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[ELanguagecompiler([1].netstl)

Description: (1) 给定一段符合Pascal子集语法的语言,能成功转换成C语言; (2) 一个简单的说明文档; (3) 2007.7.14之前上传到ftp:// C07:C07@10.11.3.71/upload,用学号建立自己的目录; (4) (可额外加分5分)若有出错处理功能,请在说明文档中写明可以处理哪几项错误。 注意事项: (1) 两人一组 (2) 可以使用词法、语法自动生成工具,windows下有Flex,Bison,Linux下有Lex,Yacc,Java的有Jlex,JavaCC,ANTLR等 (3) 不用考虑Pascal和C的关键词不同问题,即Pascal子集语言中假设不出现int,for等作为变量标志符 (4) read()和write()可用由scanf(),printf()等组成的语句转换。 (5) 如果有疑问可以发信给我 xpqiu@fudan.edu.cn.
Platform: | Size: 48656 | Author: cy | Hits:

[FlashMXActionScript编程实例

Description: Chapter 2: Getting Started Hello World Hello World Enhanced A simple "Hello World" application that shows the basics of how to use an ActionScript 3.0 class in an application. The Enhanced version adds a name-checking feature. These examples are meant to be built from scratch, tutorial-style. The example files are provided so you can see how they should look when completed. Chapter 4: Object-Oriented Programming Geometric Shapes Uses the object-oriented concepts of class inheritance and the implementation of interfaces to provide an application that calculates values for simple geometric shapes. Chapter 5: Display Programming Sprite Arranger Adds graphical Sprite objects to a drawing area and let you manipulate their placement in the display list. Builds upon the classes from the geometric Shapes example. Chapter 6: Working with Dates and Times Simple Clock Displays a simple analog clock face using methods of the Date and flash.util.Timer classes. Chapter 7: Working with Strings ASCII Art Loads bitmap images and coverts them into ASCII character equivalents, using a number of the methods in the String class. Chapter 8: Working with Arrays Play List Demonstrates a number of methods of the Array class while building and presenting a play list of music files. Chapter 9: Handling Errors Custom Errors Presents a simple framework containing a set of custom ApplicationError classes and shows how to throw, catch, and handle such errors. Chapter 10: Using Regular Expressions Wiki Editor Uses regular expressions to convert text containing wiki-style codes into formatted HTML text. Also shows how to use regular expressions for other conversions, such as numeric calculations. Chapter 11: Working With XML RSS Viewer Reads an RSS feed and formats the entries as HTML, including hyperlinks to the stories being referenced. This example shows the powerful new E4X statements and operators in action. Chapter 13: Event Handling Alarm Clock Demonstrates how to define, dispatch, and handle custom event classes. Extends the Simple Clock application to create an Alarm Clock with specialized AlarmEvents. Chapter 14: Networking and Communications File I/O Shows how to use the FileReference class to upload files from your local disk to a remote server, and how to download files from a remote server to your local disk. Note: To run this example you will need to set the UPLOAD_URL and DOWNLOAD_URL variables in the code to the address of a web server that will accept uploads and allow downloads. Telnet Socket Connects to a Telnet server and shows how to send and read bytes from the socket connection. Note: To run this example you will need to have access to a running Telnet server. Chapter 15: Working with Geometry Display Object Transformer Uses methods of the flash.geom.Matrix class to apply multiple geometric transformations to a DisplayObject. Chapter 16: Client System Environment Capabilities Info Lists the capabilities of your current browser and operating system, by using the SystemCapabilities class and an ExternalInterface call that uses Javascript to retrieve browser properties. Chapter 19: Using the External API IntrovertIM_CSharp IntrovertIM_HTML A tiny instant messenger application the uses the flash.external.ExternalInterface class to send messages between a Flex/ActionScript application and an external application. Two versions are provided. One uses HTML and Javascript for the external application, and the other uses C#.
Platform: | Size: 458790 | Author: swj_tommy@tom.com | Hits:

[Othereatsnake

Description: 1、前台用Flash2004+AS2.0重新开发。 2、[增加]文字效果 3、[增加]游戏区[贪食蛇/推箱子/顶球游戏] 4、[增加]留言区对鼠标滚轮支持。 5、[增加]悄悄话功能,登陆管理后可见 6、[增加]是否公开留言选项 7、[增加]修改用户留言 8、[增加]增强Mp3播放器,加入音量控制 9、[增加]自定义头像 -1, front with Flash2004 AS2.0 redevelopment. 2, [increase] text effect 3, [increased] Games [贪食蛇/ Sokoban/head games] 4, [increase] Message area of mouse wheel support. 5, [increased] whispering functions, management can be seen landing 6, [increase] Message options are open 7, [increased] modify user Message 8, [increased] to enhance Mp3 player, adding volume control 9, [increased] since the definition of Head
Platform: | Size: 182272 | Author: 林泽然 | Hits:

[Other GamesmapEditor2

Description: 使用说明: 1、菜单中的“新增”按钮可以增加一个新的地图工程,地图选择本地图片,可以设置宽度和高度以及每个地图单元格的宽度和高度。 2、打开地图图片后,可以设置每个单元格“放置路点”或“放置障碍”以及“放置建筑”。路点是可角色通行的部分、障碍是角色无法通行的部分。建筑需要在“元件库”中导入图片后,点击“放置建筑”进行放置。 3、点击“Layer&层”中的“地图”、“建筑”、“网格”可隐藏地图上对应的元素。 4、点击“保存”,可以将地图设置的信息保存为xml文件,如果有没有设置元素的空白区域,系统会提示“请选择要将空白区域转换成的类型”,这时可以选择空白区域全部设置为障碍或者路点。 5、该软件需要AIR运行时V1.5以上。 常见问题 HeptaFish 45度游戏地图编辑器 软件最新信息请访问: http://www.eb163.com/club/thread-3030-1-1.html 技术支持: http://www.eb163.com/- Usage: 1, the menu of "Add" button to add a new map of the project, the map to choose the local picture, you can set width and height of each cell of the map width and height. 2, open the map image, you can set each cell "placed on the road point" or "placing obstacles" and "place of construction." Road access point is part of the role, obstacles are inaccessible part of the role. Construction needs in the "library" to import pictures, click on "place building" in place. 3, click on "Layer & layer" in the "map", "Architecture", "grid" to hide elements of the corresponding map. 4, Click "Save", you can save the map settings for the xml file, if the element is not provided with a blank area, you will be prompted "Please select a blank area to the type of conversion," then can select a blank area of all set point for obstacles or road. 5, the AIR run-time software requires more than V1.5. Frequently Asked Questions HeptaFish 45 degrees game map editor software up-to-date infor
Platform: | Size: 3955712 | Author: ccxxcc | Hits:

[Other06

Description: flex几个标签控件的例子。 1. 文本控件(Text Controls) 2.数据源控件(Data Provider Controls) 3.菜单控件(Menu Control) 4.按钮控件(Button Control) 5.Flex控件(Flex Controls)-flex examples of a few label control. 1. Text controls (Text Controls) 2. Data Source Controls (Data Provider Controls) 3. Menu Control (Menu Control) 4. Button control (Button Control) 5. Flex Control (Flex Controls)
Platform: | Size: 1913856 | Author: piikee | Hits:

[.netEventModel

Description: 1、函数指针进化论 2、Java事件模型 3、.NET(C#)事件模型 4、DOM和JavaScript事件模型 5、Flex和ActionScript3事件模型-1, the function pointer evolution 2, Java event model 3,. NET (C#) event model 4, DOM, and JavaScript event model 5, Flex and ActionScript3 event model
Platform: | Size: 7432192 | Author: | Hits:

[FlashMXflexDemo

Description: 该工程简介: 这个工程是用flex画图表(piechart饼状图/lineChart折线图/ColumnChart直方图),并将生产的swf文件成功嵌入到网页中,在你自己的网页中你想放的任意地方嵌入swf(flash动画)文件。 亮点: 1、三个图鼠标放在相应区域会有相应区域详细信息的显示 2、生产的piechart是加动画的 3、生产的ColumnChart是3D的圆柱状的或立方状的 4、生产的lineChart是加标准线的 5、生产的swf文件可以成功嵌入到自己的网页中的任意位置 6、该工程加载的是外部数据,数据存放在一个专门的文件(data.xml)中-About the project: This project is flex draw charts (piechart pie chart/lineChart line chart/ColumnChart histogram), and the production of successful swf file embedded in Web pages, anywhere that you want to put in your own web page embedded swf (flash animation) files. Highlights: 1, three FIG mouse on the corresponding region will have the display of detailed information of the corresponding regions 2, production piechart plus animation 3, production ColumnChart is the 3D cylindrical or cubic shape, production lineChart is 5 plus the standard line production swf file can be successfully embedded anywhere in the own web page 6, the engineering load external data, the data is stored in a special file (data.xml)
Platform: | Size: 2758656 | Author: zh | Hits:

[FlashMX2.5

Description: Flex 3D 的开发, 里面包含编辑器功能-Flex 3D development, which contains the editor
Platform: | Size: 19571712 | Author: joy | Hits:

[FlashMXGranite

Description: flex Granite skin 适应SDK 3.2 - 3.5-flex Granite skin adapt SDK 3.2- 3.5
Platform: | Size: 81920 | Author: dnvlnl | Hits:

[FlashMXUndefined

Description: flex Undefined skin for SDK 3.2 - 3.5-flex Undefined skin for SDK 3.2- 3.5
Platform: | Size: 2031616 | Author: dnvlnl | Hits:

[FlashMXiCandy

Description: flex skin for sdk 3.2-3.5
Platform: | Size: 133120 | Author: dnvlnl | Hits:

[FlashMXUtility

Description: flex skin for sdk 3.2 - 3.5-flex skin for sdk 3.2- 3.5
Platform: | Size: 1278976 | Author: dnvlnl | Hits:

[Otherflex

Description: 本系列教程目标:使初学者了解富网络应用概念,理解并掌握以下四种架构方法。1. Flex + BlazeDS + Spring(< 2.5.6) + iBATIS + Cairngorm2. Flex + BlazeDS + Spring BlazeDS Integration + Spring(>= 2.5.6) + iBATIS + Cairngorm3. Flex + BlazeDS + Spring(< 2.5.6) + iBATIS + pureMVC4. Flex + BlazeDS + Spring BlazeDS Integration + Spring(>= 2.5.6) + iBATIS + pureMVC-The goals of this tutorial series: beginners to understand the concept of rich Internet applications, to understand and master the following four architectural approach. 1. Flex+ BlazeDS+ Spring (<2.5.6)+ iBATIS+ Cairngorm2. Flex+ BlazeDS+ Spring
Platform: | Size: 392192 | Author: 王子墨 | Hits:

[Internet-Networkflex-2.5.39.tar.bz2

Description: openwrt 源码,用于搜索组件,具体情况可百度了解,-openwrt source for the search component, the specific situation Baidu understand, thank you
Platform: | Size: 1611776 | Author: HY | Hits:

[ELanguagegnupascal

Description: GNU PASCAL 的完整源代码,使用了FLEX BISON,可以为学习编译原理提供帮助-GNU PASCAL complete source code,using FLEX BISON, is a good practice reference
Platform: | Size: 4378624 | Author: szx | Hits:

[Embeded Linuxflex-2.5.35.tar

Description: openwrt内核源码,用于编译内核之用(the kernel of openwrt)
Platform: | Size: 1255424 | Author: 白桦2 | Hits:

[Linux-Unix2014220303020_yang_lab3

Description: 1。学习所提供的表达式语法的LR分析 了解calc1。L,calc1。Y,calc2。L,Y calc2。 在Eclipse中创建项目并试运行calc3。L,Y calc3。 2。为学习提供lrgram.txt语法 它与rdgram.txt比较 三.学习和了解makefile文件(可选) 4。写的lrgram LR解析器 (1)解析器生成AST。 野牛的规范文件:lrparser。Y Flex的规范文件:lrlex。l AST相关代码:AST和AST (2)其他功能(如主)main, (3)解析器(rdparser。C)可以读取源文件(如测试。C)从命令行,在分析这个文件,通过调用函数showast印刷结构。 5。设计一个符号表,以便将令牌属性和其他信息保存到表中(可选)(To learn LR analysis of the provided expression grammar understand calc1.l calc1.y calc2.l calc2.y create a project in eclipse and try to run calc3.l calc3.y)
Platform: | Size: 3072 | Author: ETHAN2 | Hits:
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