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Description: A*在游戏中有它很典型的用法,是人工智能在游戏中的代表。-A* in the game has its typical usage, the game is the AI's representative.
Platform: |
Size: 11264 |
Author: 王英 |
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Description: actionscript3做的RPG游戏DEMO及AS3源码-RPG games do actionscript3 and AS3 source DEMO
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Size: 1558528 |
Author: sdfg |
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Description: C# - Visualizing Path Finding With Dijkstra, AStar, Bi-directional Dijkstra s, and Bi-directional A* Algorithms
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Size: 40960 |
Author: vanz404 |
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Description: path: the list of nodes in the path from source to destination
totalCost: the total cost of the path
farthestNode: the farthest node to reach for each node after performing
the routing
n: the number of nodes in the network
s: source node index
d: destination node index - path: the list of nodes in the path from source to destination
totalCost: the total cost of the path
farthestNode: the farthest node to reach for each node after performing
the routing
n: the number of nodes in the network
s: source node index
d: destination node index
Platform: |
Size: 21504 |
Author: wang |
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Description: python 实现A星算法,快速便捷,希望对大家有帮助。-Python implementation A star algorithm, fast and convenient, I hope it s helpful to you.
Platform: |
Size: 2048 |
Author: 林林 |
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Description: Astar和Dstar寻迹算法的实现,可以直接编译运行,会呈现寻迹路线。(The implementation of Astar and Dstar's tracing algorithm can be compiled and run directly, and the tracing route will be presented.)
Platform: |
Size: 12288 |
Author: zjzk99 |
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