Description: DDA算法和bresham算法画图,运用OPENGL的一个简单例子-DDA algorithm and bresham drawing algorithm, using the OpenGL a simple example Platform: |
Size: 1659 |
Author:昱 |
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Description: DDA算法和bresham算法画图,运用OPENGL的一个简单例子-DDA algorithm and bresham drawing algorithm, using the OpenGL a simple example Platform: |
Size: 1024 |
Author:昱 |
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Description: 为了pudn,我平了两个多边形求交,用Visual C++写的,适合懂MFC的人,感觉写得还不错,-In order to pudn, I tied the two polygons intersect, using Visual C++ Written for MFC understand people who feel very good, Platform: |
Size: 50176 |
Author:cauchy |
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Description: 初学Opengl,从最基础开始,本程序实现用DDA算法画直线-Learning Opengl, from the beginning of the most basic, the program draw a straight line using DDA algorithm Platform: |
Size: 1024 |
Author:wgj |
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Description: 本代码是简单的opengl源代码 主要功能是创建了一个三角形和一个矩形 利用Opengl实现直线光栅的DDA算法-The code is a simple source code opengl main function is to create a triangle and a rectangle using Opengl linear grating DDA algorithm Platform: |
Size: 3072 |
Author:猫子 |
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Description: 图形学的重要算法,使用鼠标右键操作。包括直线DDA算法,Bresenham算法,OpenGL画法,以及圆,椭圆的画法。三角形的平移、旋转、缩放操作。环境配置在rar的注释里有说明。-The importance of graphics algorithms, using the right mouse button operation. Including linear DDA algorithm, Bresenham algorithm, OpenGL drawing, as well as round, oval of the painting. Triangle of shifting, rotating, zooming operation. Rar environment in the configuration described in the Notes. Platform: |
Size: 153600 |
Author:jianqifan |
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Description: 利用OpenGL实现直线光栅化的DDA算法。基于.NET+openGL平台的一个代码实例。-Using OpenGL to achieve linear grating of the DDA algorithm. Based on. NET+ openGL platform a code example. Platform: |
Size: 1024 |
Author:游侠 |
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Description: c语言基于opengl,利用dda算法完成直线的绘制-C language based on opengl, using the algorithm of the straight line drawing complete dda Platform: |
Size: 1024 |
Author:刘健 |
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Description: 利用OpenGL实现直线光栅化的DDA算法。基于.NET+openGL平台的一个代码实例。-Using OpenGL to achieve linear grating of the DDA algorithm. Based on. NET+ openGL platform a code example. Platform: |
Size: 1024 |
Author:ndfulof |
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Description: 初学Opengl,从最基础开始,本程序实现用DDA算法画直线-Learning Opengl, from the beginning of the most basic, the program draw a straight line using DDA algorithm Platform: |
Size: 1024 |
Author:niora |
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Description: DDA算法和bresham算法画图,运用OPENGL的一个简单例子-DDA algorithm and bresham drawing algorithm, using the OpenGL a simple example Platform: |
Size: 2048 |
Author:pang74387 |
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Description: 在vc++6.0环境下,基于OPENGL实现图形学设计内容。包括实现五边形到五角星的动态变换;利用DDA、中点画线法、Bresenham算法画直线;利用中点画圆法、Bresenham算法画圆;利用栅栏填充、扫描线填充实现多边形内部颜色填充;以及实现二维图形、三维图形的平移、放大、缩小、对称、旋转、错切等基本图形变换。(In vc++6.0 environment, we design content based on OPENGL. It includes the dynamic transformation of Pentagon to pentagonal star, using DDA, middle point drawing and Bresenham algorithm to draw straight lines; using middle point drawing circle method and Bresenham algorithm to draw circle; using fence filling and scanning line filling to fill in polygon interior color filling; and realizing the translation, enlargement and reduction of two-dimensional graphics and 3D graphics. Basic graphic transformation, such as symmetry, rotation, and error cutting.) Platform: |
Size: 4198400 |
Author:水无缘 |
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