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[VC/MFCdirextx ebook

Description: Introduction to 3D Game Programming with DirectX 10
Platform: | Size: 21229315 | Author: Gloval | Hits:

[DocumentsHLSLde

Description: 本教程内容绝大部分来自Frank D. Luna所著的《Introduction to 3D Game Programming with DirectX 9.0》。教程内容(特别是语言表达上)大部分是我根据自己理解所写的,因此也不是此书的中文翻译版。
Platform: | Size: 1854976 | Author: xw20060830123 | Hits:

[Photo softwareIntroduction to 3D Game Programming with DirectX 10.0 part1

Description: Introduction to 3D Game Programming with DirectX 10.0 part1
Platform: | Size: 5221583 | Author: geediiiiky | Hits:

[DirextXPartI

Description: Introduction to 3D Game Programming with DirectX 10\Introduction to 3D Game Programming with DirectX 10 .chm
Platform: | Size: 13312 | Author: fdsfasfas | Hits:

[DirextXCppUnitLite2_1_1.tar

Description: Introduction to 3D Game Programming with DirectX 10 code Part1
Platform: | Size: 11264 | Author: 滕达 | Hits:

[DirextXIntroduction

Description: Introduction to 3D Game Programming with DirectX 10 学习游戏编程的最新DX书籍-Introduction to 3D Game Programming with DirectX 10 games to learn the latest programming books DX
Platform: | Size: 21229568 | Author: downcode | Hits:

[DirextXIntroduction.to.3D.Game.Programming.with.DirectX.

Description: Introduction to 3D Game Programming with DirectX book.(10 October 2008).Source code
Platform: | Size: 21308416 | Author: Sasha Bury | Hits:

[DirextXIntroduction.to.3D.Game.Programming.with.DirectX.

Description: Introduction to 3D Game Programming with DirectX 10 - Book Frank D.Luna
Platform: | Size: 21229568 | Author: Sasha Bury | Hits:

[DirextXPartII

Description: Introduction.to.3D.Game.Programming.with.DirectX.10 的源代码-Introduction.to.3D.Game.Programming.with.DirectX.10 source code
Platform: | Size: 20145152 | Author: 林速度 | Hits:

[DirextXPART-1-7--I3DGPDX10Chapter-4sC

Description: Introduction to 3D Game Programming with DirectX 10 PART 1 - 7
Platform: | Size: 1750016 | Author: Mineth | Hits:

[DirextXPART-2-7--I3DGPDX10Chapter-5sC

Description: Introduction to 3D Game Programming with DirectX 10 PART 2 - 7
Platform: | Size: 50176 | Author: Mineth | Hits:

[DirextXPART-3-7--I3DGPDX10Chapter-6sC

Description: Introduction to 3D Game Programming with DirectX 10 PART 3 - 7
Platform: | Size: 15360 | Author: Mineth | Hits:

[DirextXPART-4-7--I3DGPDX10Chapter-7sC

Description: Introduction to 3D Game Programming with DirectX 10 PART 4 - 7
Platform: | Size: 7697408 | Author: Mineth | Hits:

[DirextXParticle-System

Description: Introduction to 3D Game Programming with DirectX 10中的粒子系统实例源代码-Introduction to 3D Game Programming with DirectX 10 particle system source code examples
Platform: | Size: 7836672 | Author: chenos | Hits:

[DirextXTransparent-Water

Description: Introduction to 3D Game Programming with DirectX 10 中的水面模拟源码-Introduction to 3D Game Programming with DirectX 10 surface simulation source code
Platform: | Size: 384000 | Author: chenos | Hits:

[DirextXClip-Pixel

Description: Introduction to 3D Game Programming with DirectX 10 中关于clip pixel的源代码-Introduction to 3D Game Programming with DirectX 10 on the clip pixel source code
Platform: | Size: 294912 | Author: chenos | Hits:

[Other3D-Game-Programming-DirectX-10

Description: 这是目前国内引进的最好的一本介绍 DirectX 9 的书-http://www.d3dcoder.net This is the supplement website for the books: Introduction to 3D Game Programming with DirectX 9.0 Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach Introduction to 3D Game Programming with Direct3D 10.0
Platform: | Size: 6522880 | Author: xiaochao | Hits:

[Other3D.Game.Programming.With.DirectX.10

Description: Introduction To 3D Game Programming With DirectX 10 学习Direct3D的经典好书。是英文版,2008出版。-Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects. With this book understand how vectors, matrices, and transfomations are used in the creation of computer games discover how to implement lighting, texture mapping, blending, and stenciling to increase the realism of your scenes explore techniques for creating special effects, including terrain rendering, shadow mapping, particle systems, and reflections learn about new Direct3D 10 features such as geometry shaders, the stream out pipeline stage, texture arrays, and primitive IDs test your knowledge and programming skills with the end-of-chapter exercises.
Platform: | Size: 21229568 | Author: 沈成浩 | Hits:

[Program doclivro_trd01

Description: Introduction to 3D Game Programming with DirectX 11 book translation to portuguese
Platform: | Size: 2048 | Author: Champz | Hits:

[3D Graphic3D Game

Description: 这是一本介绍 Direct3D 10 交互式计算机图形编程的书,主要侧重于游戏开发。它涵盖了 Direct3D 与着色器编程的基础知识,读者在掌握这些内容之后,将有能力阅读更高级的技 术书籍。本书分为 3 个主要部分。第 I 部分讲解了贯穿全书的数学工具。第 II 部分涵盖了 基本的 Direct3D 编程技术,比如初始化、定义 3D 几何体、放置摄像机、创建顶点/像素/ 几何着色器、光照、纹理映射、混合和模板。第 III 部分主要是运用 Direct3D 实现一些 有趣的技术和特殊效果,比如使用网格、地形渲染、拾取、粒子系统、环境贴图映射、法线 贴图映射、阴影和渲染到纹理.(Introduction to 3D Game Programming with DirectX 10)
Platform: | Size: 6572032 | Author: dyh | Hits:

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