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Description: 来自GameTutorial的关于OpenGL的例子。地形渲染,并可计算FPS值。很有学习价值。-this is a simple code about landform romance with opengl and can calculate fps !
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Size: 179342 |
Author: 丞 |
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Description: 用OpenGL实现的第一人称射击First Person Shooter(FPS)游戏demo-use OpenGL the first-person shooter First Person Shooter (FPS) game demo
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Size: 1032702 |
Author: 熊有益 |
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Description: UFO,一个FPS简单游戏源码.类似CS的游戏,具有模拟的世界地图,OpenGL开发-UFO, a simple game FPS source. CS similar game with a simulated map of the world. OpenGL development
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Size: 49690373 |
Author: 马兵 |
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Description: 3D射击游戏VC+OpenGL,对VC和OpenGL初学者都有帮助
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Size: 719520 |
Author: LJ |
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Description: 基于opengl es的代码测试,可考察在不同的贴图模式下,图形的显示帧数,
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Size: 154661 |
Author: 徐睿 |
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Description: VC(opengl)显示一个茶壶,可以随鼠标移动而移动-VC (opengl) shows a teapot, which can be mobile and mobile mouse
Platform: |
Size: 72704 |
Author: lsj |
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Description: 来自GameTutorial的关于OpenGL的例子。地形渲染,并可计算FPS值。很有学习价值。-this is a simple code about landform romance with opengl and can calculate fps !
Platform: |
Size: 179200 |
Author: 丞 |
Hits:
Description: 用OpenGL实现的第一人称射击First Person Shooter(FPS)游戏demo-use OpenGL the first-person shooter First Person Shooter (FPS) game demo
Platform: |
Size: 1032192 |
Author: 熊有益 |
Hits:
Description: UFO,一个FPS简单游戏源码.类似CS的游戏,具有模拟的世界地图,OpenGL开发-UFO, a simple game FPS source. CS similar game with a simulated map of the world. OpenGL development
Platform: |
Size: 49690624 |
Author: 马兵 |
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Description: 3D射击游戏VC+OpenGL,对VC和OpenGL初学者都有帮助-3D shooting game VC+ OpenGL, and OpenGL on VC beginners help
Platform: |
Size: 718848 |
Author: LJ |
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Description: 基于opengl es的代码测试,可考察在不同的贴图模式下,图形的显示帧数,-Opengl es based on the test code can be inspected in a different mapping mode, the graphics display frames,
Platform: |
Size: 1135616 |
Author: 徐睿 |
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Description: 利用OpenGL製作的一個3D FPS遊戲的原型。
程式中展示了Terrain貼圖的產生與繪製方法、FPS遊戲攝影機的控制、簡單的物理運作、遊戲中Text Console的處理,與展示一個簡單但典型的遊戲框架。-Making use of OpenGL, a 3D FPS game prototype. Program demonstrated the Terrain Texture Generation and Rendering, FPS game camera control, a simple physical operation, the Text Console game processing, and display a simple game framework but typical.
Platform: |
Size: 3082240 |
Author: 豪 |
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Description: opengl fps game for windows
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Size: 51200 |
Author: ben |
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Description: DirectX Programming Reference Book.-Progamming a Multiplayer FPS in DirectX.
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Size: 37978112 |
Author: 張原榮 |
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Description: OpenGL FPS sample. + bird eye view-OpenGL FPS sample.+ bird eye view
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Size: 94208 |
Author: sakuragih |
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Description: A 3D RPG Engine
This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for normal triangles. As seen in the screenshot, it contains texturing, and implements the particle engine I submitted in January. In the top left corner is the Frames per secons, and there are 3 modes of movement/graphics. When you press M , it changes the mode between constant FPS, variable FPS and constant movement, and variable FPS and movement. In this version, there is a sample map with fogging and a test of most of the implemented features. Thanks to NeHe s OpenGL tutorials for helping me learn OpenGL. http://nehe.gamedev.net If you like this code, please leave feedback and vote. Sorry for the bad textures, the good ones took too up much space. If it gives you a really low FPS, like 8, press M a couple of times.
-A 3D RPG Engine
This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for normal triangles. As seen in the screenshot, it contains texturing, and implements the particle engine I submitted in January. In the top left corner is the Frames per secons, and there are 3 modes of movement/graphics. When you press M , it changes the mode between constant FPS, variable FPS and constant movement, and variable FPS and movement. In this version, there is a sample map with fogging and a test of most of the implemented features. Thanks to NeHe s OpenGL tutorials for helping me learn OpenGL. http://nehe.gamedev.net If you like this code, please leave feedback and vote. Sorry for the bad textures, the good ones took too up much space. If it gives you a really low FPS, like 8, press M a couple of times.
Platform: |
Size: 101376 |
Author: Behrad Niazmand |
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Description: 一个用C++和OpenGL写的FPS游戏DEMO-Opengl,Fps
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Size: 3369984 |
Author: heller |
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Description: 用OpenGL做的模拟fps游戏的视角,可以移动等等。-using opengl to imitate a fps games style.
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Size: 72704 |
Author: sunzhong |
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Description: 采用OpenGL ES1.3版本,通过FPS测硬件平台的硬件加速是否起作用,可以为产品选择平台方案提供根据。
在WCE6.0 Au1300 MIPS平台 、 Frescal51 ARM两平台上测试通过-The use of OpenGL ES1.3 version, hardware platform through the FPS test whether hardware acceleration works, the program can provide the basis for product selection platform. In WCE6.0 Au1300 MIPS platform, Frescal51 ARM tested on two platforms
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Size: 5776384 |
Author: 陈毓靖 |
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Description: Opengl写的fbs,模拟程序就是模拟摄像机漫游的程序,可以供初学者使用-Opengl fps
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Size: 10240 |
Author: 李盛毓 |
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