contact, the most wanted from the start with simple things, and then gradually deepening, but inside the SDK reference examples procedures, always waves, especially to write himself FILTER, it is supposed to touch the fog, it really these will not be easy.
Platform: | Size: 13312 | Author: 于静 | Hits:

[Graph programtorus雾

Description: 一个雾的好程序,快点下啊-a fog of the program quickly under ah
Platform: | Size: 2048 | Author: 缪益慢 | Hits:

[OpenGL programOpenGL中雾效果的源程序

Description: OpenGL中构造雾效果的源程序-OpenGL tectonic fog effect of the source
Platform: | Size: 236544 | Author: 李穿石 | Hits:

[OpenGL programqt_fog

Description: 在linux下用QT实现的一种看起来效果很棒的雾,对于在linux下面用OpenGL进行图像编程很有参考价值。-using the QT seems to achieve a great effect of the fog, in linux below image with OpenGL programming of great reference value.
Platform: | Size: 1658880 | Author: 读卡 | Hits:
« 1 2 3 4 5 6 7 89 10 11 12 13 ... 50 »

CodeBus www.codebus.net