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Description: opengl glsl 程序,包括了对opengl环境的检测,是否符合opengl版本规范-opengl glsl source,including opengl environment testing,and version of opengl
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Size: 26624 |
Author: 赵三 |
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Description: C-to-C++ bridge functions to query GLSL shader data.
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Size: 3072 |
Author: raomjjm |
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Description: This file drives the GLSL IR -> LIR translation, contains the optimizations on the LIR, and drives the generation of native code the LIR.
-This file drives the GLSL IR -> LIR translation, contains the optimizations on the LIR, and drives the generation of native code the LIR.
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Size: 19456 |
Author: nengpeirz |
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Description: \file uniforms.c Functions related to GLSL uniform variables. \author Brian Paul.
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Size: 7168 |
Author: ferfpwz |
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Description: silently propagate the error.Handle method calls in GLSL 1.20 - namely, array.length().
-silently propagate the error.Handle method calls in GLSL 1.20 - namely, array.length().
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Size: 8192 |
Author: cgnmkz |
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Description: \file link_uniforms.cpp Assign locations for GLSL uniforms.
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Size: 29696 |
Author: touwfry |
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Description: Early versions of GLSL have Varying and Attribute those are later deprecated, but we still need to know whether a Varying variable should be treated as In or Out.
-Early versions of GLSL have Varying and Attribute those are later deprecated, but we still need to know whether a Varying variable should be treated as In or Out.
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Size: 3072 |
Author: yierrvie |
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Description: This file supports generating the FS LIR the GLSL IR. The LIR makes it easier to do backend-specific optimizations than doing so in the GLSL IR or in the native code Source Code for Linux v2.13.6.
-This file supports generating the FS LIR the GLSL IR. The LIR makes it easier to do backend-specific optimizations than doing so in the GLSL IR or in the native code Source Code for Linux v2.13.6.
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Size: 15360 |
Author: nmdhjj |
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Description: OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that anyone who knows GLSL, can use GLM as well in C++.
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Size: 4429824 |
Author: KiBorg0 |
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Description: GPGPU编程技术 从GLSL、CUDA到OpenCL-GPGPU programming techniques GLSL, CUDA to OpenCL
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Size: 16034816 |
Author: lby |
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Description: 显示如何使用GPU进行通用计算,例子中使用GLSL实现高斯-拉普拉斯边缘检测算子-show how to use the GPU for general purpose computing, for example the use of GLSL achieve Gaussian- Laplace operator Edge Detection
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Size: 8192 |
Author: he5045713 |
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Description: #version 130
in vec4 vPosition
in vec4 vColor
out vec4 color
uniform int xsize
uniform int ysize
void main()
{
mat4 scale = mat4(2.0/xsize, 0.0, 0.0, 0.0,
0.0, 2.0/ysize, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0 )
// First, center the image by translating each vertex by half of the original window size
// Then, multiply by the scale matrix to maintain size after the window is reshaped
vec4 newPos = vPosition + vec4(-200, -360, 0, 0)
gl_Position = scale * newPos
color = vColor
} -#version 130
in vec4 vPosition
in vec4 vColor
out vec4 color
uniform int xsize
uniform int ysize
void main()
{
mat4 scale = mat4(2.0/xsize, 0.0, 0.0, 0.0,
0.0, 2.0/ysize, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0 )
// First, center the image by translating each vertex by half of the original window size
// Then, multiply by the scale matrix to maintain size after the window is reshaped
vec4 newPos = vPosition + vec4(-200, -360, 0, 0)
gl_Position = scale * newPos
color = vColor
}
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Size: 1024 |
Author: Jason |
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Description: OpenGL Superbible Comprehensive Tutorial and Reference, 7th Edition
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Size: 1398784 |
Author: kornos |
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Description: 基于opengl和glsl的鱼眼全景图,将鱼眼图片,通过GLSL编写的shader贴到球上,让人眼观看的时候产生鱼眼效果。-Based on OpenGL and glsl fisheye panorama, fish eye picture, written in glsl shader attached to the ball, let the human eye viewing when the fisheye effect.
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Size: 905216 |
Author: babytang |
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Description: 用GLSL绘制简单的三角形。是GLSL COOKBOOK中的第一个例子。-Draw a triangle.It s the first example of GLSL COOKBOOK
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Size: 7965696 |
Author: ma huiwen |
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Description: 最简单的体绘制,包括shader和cpp,核心算法在Shader里头,采用的是英伟达体绘制的解决方案,算法详情去看英伟达的GPU特效编程-Volume Render : include shader and c++ file ,the core algorithm was written in glsl fils
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Size: 7168 |
Author: daigan |
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Description: GLM是一个整体用法和GLSL很相似的数学运算库,开发者也声称“GLSL + Optional features OpenGL Mathematics (GLM)”。可以用来帮助我们操作矩阵-GLM GLSL+ Optional features OpenGL Mathematics (GLM)
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Size: 4077568 |
Author: jdf35ffe |
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Description: OpenGL参考手册,除了包括基本函数以外,还包括扩展的函数以及GLSL函数。-OpenGL manual
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Size: 662528 |
Author: 小万 |
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Description: 基于GLSL实现简单的平行光光照模型-GLSL implements the illumination model
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Size: 1024 |
Author: mao |
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Description: 关于GLSL的点光源,载入模型,纹理-light engine code OpenGL.
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Size: 42975232 |
Author: hjw |
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