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[Graph DrawingDDA法直线插补程序

Description: 数控DDA直线插补程序
Platform: | Size: 2339 | Author: 735208368 | Hits:

[Other resource图形学DDA算法画直线

Description: DDA算法画直线
Platform: | Size: 711 | Author: w755472897 | Hits:

[Graph programDDA与Bresenham算法

Description: DDA与Bresenham算法-计算机图形学-DDA and the Bresenham algorithm-Computer Graphics
Platform: | Size: 51200 | Author: 李春雷 | Hits:

[2D GraphicDDA法画椭圆

Description: 画椭圆的方法有很多,这是其中一种,用DDA算法画的-oval paintings are lots of ways, this is one of those painted with the DDA Algorithm
Platform: | Size: 28672 | Author: 李少 | Hits:

[Graph Drawing角度DDA法产生圆弧

Description: 这是用VC++中的MFC事项的,用角度DDA法产生圆弧-This is the VC MFC matters with DDA point arc generated Act
Platform: | Size: 27648 | Author: 李少 | Hits:

[GDI-BitmapDDA画直线实验一

Description: DDA直线画线算法,希望能用得上。是老师在课堂上要求的,希望对大家有用-DDA straight line drawing algorithm, hope to ebb and flow. The teachers in the classroom requirements, I hope useful for all
Platform: | Size: 4096 | Author: 郑平 | Hits:

[OpenGL programdda&bres

Description: DDA算法和bresham算法画图,运用OPENGL的一个简单例子-DDA algorithm and bresham drawing algorithm, using the OpenGL a simple example
Platform: | Size: 1024 | Author: | Hits:

[GDI-BitmapBresenham&DDA

Description: 《计算机图形学》用DDA和Bresenham算法画直线-"Computer Graphics" with DDA and the Bresenham algorithm painting line
Platform: | Size: 100352 | Author: 陈新新 | Hits:

[Graph DrawingDDA&Bresenham

Description: DDA,Bresenham算法来实现画圆,画直线,画椭圆。-DDA, the Bresenham algorithm to achieve Circle, linear paintings, painted oval.
Platform: | Size: 247808 | Author: 李冰海 | Hits:

[2D GraphicDDA-line

Description: 自己用C语言编写的直线DDA算法。可以根据输入的坐标,在屏幕上画出直线。-own use C language prepared by the DDA linear algorithms. Can be imported under the coordinates on the screen paint line.
Platform: | Size: 28672 | Author: ffff | Hits:

[GDI-BitmapDDA

Description: DDA圆弧插补编程 用于数控中的 可实现在某一象限的圆弧插补 -DDA circular interpolation for CNC programming can be achieved in a certain quadrant of circular interpolation
Platform: | Size: 1024 | Author: 孙来东 | Hits:

[Special EffectsDDA

Description: dda算法 计算机图形学 直接运行 源程序 -dda algorithm for computer graphics source directly run
Platform: | Size: 1024 | Author: 乐儿 | Hits:

[OpenGL programDDA

Description: DDA 算法 achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm -DDA algorithm achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm
Platform: | Size: 1024 | Author: | Hits:

[Graph DrawingDDA

Description: 用DDA画一个圆,很不错的,你也可以在上面进行一些修改,一个小的修改也许就是一个很大的创造。-Draw a circle with DDA, it is good, you can also carry out some modifications in the above, a small modification may be a great creation.
Platform: | Size: 1921024 | Author: 韦安磊 | Hits:

[GDI-BitmapDDA

Description: DDA算法的具体实现 在VC下实现 -DDA algorithm for concrete realization of the VC under
Platform: | Size: 1238016 | Author: tina | Hits:

[Graph programDDA

Description: dda 计算机图形学 dda算法 java程序实现-dda Computer Graphics dda algorithm java program
Platform: | Size: 1024 | Author: zhang | Hits:

[Graph programDDA-line

Description: 此VB程序是用DDA法画直线,详细请见程序演示。-DDA draw lines
Platform: | Size: 2048 | Author: 李璇 | Hits:

[OpenGL programdda

Description: 利用OpenGL实现直线光栅化的DDA算法,还可以继续优化!-GOOD
Platform: | Size: 1024 | Author: 王建 | Hits:

[OpenGL programDDA

Description: 3.实验原理: 示范代码原理参见教材直线光栅化一节中的DDA算法。下面介绍下OpenGL画线的一些基础知识和glutReshapeFunc()函数。 (1)数学上的直线没有宽度,但OpenGL的直线则是有宽度的。同时,OpenGL的直线必须是有限长度,而不是像数学概念那样是无限的。可以认为,OpenGL的“直线”概念与数学上的“线段”接近,它可以由两个端点来确定。这里的线由一系列顶点顺次连结而成,有闭合和不闭合两种。 前面的实验已经知道如何绘“点”,那么OpenGL是如何知道拿这些顶点来做什么呢?是一个一个的画出来,还是连成线?或者构成一个多边形?或是做其它事情呢?为了解决这一问题,OpenGL要求:指定顶点的命令必须包含在glBegin函数之后,glEnd函数之前(否则指定的顶点将被忽略),并由glBegin来指明如何使用这些点。-DDAsuanfa
Platform: | Size: 2048 | Author: jing | Hits:

[JSP/JavaDDA

Description: 比较牛逼的java直线算法 包括DDA 中点Bresenham 算法-www.pudn.com
Platform: | Size: 29696 | Author: 丁新 | Hits:
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