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[Dialog_WindowBeautifulFace

Description: 一个华丽的界面 使用方法 方法一: ModifyStyle( WS_CAPTION, WS_MINIMIZEBOX, SWP_DRAWFRAME ) //设置图标 方法二: 不用上面的,但是要去掉对话框的title属性 void CPageDlg::OnPaint() { if (IsIconic()) { ... } else { // CDialog::OnPaint() //一定要去掉该句 CPaintDC dc(this) //对话框的dc CDC dcMem dcMem.CreateCompatibleDC(&dc) //创建与对话框dc兼容的内存dc CRect rect GetClientRect(&rect) BITMAP bitMap m_bmpBackground.GetBitmap(&bitMap) CBitmap *pbmpOld=dcMem.SelectObject(&m_bmpBackground) //将背景位图选入内存dc中 dc.StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY) //将内存dc中的位图拉伸显示在对话框的dc中 //dc.BitBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,SRCCOPY) } } -a gorgeous interface to use a method : ModifyStyle (WS_CAPTION, WS_MINIMIZEBOX. SWP_DRAWFRAME) / / Settings icon two ways : not above, However, to remove the title attribute dialog void CPageDlg : : OnPaint () (if (IsIconic ()) (...) else (/ / CDia log : : OnPaint () / / must remove the sentence CPaintDC dc (this) / / Dialog dc CDC dcMem dcMem.CreateCompatibleDC (
Platform: | Size: 148507 | Author: 黄景天 | Hits:

[Other resourceshowbitmap

Description: 位图装入、显示的c++类。 使用方法: 1 构造类的一个实例对象: 空实例 CDIB bmp() 用资源号构造 CDIB bmp(nResID) 用文件构造 CDIB bmp(\"PATH//Filename.bmp\") 2 若1步构造的是空实例对象,则须装入位图: 从文件装入 BOOL bmp.LoadFromFile(\"PATH//Filename.bmp\") 从资源装入 BOOL bmp.LoadFromResource(UINT nResID) 3 画位图图象 Draw(CDC* pDC,目标图左上角x&y坐标,长&宽,原图象左上角x&y坐标) Draw(CDC* pDC,目标图左上角x&y坐标) Draw(CDC* pDC) Stretch(CDC* pDC, 目标图左上角x&y坐标,长&宽,原图像左上角x&y坐标,长&宽) 注: pDC的获取: CDC *pDC=GetDC() -bitmap loaded, shows the category c. Use : a structural example of a type of object : Air examples Bitmap bmp () with the resources, structure Bitmap bmp (nResID) document structure with CD IB bmp ( "PATH / / Filename.bmp") if a two-step structure of the object is empty examples , must be loaded bitmap : BOOL loaded from the file bmp.LoadFromFile ( "PATH / / Filenam e.bmp ") from the resource loading BOOL bmp.LoadFromResource (UIN T nResID) three paintings Bitmap Draw (CDC * pDC, objectives map upper left corner x
Platform: | Size: 11183 | Author: linus | Hits:

[GDI-BitmapBitmapDC_src

Description: CBitmapDC is a subclass of CDC. It is a handy little class that provides a memory bitmap device context without having to reinvent the wheel every time you need one. -CBitmapDC is a subclass of CDC. It is a handy little class that provides a memory bitmap devi ce context without having to reinvent the wheel every time you need one.
Platform: | Size: 5273 | Author: KangBingNan | Hits:

[Windows DevelopMyGdi

Description: 当初为了调试内存和资源泄漏编写的关于GDI使用的工具,可以显示当前所有进程所使用的DC、Region、Bitmap、Palette、Font、Brush等对象的个数。-had to debug memory leakage and resources on the preparation of the tools used GDI can show all current process used by the DC, Region, Bitmap, Palette, Font, Brush number of other objects.
Platform: | Size: 40960 | Author: 石心 | Hits:

[Dialog_WindowBeautifulFace

Description: 一个华丽的界面 使用方法 方法一: ModifyStyle( WS_CAPTION, WS_MINIMIZEBOX, SWP_DRAWFRAME ) //设置图标 方法二: 不用上面的,但是要去掉对话框的title属性 void CPageDlg::OnPaint() { if (IsIconic()) { ... } else { // CDialog::OnPaint() //一定要去掉该句 CPaintDC dc(this) //对话框的dc CDC dcMem dcMem.CreateCompatibleDC(&dc) //创建与对话框dc兼容的内存dc CRect rect GetClientRect(&rect) BITMAP bitMap m_bmpBackground.GetBitmap(&bitMap) CBitmap *pbmpOld=dcMem.SelectObject(&m_bmpBackground) //将背景位图选入内存dc中 dc.StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY) //将内存dc中的位图拉伸显示在对话框的dc中 //dc.BitBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,SRCCOPY) } } -a gorgeous interface to use a method : ModifyStyle (WS_CAPTION, WS_MINIMIZEBOX. SWP_DRAWFRAME)// Settings icon two ways : not above, However, to remove the title attribute dialog void CPageDlg : : OnPaint () (if (IsIconic ()) (...) else (//CDia log : : OnPaint ()// must remove the sentence CPaintDC dc (this)// Dialog dc CDC dcMem dcMem.CreateCompatibleDC (
Platform: | Size: 148480 | Author: 黄景天 | Hits:

[Picture Viewershowbitmap

Description: 位图装入、显示的c++类。 使用方法: 1 构造类的一个实例对象: 空实例 CDIB bmp() 用资源号构造 CDIB bmp(nResID) 用文件构造 CDIB bmp("PATH//Filename.bmp") 2 若1步构造的是空实例对象,则须装入位图: 从文件装入 BOOL bmp.LoadFromFile("PATH//Filename.bmp") 从资源装入 BOOL bmp.LoadFromResource(UINT nResID) 3 画位图图象 Draw(CDC* pDC,目标图左上角x&y坐标,长&宽,原图象左上角x&y坐标) Draw(CDC* pDC,目标图左上角x&y坐标) Draw(CDC* pDC) Stretch(CDC* pDC, 目标图左上角x&y坐标,长&宽,原图像左上角x&y坐标,长&宽) 注: pDC的获取: CDC *pDC=GetDC() -bitmap loaded, shows the category c. Use : a structural example of a type of object : Air examples Bitmap bmp () with the resources, structure Bitmap bmp (nResID) document structure with CD IB bmp ( "PATH// Filename.bmp") if a two-step structure of the object is empty examples , must be loaded bitmap : BOOL loaded from the file bmp.LoadFromFile ( "PATH// Filenam e.bmp ") from the resource loading BOOL bmp.LoadFromResource (UIN T nResID) three paintings Bitmap Draw (CDC* pDC, objectives map upper left corner x
Platform: | Size: 11264 | Author: linus | Hits:

[GDI-BitmapBitmapDC_src

Description: CBitmapDC is a subclass of CDC. It is a handy little class that provides a memory bitmap device context without having to reinvent the wheel every time you need one. -CBitmapDC is a subclass of CDC. It is a handy little class that provides a memory bitmap devi ce context without having to reinvent the wheel every time you need one.
Platform: | Size: 5120 | Author: KangBingNan | Hits:

[GUI Developcdc

Description: cdc基本使用的简单例子,有位图,画刷和pen的使用-cdc basic use of a simple example, bitmap, the use of brush and pen
Platform: | Size: 604160 | Author: wb_duo | Hits:

[GDI-Bitmapdispalybmp

Description: 双缓冲显示技术,解决图像在屏幕上显示的闪烁问题。用到了CDC.-Double buffer display technology to address the image displayed on the screen flicker problem. Used the CDC.
Platform: | Size: 1024 | Author: vivianjia | Hits:

[GUI Developlesson4

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。-MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework of the mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 52224 | Author: 玄一 | Hits:

[VC/MFClesson04

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。-MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework of the mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 111616 | Author: 王冬 | Hits:

[OS programlesson

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。-MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework of the mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 6679552 | Author: leo | Hits:

[GUI DevelopLesson4

Description: VC++ 孙鑫教程 第四讲 MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。 -Sun Xin VC++ MFC message mapping tutorial about the fourth mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework mapping table by the window handle and message map to use the window class, the response function . Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 29267968 | Author: 匣子 | Hits:

[VC/MFCDraw

Description: 位图画刷与透明画刷的使用,CDC是如何与具体的设备发生关联的-The bitmap brush and brush the use of transparent, CDC is how to place and associated equipment specifically
Platform: | Size: 39936 | Author: 小刘 | Hits:

[Internet-NetworkLesson4Code

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。-MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework of the mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 47104 | Author: 王晓坡 | Hits:

[GDI-BitmapDrawCode

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。 -MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message is sent to the window how the MFC framework of the mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 28672 | Author: madud00044 | Hits:

[Special EffectsCDCTOBMP

Description: 根据CDC内存中的内容,生成黑白点阵的位图,适用于条码生成打印,光刻机WMF文件,LED屏显等-According to CDC contents of memory to generate bitmap black and white dot matrix, barcode generation for printing, lithography WMF file, LED screen display, etc.
Platform: | Size: 28672 | Author: opencv | Hits:

[Windows DevelopCode

Description: MFC消息映射机制的剖析,讲述如何运用ClassWizard,,理解发送给窗口的消息是如何被MFC框架通过窗口句柄映射表和消息映射表来用窗口类的函数进行响应的。掌握设备描述表及其封装类CDC的使用,CDC是如何与具体的设备发生关联的,融合具体的画图程序进行分析。如何设置封闭图形的填充刷子(位图画刷与透明画刷的使用)。-MFC message mapping mechanism analysis, about how to use the ClassWizard,, understand the message sent to the window frame is to be MFC mapping table by the window handle and message map to use the window class, the response function. Master device context and use wrapper class CDC, CDC is how to associate with the occurrence of specific equipment, the integration of specific drawing program for analysis. How to set the closed graph of the fill brush (the bitmap brush and transparent use of the brush.)
Platform: | Size: 216064 | Author: dongzhiwei | Hits:

[Printing programBarcodeBitmap

Description: Draws barcode bitmap on CDC
Platform: | Size: 57344 | Author: milen | Hits:

[GDI-BitmapRotateBox

Description: 一个使用GDI实现的一个带有3D效果的旋转的立方体。(vs2008工程) CDC::PlgBlt函数可以实现将资源设备中的一个方形区域映射到目标设备上的一个平行四边形区域中,而这个函数还提供了一个遮罩位图,利用这个功能再加上合适的计算可以实现将资源位图中的任意一个三角形区域映射到目标设备上的任意三角形区域。而这个功能正是3D绘图中最基本的“三角形贴图”。-GDI achieved using a 3D effect with a rotating cube. (Vs2008 projects) CDC:: PlgBlt function device resources can be achieved in a square area on the map to the target device in the area of ​ ​ a parallelogram, and This function also provides a mask bitmap using this function can be calculated together with the appropriate resources to achieve any of the bitmap in the three Angular region mapped to the target device on any triangle. And this function is the most basic 3D graphics, "triangle map."
Platform: | Size: 229376 | Author: mandomwu | Hits:
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