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[Windows DevelopMilkshape3D_Tutorial

Description: Milkshape 3D使用教程。比较简略,或说鸡肋,纯粹让你知道怎么用它而已。不会用这软件的可以看看。-The use of Milkshape 3D tutorial. Brief, or that the chicken, simply let you know how to use it only. Will not use this software can look at.
Platform: | Size: 1646592 | Author: 吴琎如 | Hits:

[OpenGL programWrlopengl

Description: 用opengl实现读入wrl文件信息的程序,并能将wrl模型重新绘制,vs2005调试通过-Use opengl realize wrl file information read into the procedures and be able to re-draw wrl model, vs2005 debugging through
Platform: | Size: 8100864 | Author: vincent | Hits:

[3D GraphicMilkShape3D

Description: MilkShape 3D V1.73是一个专门制作各种游戏模型的共享软件的最新版本,这是一个非常小巧的3D制作工具,但是却包含了相当丰富的功能,他支持的游戏3D类型一共包括:Half-Life SMD,Quake I MDL,Quake II MD2,Quake III Arena MD3,Genesis3D BDY 1.0,Genesis3D MOT 1.0,Unreal/UT 3D,Wavefront OBJ,3dstudio ASC,Lightwave LWO,AutoCAD DXF,POV-Ray INC,VRML1 WRL,Autodesk 3DS,MilkShape 3D ASCII,RAW,Renderman RIB-MilkShape 3D V1.73 is a special model of the production of a variety of games to share the latest version of software, this is a very compact 3D production tools, but it contains a considerable wealth of functions, he supported a total of games including 3D type: Half-Life SMD, Quake I MDL, Quake II MD2, Quake III Arena MD3, Genesis3D BDY 1.0, Genesis3D MOT 1.0, Unreal/UT 3D, Wavefront OBJ, 3dstudio ASC, Lightwave LWO, AutoCAD DXF, POV-Ray INC, VRML1 WRL, Autodesk 3DS, MilkShape 3D ASCII, RAW, Renderman RIB
Platform: | Size: 4958208 | Author: lq | Hits:

[3D Graphicms3dImportExport_ver1_0

Description: milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax-A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preserves all the mesh, bone, vertex weighting, etc. information and to export them out again. Also supports animations in that ms3d files which have merged animation files with them through the animmerge function of the Python animation utilities are supported for both import and export. This has been tested for regular units, mounts, and siege engines, but is still intended as an alpha release.
Platform: | Size: 51200 | Author: 许志腾 | Hits:

[Graph program31_LoadMilkshapeFile

Description: 你知道大名鼎鼎的Milkshape3D建模软件么,我们将加载它的模型,当然你可以加载任何你认为不错的模型。-You know the famous Milkshape3D What modeling software, we will load it in the model, of course, you can load any of you think a good model.
Platform: | Size: 711680 | Author: 肖亚飞 | Hits:

[OpenGL programMilkshape3D_Importer

Description: 1。动画规模因素是用来控制动画率。 2。阈值是用来控制多少在进口UV坐标网格/网格。 3。自从MilkShape3D ascii文件不包含信息的速度播放,我用25 fps射击。 * *历史 1。修理几乎所有的动画虫子发现在0.5版本。 2。支持Milkshape3D Ascii文件。 3。使动画更符合Milkshape3D钥匙。 4。纹理路径解决新旧版本的MilkShape3D文件。-This plug-in is for importing Milkshape3D file(ms3d) Milkshape3D Ascii file(txt) to Maya 8.0. This plug-in supports models with animations and materials. This plug-in is able to import the latest ms3d file with up to four skin weights. Neither Mac OS X nor Windows/Linux 64bit has been supported yet. * Installation* 1. Copy Ms3dImport.mll to your maya plug-ins directory. (For example: "C:\Program Files\Alias\Maya8.0\bin\plug-ins") 2. Copy RubyTranslatorOpts.mel to your maya scripts directory. (For example: "C:\Documents and Settings\user\My Documents\maya\8.0\scripts\others") 2. Launch maya and load this plug-in. (Window-> Setting/Preferences-> Plug-in Manager, select "Ms3dImport.mll"). * Usage* Main menu File-> Open/Import Attention: 1. Animation scale factor is used to control the animation rate. 2. Threshold value is used to control the how many UV coordinates in the imported mesh/meshes. 3. Since MilkShape3D ascii file doesn t contain information of
Platform: | Size: 43008 | Author: zhuhaimjw | Hits:

[Game EngineRiotFileTranslator1111

Description: riot translator to milkshape3d
Platform: | Size: 751616 | Author: long nguyen | Hits:

[OpenGL programlesson31

Description: 模型是从Milkshape3D中提取出来的,使用OPENGL来加载模型。 -model Milkshape3D OPENGL
Platform: | Size: 59392 | Author: ze0925zhen | Hits:

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