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[OpenGL programglimmerse

Description: OpenGL 4DOF Voxel landscape engine
Platform: | Size: 433534 | Author: 李洪斌 | Hits:

[OpenGL programglimmerse

Description: OpenGL 4DOF Voxel landscape engine
Platform: | Size: 433152 | Author: 李洪斌 | Hits:

[OpenGL programOpenGLLOD

Description: 运用LOD算法实现的地形模拟,OpenGL实现-The use of terrain LOD algorithm simulation, OpenGL achieve
Platform: | Size: 3013632 | Author: ycloang | Hits:

[OpenGL programcsg

Description: 实现一个由openGL提供的基本体素构成的CSG树。要求设计有意义的物体,包括交、并、差运算。 -Realize a basic openGL voxel consisting of CSG tree. To design meaningful objects, including pay and poor computing.
Platform: | Size: 11264 | Author: 彤彦 | Hits:

[OpenGL programWaterShader

Description: 一个渲染动态水面的程序,利用顶点着色器和像素着色器实现了真实波浪起伏效果,逐像素freshel效果。 应用opengl和cg语言实现! 渲染源码: main.cpp ,CRenderer.hpp ,CRenderer.cpp 顶点着色器:vpWaterDM.cg 像素着色器:fpWaterDM.cg-A dynamic surface rendering of the procedures, the use of vertex shaders and pixel shader to achieve a real choppy effect, the effect of voxel freshel. Application opengl and cg language! Rendering source: main.cpp, CRenderer.hpp, CRenderer.cpp vertex shaders: vpWaterDM.cg pixel shader: fpWaterDM.cg
Platform: | Size: 3514368 | Author: 小子 | Hits:

[OpenGL programglGPGPU

Description: 使用OpenGL实现的GPU光线跟踪,采用Voxel算法实现-OpenGL implementation using GPU ray tracing, using Voxel algorithm
Platform: | Size: 2608128 | Author: william | Hits:

[OpenGL program1111

Description: 利用Glut库,编写一个OpenGL程序,实现以下功能: l 仿照课本2.4.3的例子,绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体, l 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 l 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 l 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first invocation of the function)统计绘制时间-By Glut library, write a OpenGL program, the following functions: l follow textbook examples of 2.4.3, a number of OpenGL to draw the basic body hormone (triangle, triangle strips, quadrilateral, quadrilateral zone) constitutes the sphere, l can control the change in the number of balls and the volume of the ball to change the basic number of voxels and the number of vertices. l can change glPolygonMode, is populated by switching the basic voxel rendering. l using the function glutGet (GLUT_ELAPSED_TIME) (returns the time in milliseconds since glutInit or the first invocation of the function) Statistics drawing time
Platform: | Size: 1024 | Author: 易寒 | Hits:

[OpenGL programopenglone

Description: 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,注意球体绘制与球体划分的区别。  可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。  可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。  利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first invocation of the function)统计绘制时间 -Basic OpenGL rendering voxel number (triangle, triangle strips, quadrilateral, quadrilateral zone) constitutes the sphere, drawing attention to the sphere and the sphere by the difference.  The number can control the ball and the ball change the volume, to change the basic number of voxels and the number of vertices.  You can change the glPolygonMode, is populated by switching the basic voxel rendering.  Using function glutGet (GLUT_ELAPSED_TIME) (returns the time in milliseconds since glutInit or the first invocation of the function) Statistics drawing time
Platform: | Size: 3072 | Author: hongyi | Hits:

[OpenGL programopenGL-CPP

Description: 用openGL及C++实现的多种三维体素的绘制-With openGL and C++ implementation of a variety of three-dimensional voxel rendering
Platform: | Size: 30840832 | Author: 李晨华 | Hits:

[OpenGL programtest

Description: 山东大学图形学实验绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,-Shandong University OpenGL graphics experiment draw several basic voxel (triangle, triangle strip, quads, quad band) sphere composed,
Platform: | Size: 366592 | Author: 筱晓 | Hits:

[OpenGL programBoxman

Description: 基于OpenGL的推箱子游戏,简单的Obj模型导入,基本材质纹理显示,场景漫游,碰撞检测,光照模型,基本体素,基本几何变换...(Based on the OpenGL box game, simple Obj model import, the basic material texture display, scene roaming, collision detection, illumination model, basic voxel, the basic geometry transform...)
Platform: | Size: 8178688 | Author: Jerry_U | Hits:

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