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[DirextXHOOK API 遊戲寫屏公佈

Description: HOOK API Game and DirectX
Platform: | Size: 92109 | Author: lee | Hits:

[Windows DevelopDirectX source

Description: 一个经典的direct程序。用C++编写类来包装Direct API。想成为高手必看!-A classical program about direct.It encapsulates direct API with C++ class,it is helpful for you!
Platform: | Size: 543650 | Author: 周涛 | Hits:

[Shot GameDirectX的游戏代码

Description: 弹球游戏-pinball game
Platform: | Size: 40960 | Author: 尹之华 | Hits:

[DirextXHOOK API 遊戲寫屏公佈

Description: HOOK API Game and DirectX
Platform: | Size: 92160 | Author: lee | Hits:

[Windows DevelopDirectX source

Description: 一个经典的direct程序。用C++编写类来包装Direct API。想成为高手必看!-A classical program about direct.It encapsulates direct API with C++ class,it is helpful for you!
Platform: | Size: 543744 | Author: 周涛 | Hits:

[Video CaptureVideo_capture

Description: 多种渠道视频采集源代码This an attempt to create an application which captures Live video from a Video capture device and USB attached WebCam all together in the same application. While developing my project, I needed to capture the video from various video devices including TV. Though, I found some source for capturing Video, it was not so efficient. So, that prompted me to develop my own independent application. Initially, “LiveVideo” detects the availability of the Video Capture card and whether WebCam is attached or not. Otherwise, it shows the message. Most of the API functions are used from DirectX SDK.-multiple channels of Video Capture source code This an attempt to create an Live application which captures video from a Vi deo USB capture device and attached Address WebCam all t ogether in the same application. While develop ing my project. I needed to capture the video from various video devices including TV. Though, I found some source for capturing Video, it was not so efficient. So, that prompted me to develop my own independent a pplication. Initially, "LiveVideo" detects the availability of the Vi deo Capture card and whether Address WebCam is attached or not. Otherwise, it shows the message. Most of the API functions a 're used from DirectX SDK.
Platform: | Size: 9216 | Author: 萧辉 | Hits:

[Game EngineSmartSharp

Description: 这是一个完全用C#写的引擎,全部是自己实现的,大约有1万行代码。目标是构造一个健壮、高效、动态的3D引擎(不仅限于游戏)。渲染框架借鉴了OGRE/Axiom,去掉了跨平台和跨图形API的能力并尽量使用DirectX自带的功能,结构得到了很大的简化。-This is an entirely C# Write the engine, the full realization of their own, about one million lines of code. Goal is to construct a robust, efficient, dynamic 3D engine (not limited to games). Rendering framework draws on OGRE/Axiom, removing the cross-platform and cross-graphics API and the ability to make full use of DirectX
Platform: | Size: 1938432 | Author: 黄伦新 | Hits:

[ActiveX/DCOM/ATLyycjbo

Description: DirectX 为windows 而设计的API允许开发人员调用多媒体硬件设备的各项功能。 本软件应用DirectSound实现一个语音的ActiveX控件,控件实现了全双工的语音通信-DirectX for windows designed API allows developers to call multimedia hardware features. DirectSound realize the software applications a voice ActiveX controls, controls to achieve a full-duplex voice communication
Platform: | Size: 189440 | Author: hjzcky000 | Hits:

[DirextXMultiAnimation

Description: MultiAnimation  Sample这个例子展示了使用高级shader语言、蒙皮技术和D3DX动画控制器的多动画集的Mesh动画。动画控制器用来混合动画集,以确保从一个动画到另一个动画的平滑转换。<IMG onmouseover="if(this.title) {this.style.cursor=hand }" onclick="if(this.title) {window.open(http://msdn.microsoft.com/library/en-us/directx9_c/Sample_MultiAnimation_small.jpg) }" src="http://msdn.microsoft.com/library/en-us/directx9_c/Sample_MultiAnimation_small.jpg" onload="if(this.width>screen.width-333) {this.width=screen.width-333 this.title=open new window }" border=0 >Path源代码:  (SDK  root)\Samples\C++\Direct3D\MultiAnimation  可执行文件:  (SDK  root)\Samples\C++\Direct3D\Bin\x86  or  x64\MultiAnimation.exe  Overview这个例子展示如何利用D3DX动画支持,在应用程序中渲染3D动画。D3DX的API函数处理动画Mesh的装载,混合多个动画。动画控制器的功能是支持动画轨,允许从一个动画到另一个动画的平滑转换。这个例子分为2部分:动画类库和应用程序。动画类库是一个多用途库,逻辑上它在应用程序与D3DX之间。为后面的
Platform: | Size: 688128 | Author: 林庆富 | Hits:

[3D GraphicTerrain

Description: 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发-A 3D terrain roaming procedure, DirectX graphics API to prepare, Visual Studio 2005 development environment
Platform: | Size: 3143680 | Author: 李美剑 | Hits:

[DirextXWrapper_API_Src

Description: 采用windows api实现的一个directx active,为需要的朋友提供参考-Using windows api realize a directx active, as in need of friends to provide reference
Platform: | Size: 47104 | Author: 王欣 | Hits:

[Shot Game3Dtank

Description: 3D坦克游戏——本程序使用C++语言进行开发,使用面向对象与面向过程相结合的方法编写程序,其中使用Win32API函数与Windows进行交互,调用DirectX提供的接口接收鼠标和键盘输入,以及进行图形、声音的编程。-3D tank game- the program uses C++ Language development, the use of object-oriented and process-oriented method of combining the preparation of procedures, which use Win32API function interact with Windows, called DirectX provides the interface to receive mouse and keyboard input , as well as graphics, sound programming.
Platform: | Size: 2834432 | Author: | Hits:

[DirextXDirectX_API_CN

Description: DirectX 中文文档 PDF格式 清晰完整版 保护DirectX 全部API-DirectX Chinese PDF format document to protect the full version of DirectX clear all the API. . . .
Platform: | Size: 1531904 | Author: blue | Hits:

[DirextXIntroduction-to-3D-Game-Programming-with-DirectX-

Description: This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques. Assumingly, since you have this book in your hands, you have a rough idea of what DirectX is about. From a developer’s perspective, DirectX is a set of APIs (application programming interfaces) for developing multimedia applications on the Windows platform. In this book we are concerned with a particular DirectX subset, namely Direct3D. As the name implies, Direct3D is the API used for developing 3D applications.
Platform: | Size: 5965824 | Author: v0id995 | Hits:

[DirextXDirectX

Description: DirectX programming API for Delphi. All Delphi compiler versions supported
Platform: | Size: 2179072 | Author: rfsettling | Hits:

[DirextXSceneLensFlare

Description: 镜头眩晕效果的模拟,DirectX API,希望对大家有帮助- lensFlare
Platform: | Size: 2892800 | Author: 姜维 | Hits:

[DirextXMFC-and-Win32API-and-DirectX--help

Description: 中文资料,对VC的MSDN、Win32API和DirectX进行了中文翻译,是实现Windows开发的很有用的资料储备-it contains three data.they are all in chinese.including translate products of the VC MSDN、Win32 API and DirectX. it s helpful for windows development.
Platform: | Size: 2279424 | Author: pcs | Hits:

[Game Enginewgefx

Description: Engine is codenamed wg3dfx and works in an environment DirectX API, which means that it is adaptable to all versions of Windows (from version 2000 to Windows 7). Engine uses Truevision SDK 6.5, and to ensure the proper functioning of Truevision, you ll need to download the SDK 6.5 and MTV3D65.dll set as a reference. For audio support, wg3dfx used irrKlang and you will need to download and install the same. You can find more about it at woodgamesfx.
Platform: | Size: 188416 | Author: yansong | Hits:

[Program docDirectX-API

Description: DirectX函数总结,对于D3D等函数API进行了详细的说明-DirectX function summary, detailed instructions for D3D function API
Platform: | Size: 142336 | Author: 田昌英 | Hits:

[DirextXDirectX中文手册

Description: DirectX中文API手册,Windows游戏开发(DirectX Chinese API manual, Windows game development)
Platform: | Size: 154624 | Author: 李四asdgf | Hits:
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