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[Other resourceStreamingDemo

Description: 手机流媒体的实现,在Gprs网络条件下,内附说明
Platform: | Size: 103356 | Author: jason | Hits:

[TCP/IP stackstreamingdemo-src-1.0.13

Description: 实时流传输的的一个示例代码,用java写的-real-time transmission of a sample of the code used to write the java
Platform: | Size: 69031 | Author: apple_spring_hu | Hits:

[J2MEStreamingDemo

Description: 手机流媒体的实现,在Gprs网络条件下,内附说明-The realization of mobile streaming media, in the Gprs network conditions, containing a description
Platform: | Size: 103424 | Author: jason | Hits:

[TCP/IP stackstreamingdemo-src-1.0.13

Description: 实时流传输的的一个示例代码,用java写的-real-time transmission of a sample of the code used to write the java
Platform: | Size: 68608 | Author: apple_spring_hu | Hits:

[P2PStreamingDemo-deployed

Description: 模拟流媒体在P2P网络中传输的过程。为学习P2P的朋友提供了便利-Simulation of streaming media in the P2P network in the course of transmission. P2P learning facilitated friend
Platform: | Size: 12288 | Author: tom | Hits:

[JSP/JavaStreamingDemo

Description: 第一步: 声明两个Player,分别由两个独立的线程掌控着; 第二步: HttpConnection开始向服务器请求该audio文件的第一部分字节,我们定这次读取的字节数为18KB; 第三步: 等第一部分数据到位后,Player A开始realize和prefetch,并开始播放; 第四步: 在Player A播放同时,(18KB的amr数据可以播放10秒钟),HttpConnection继续请求第二部分数据(假设GPRS每秒钟传输3KB,那么18KB需要传输6秒,算上前后通讯损失的时间,应该不会超过10秒钟); 第五步: 第二部分数据到位后,假设Player A还没有播放完(这需要调整你的每一部份数据字节数来使得假设成立),那么将数据喂给Player B让它realize和prefetch; 第六步: Player A播放完后,得到事件通知,于是让Player B开始播放。 如此往复。
Platform: | Size: 68608 | Author: muma | Hits:

[J2MEStreamingDemo

Description: j2me写rstp读取流媒体,链接可以自己修改下-read write rstp j2me streaming, you can make changes to the next link
Platform: | Size: 142336 | Author: fan | Hits:

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