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[OtherDelphiX for D7 控件

Description: DelphiX是对DirectX接口的封装,它将DirectX接口封装成Delphi组件,便于Delphi下的使用。它由12个可视组件组成,有针对Delphi3.0、4.0、5.0、7.0版的支持。   它是由Hiroyuki Hori编写的。DelphiX支持DirectX的所有技术(DirectDraw, Direct3D, DirectPlay, DirectInput等等……),使Delphi能编写出高质量的图像显示程序。   这些组件是:   TDXDraw - DirectDraw surface for graphic output   TDXDIB - DIB-Image   TDXImageList - Imagelist of DIB-Images   TDX3D - Direct3D support for TDXDraw surface   TDXSound - DirectSound support   TDXWave - Soundfile-component for DirectSound   TDXWaveList - Soundfile-list   TDXInput - DirectInput, controller support   TDXPlay - DirectPlay, for multiplayer network games   TDXSpriteEngine - Spriteengine for DirectDraw-surface   TDXTimer - High-performance Timer   TDXPaintBox - Like TPaintbox but faster   DelphiX 是用Delphi 编写游戏的最好帮手!!
Platform: | Size: 14132075 | Author: 492548101@qq.com | Hits:

[GUI DevelopDirectUI

Description: directX 和XML写的UI源代码,包含列表,按钮等控件的实现-directX and XML source code written by UI, including a list of the realization of the control buttons, etc.
Platform: | Size: 120832 | Author: 王晶磊 | Hits:

[Multimedia DevelopDirectXCapture2

Description: 一个捕捉视频和音频到AVI文件的.NET类库。 功能特性包括:1.列举硬件。2.音视频设置接口(例如帧率,画面大小)。3.支持音视频解压。4.视频预览。5.支持电视调谐器。6. 支持交叉和音频混合器。7.检索设备的能力。8.查看驱动属性页。9.包含一个msdn风格文档。-A .NET class library for capturing video and audio to AVI files. This article presents a class library for capturing audio and video to AVI files in .NET. Some of the features of this library: List and select hardware devices Access to common audio and video settings (e.g. frame rate, size) Support audio and video compression codecs Support video preview Support TV tuners Support crossbars and audio mixers Retrieve device capabilities Show property pages exposed by drivers MSDN-style documentation included
Platform: | Size: 194560 | Author: Jim Wong | Hits:

[Software EngineeringDriverGenius(1)

Description: 2.6.1225版(2009正式版)What s New 1、修正Vista及Windows 7操作系统下,硬件检测功能DirectX版本显示不正确问题 2、修正Windows 7中文操作系统下,“高清晰度音频设备”无法提供驱动问题 3、修正软件二次启动后驱动列表发生变化的错误 4、修正驱动精灵主界面及完全更新界面中存在的文字错误 5、修正英文系统下部分界面乱码问题 6、修正Windows 7驱动升级向导功能检测结果与实际情况不符的问题 7、修正Windows 7驱动升级向导中的文字错误 8、升级硬件检测功能,检测结果更加准确-2.6.1225 Edition (2009 final version) What' s New 1, amendments to Vista, and Windows 7 operating system, the hardware detection feature DirectX version of the show is not the right questions 2, to amend the Chinese operating system, Windows 7, the " High Definition Audio Device" is not available Driver question 3, to revise the software to start the second list after the driver change the error 4, to amend the main interface and wizard-driven interface, fully updated textual errors that exist in 5, to amend the lower part of the English system interface garbled question 6, the amendment Windows 7 Driver Upgrade Wizard function test results are inconsistent with the actual situation in question 7, to revise Windows 7 Driver Upgrade Wizard in the textual errors 8, upgrade the hardware detection, more accurate test results
Platform: | Size: 4215808 | Author: 何达 | Hits:

[Video Capturemmwrite

Description: 功能列表= mmwrite(文件名,选择... ...) mmwrite是能写的AVI,WMV,的WMA,ASF文件。对于AVI文件,您可以选择从现有的编解码器压缩的音频和视频流。 对于WMV,WMA和ASF的编码默认为16位的Windows Media 9率为44100Hz立体声为98%质量的音频和Windows媒体视频9 98 质量。质量可以指定音频和视频。 环绕声,似乎只与AVI和多通道编码不支持。编写任何其他文件类型不支持。本使用Windows的DirectX基础设施,以便其他操作系统是出于运气。 输入:     文件名:这一定是第一个参数,并指定文件名写。     影片结构:视频结构相匹配的mmread输出。在最低限度,必须有4个领域的“框架”,“时代”,“高度”和“宽度”。该“框架”字段必须是一个结构与一个字段数组“的CDATA”的原始框架,它包含由彩色编码的数据宽度高度(3)UINT8s。钍-function list = mmwrite(filename,...options...) mmwrite is able to write AVI,WMV,WMA,ASF files. For AVI files you can choose from the available codecs to compress the audio and video streams. For WMV,WMA and ASF the encoding defaults to Windows Media 9 44100Hz 16bit stereo 98 quality for the audio and Windows Media 9 Video with 98 quality. The quality can be specified for both audio and video. Surround sound only seems to work with AVI and multi-pass encoding is not supported. Writing any other file type is not supported. This uses Windows DirectX infrastructure, so other OSs are out of luck. INPUT: filename: This must be the first parameter and specifies the filename to write. video structure: The video structure matches the output of mmread. At a minimum it must have 4 fields "frames", "times", "height" and "width". The "frames" field must be a struct array with a field "cdata" that contains the raw frame data encoded as height by width by color(3) as UINT8s. Th
Platform: | Size: 113664 | Author: zaaa | Hits:

[OpenGL programSG

Description: A list with some examples of graphic project using directx or opengl (ogl). Graphics Programming with Direct X 9 Module I and -A list with some examples of graphic project using directx or opengl (ogl). Graphics Programming with Direct X 9 Module I and II
Platform: | Size: 160768 | Author: delia | Hits:

[Game EngineD3D-TileDemo-Examples

Description: D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also compiles with Visual C++ 6, but I only have the introductory edition and didn t want to ship executables with splash screens! The demos have been tested on the following machines: Intel Celeron-A 450 Mhz, TNT2 Ultra (32 Mb), 128 Mb RAM, Windows 2000 RC3. AMD K6 450 Mhz, Voodoo Banshee, 64 Mb RAM, Windows 98. Intel Pentium II 233 Mhz, Voodoo Graphics (4 Mb), Windows 98-SE. The demos require DirectX 6. Demo 1: Demonstrates isometric tiling in general, using Direct3D wireframe rendering. Demo 2: Adds a texture to demo 1. Demo 3: Randomly lights the textured landscape (VERY trippy) Demo 4: Adds a heightmap, and simple lighting based on height. When you compile them, please don t forget to include the DirectX SDK s include directory as the FIRST entry in your compiler s include directory list, and also each project will need the following library f
Platform: | Size: 2349056 | Author: gcgego | Hits:

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