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[OpenGL programOpenearth

Description: 用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\\VC98\\Lib\\目录下。 1.用VC6.0启动Openearth.dsw, 2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。 3. 用菜单Build\\!Execute Openearth.exe项建立并运行Openearth.exe文件 4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。 直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \\ VC98 \\ Lib \\ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object / Libray Module" e
Platform: | Size: 174322 | Author: 倪明 | Hits:

[Special Effectsjpeg_C6711_DSP_yasuo

Description: 基于C6711 DSP下jpeg图像压缩解压缩程序,实现jpeg bmp gif ppm格式图片的互转-under jpeg image compression decompression procedures, bmp gif achieve jpeg format pictures ppm of referrals
Platform: | Size: 544156 | Author: 李玉峰 | Hits:

[Other resourceeasy_JPEG_decde_prog

Description: 利用标准C写的 简单的JPG图片转BMP图片 程序。没有使用特殊的除,可以轻松转换为DSP或单片程序。
Platform: | Size: 12956 | Author: hexd | Hits:

[Special Effectsdsp/ReadImage

Description: 一个完整地读取和显示BMP图像,还有旋转,缩放和增强BMP图像
Platform: | Size: 3024 | Author: zhanglonghua | Hits:

[Windows DevelopVC视图绘制动态曲线图

Description: ======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : TestDrawCurve_26 ======================================================================== AppWizard has created this TestDrawCurve_26 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your TestDrawCurve_26 application. TestDrawCurve_26.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TestDrawCurve_26.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTestDrawCurve_26App application class. TestDrawCurve_26.cpp This is the main application source file that contains the application class CTestDrawCurve_26App. TestDrawCurve_26.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. TestDrawCurve_26.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\TestDrawCurve_26.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file TestDrawCurve_26.rc. res\TestDrawCurve_26.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in TestDrawCurve_26.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: TestDrawCurve_26Doc.h, TestDrawCurve_26Doc.cpp - the document These files contain your CTestDrawCurve_26Doc class. Edit these files to add your special document data and to implement file saving and loading (via CTestDrawCurve_26Doc::Serialize). TestDrawCurve_26View.h, TestDrawCurve_26View.cpp - the view of the document These files contain your CTestDrawCurve_26View class. CTestDrawCurve_26View objects are used to view CTestDrawCurve_26Doc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TestDrawCurve_26.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 1967656 | Author: xiayang168 | Hits:

[GDI-Bitmaplite

Description: CxImage is a C++ class to load, save, display, transform BMP, JPEG, GIF, PNG, TIFF, MNG, ICO, PCX, TGA, WMF, WBMP, JBG, J2K images.
Platform: | Size: 437248 | Author: 涂求汝 | Hits:

[DSP programBMP_to_GUI_Text_Overlay

Description: BlackFin DSP(ADSP) LCD 文字overlay 显示源码-BlackFin DSP (ADSP) LCD display text overlay FOSS
Platform: | Size: 2758656 | Author: 大撒大 | Hits:

[OpenGL programOpenearth

Description: 用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\VC98\Lib\目录下。 1.用VC6.0启动Openearth.dsw, 2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。 3. 用菜单Build\!Execute Openearth.exe项建立并运行Openearth.exe文件 4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。 直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \ VC98 \ Lib \ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object/Libray Module" e
Platform: | Size: 174080 | Author: 倪明 | Hits:

[Graph programjpeg_C6711_DSP_yasuo

Description: 基于C6711 DSP下jpeg图像压缩解压缩程序,实现jpeg bmp gif ppm格式图片的互转-under jpeg image compression decompression procedures, bmp gif achieve jpeg format pictures ppm of referrals
Platform: | Size: 865280 | Author: 李玉峰 | Hits:

[Picture ViewerReadBMP

Description: 用于BMP位图图像显示的库函数,人民邮电出版社《《Virtual C++ 数字图像处理》库函数的源代码。-BMP bitmap images for display library function, Posts
Platform: | Size: 7168 | Author: hyp | Hits:

[Special Effectsbmp2dat

Description: DSP6416 图像处理程序,从BMP图片读取数据,以通过编译和仿真-DSP6416 image processing procedure to read data from the BMP image through compiler and simulation
Platform: | Size: 80896 | Author: hhailin | Hits:

[Picture Viewereasy_JPEG_decde_prog

Description: 利用标准C写的 简单的JPG图片转BMP图片 程序。没有使用特殊的除,可以轻松转换为DSP或单片程序。-Written using standard C simple JPG picture to BMP picture procedures. In addition to not using a special, you can easily convert single-chip DSP or procedures.
Platform: | Size: 12288 | Author: hexd | Hits:

[Compress-Decompress algrithmsjpegconvert

Description: 编译源文件生成可执行文件TestLibjpeg.exe, 此程序可以转换bmp位图为jpg格式,或解压缩 jpg格式图像为bmp格式。 将需转换的bmp格式图片存到和TestLibjpeg.exe 相同的文件夹下,在DOS界面下使用命令行参数 bmp到jpeg的转换使用:TestLibjpeg.exe j 原图片名.bmp 目标图片名.jpg jpeg到bmp的转换使用:TestLibjpeg.exe b 原图片名.jpg 目标图片名.bmp- AppWizard has created this TestLibjpeg application for you. This file contains a summary of what you will find in each of the files that make up your TestLibjpeg application. TestLibjpeg.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TestLibjpeg.cpp This is the main application source file. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TestLibjpeg.pch and a precompiled types file named StdAfx.obj.
Platform: | Size: 323584 | Author: cy | Hits:

[DSP programVDSP_signle_image_catch

Description: black-fin DSP处理器单帧图像获取程序,包含通用CCD芯片驱动程序,获取的图像存为bmp文件格式。-black-fin DSP processors, single-frame image acquisition procedures, including general-purpose CCD chip drivers, access to the images saved as a bmp file format.
Platform: | Size: 14336 | Author: liulifeng | Hits:

[DSP programConvertingDataFormats

Description: 将bmp图片格式转换成dsp能够识别的数据格式-The report focuses on the conversion process using data format converting utilities supporting the Texas Instruments(TI) TMS320 (C1x/C2x/C2xx/C5x/C54x) fixed-point digital signal processor (DSP) in COFF format.
Platform: | Size: 71680 | Author: 李瑞波 | Hits:

[Graph programDSP

Description: 图片(bmp,jpg等)与DAT格式文件相互转换,实现DSP读取,存取图像,另附《Matlab辅助DSP进行图像处理应用开发》-Photo (bmp, jpg, etc.) and DAT format files converted with each other to achieve DSP read, access images, attached " Matlab-assisted DSP for image processing application development"
Platform: | Size: 222208 | Author: xzhy | Hits:

[DSP programLab544-VideoBMP

Description: dm642 dsp 上位机通信 生成图像文件-dm642 dsp PC communications generated image files
Platform: | Size: 1129472 | Author: 刘春生 | Hits:

[DSP programbmp(DSP)

Description: 这是我写的一个在DSP(CCS)上打开一个bmp文件的程序源代码,希望对大家有所帮助,谢谢!-This is a source code to open bmp file on DSP(CCS),written by me,Thanks!
Platform: | Size: 668672 | Author: keke | Hits:

[DSP programSTM32F1XX代码工程::BMP图片显示(库函数)

Description: STM32F10x系列DSP的源代码工程:BMP图片显示(STM32F10x series DSP source code engineering: BMP picture display)
Platform: | Size: 2277376 | Author: 机灵木瓜 | Hits:

[Embeded-SCM DevelopTMS320C66x KeyStone架构多核DSP入门与实例精解

Description: 本书围绕美国德州仪器公司(TI)最新的KeyStone架构C66x多核DSP,介绍了CCSV5的使用、SYS/BIOS、多核编程技术、KeyStone架构体系以及内存管理、C6678芯片硬件及外设,并且在CCSV5 Simulator,以及C6678 EVM硬件环境下运行了bmp格式图像处理、IPC,VLFFT,Imaging Processing, HUA等实例,最后介绍了多核Boot的原理与实例。同时,也给出了多核DSP的应用,特别是在医学超声中的应用。(This book introduces the use of CCSV5, SYS / BIOS, multi-core programming technology, KeyStone architecture and memory management, C6678 chip hardware and peripherals, and the CCSV5 Simulator, which is the latest KeyStone architecture C66x multi-core DSP, , And C6678 EVM hardware environment running bmp format image processing, IPC, VLFFT, Imaging Processing, HUA and other examples, and finally introduced the principle and examples of multi-core Boot. At the same time, also gives the application of multi-core DSP, especially in medical ultrasound applications.)
Platform: | Size: 56953856 | Author: 南山 | Hits:
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