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[ActiveX/DCOM/ATLDemo5f_comFonte

Description: Assembly 3d demo DX9
Platform: | Size: 28672 | Author: guga | Hits:

[Multimedia DevelopAVITEXTPLAY

Description: DX9.0bSDK下的初级视频播放源码,基于VC的MFC开发,适合于初学者。-DX9.0bSDK of primary-source video player, VC of the MFC-based development, suitable for beginners.
Platform: | Size: 2462720 | Author: super star | Hits:

[DirextXBasicTD

Description: 基于DX9的基本3D引擎,有良好的引擎框架,有兴趣的可以继续完善-A 3D engine based on directx 9.0c, and it has well engine s framework, the man should advanced it by your own code into it
Platform: | Size: 3282944 | Author: wuwenxi | Hits:

[VC/MFCDirectX3D_Chinese_Document

Description: DX9.0中文文档,DirectX3D_Chinese_Document-DirectX3D_Chinese_Document
Platform: | Size: 1531904 | Author: Ivan | Hits:

[DirextXtriangle

Description: 一个DX9的初学者的学习示例程序,绘制一个三角形-simple code for DX9 to show how to draw a trigle
Platform: | Size: 2048 | Author: 胡峰 | Hits:

[DirextXterrain

Description: 一个DX9的地形类,里面有绘制一个地形所需要的所有函数,适合初学者- terrain cpp
Platform: | Size: 4096 | Author: 胡峰 | Hits:

[DirextXcamera

Description: 一个针对DX9的摄像机类,封装了摄像机所用的函数,适合初学者-camera cpp
Platform: | Size: 1024 | Author: 胡峰 | Hits:

[DirextXShorthairreal-timerendering

Description: 短毛发实时绘制使用DX9 DXUT 开发环境为windos NT C-Short hair real-time rendering DX9 DXUT use development environment for windos NT C++
Platform: | Size: 519168 | Author: zhangliang | Hits:

[DirextXSellCell

Description: HGE的2D格子,游戏开发基础之基础-2D tile map by hge..
Platform: | Size: 539648 | Author: shaco | Hits:

[Game ProgramTank(Code)

Description: HGE开发的坦克大战,使用粒子,新手可以 -HGE tanke war
Platform: | Size: 678912 | Author: GP | Hits:

[3D Graphicsource

Description: 用DirectX9 实现的 自解3阶魔方-Sovle the cube automatically , Developed with DX9
Platform: | Size: 118784 | Author: 黄耀先 | Hits:

[OpenGL programparticleed_cn

Description: hge中文增强的粒子系统源码。 -hge English Enhanced particle system source code. hge English Enhanced particle system source code.
Platform: | Size: 350208 | Author: dodogun | Hits:

[GDI-BitmapHGEshooter

Description: HGE引擎下开发的射击游戏,附有大量注释,还有我自己写的项目说明。-HGE engine, developed under the shooting game, with a large number of notes, as well as my own writing project descriptions.
Platform: | Size: 3539968 | Author: 吕斯达 | Hits:

[OtherShaderx2

Description: Shaderx2_Shader Programming Tips&Tricks With DirectX.9 介绍DX9着色器编程的书籍-Shaderx2_Shader Programming Tips & Tricks With DirectX.9 Description DX9 shader programming books
Platform: | Size: 11281408 | Author: downcode | Hits:

[OtherCarGameDemo

Description: 我写的3d赛车游戏源代码。dx9.0。包括子弹系统。碰撞检测等。-I wrote a 3d racing game source code. dx9.0. Including the bullet system. Collision detection.
Platform: | Size: 177152 | Author: ly | Hits:

[DirextXLittleVR_Chp04

Description: 一个D3D的场景漫游程序,使用DX9自带的TEXTURE实例拓展而来,结构简单,适合初学者上手用。包含自己写的OBJ模型文件读取类,以及自制的简易摄像机类。-A D3D scene roaming procedures, examples of the use of DX9 native TEXTURE expand from simple structure, suitable for beginners get started with. Contains its own writing OBJ model file reading classes, as well as home-made simple camera class.
Platform: | Size: 502784 | Author: | Hits:

[Game Enginehge18

Description: 这个是hge1.8的dx9渲染的,添加hlsl接口可以方便实现各种特效,在tutorial07可以找到使用示例,同样采用dx9可以方便使用系统字体-This is hge1.8 the dx9 rendering, add hlsl interface can facilitate the achievement of a variety of effects can be found in the tutorial07 use the sample, as adopted by the dx9 can easily use the system font
Platform: | Size: 4208640 | Author: zmy | Hits:

[DirextXRUGE

Description: 一个基于DX9和FMOD,采用COM组件方式架构的2D游戏引擎。-2D Game Engine
Platform: | Size: 4973568 | Author: 王农龙 | Hits:

[DirextXcompileWithDX9

Description: 1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc -1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc
Platform: | Size: 1024 | Author: versille | Hits:

[Graph program3DGame

Description: introduce 3d with dx9.0 绝好的3d书籍加源码-introduce 3d with dx9.0 excellent books on Canadian source 3d
Platform: | Size: 26480640 | Author: guojiangang | Hits:
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